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Lightside

@@==**{{color c="orange" text="Light Side Force Abilities"}}**==@@

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To the Light Side are powers who benefit the Jedi personally by protecting or defending him. Those that affect others often make no direct or permanent harm to targets, but rather help the Jedi overcome them in peaceful ways. The following Force abilities are available to all Jedi, although it is assumed that any Force Sensitive of neutral alignment can use these same abilities; assuming they are in a selfless manner, and the individual has been trained in the basic use of any ability mentioned below...

~-''Force Heal'': The ability to use the Force to heal the body at a rate quicker than that of a normal humanoid; this allows the being to redirect the flow of bodily processes, increasing the required healing agents needed for rapid rates of physical mending. Due to the complicated nature of this ability a being can aid in healing wounds completely through the use of a meditative trance.

~-''Revitalize'': The ability to use the Force to regain lost physical, and mental, energy through the use of channelling the Force. In effect, the individual draws strength from the Force itself, allowing for near instant revitalization (following an extended battle, for example), or allowing for extended physical/mental exertion (such as constructing a lightsaber).

~-''Force Aura'': This power temporarily strengthens a Jedi's defense and ability to resist most forms of attack, be they physical, energy, or Force related, lessening the damage if any. Increasing expertise strengthens the effect, until the Force shields the user in a protective armor so powerful that very few things can penetrate it; however to attain this state of projected protection requires a great level of knowledge and control.

~-''Force Barrier'': Creates a weak shield that protects the Jedi from minor physical damage, lessening the effects of even powerful blows. As usual, greater aptitude imparts greater protection.

~-''Dissipate Energy'': The ability to disperse Force energy, and to even absorb or redirect it. A trained Jedi may contain the energy of all kinds of Force attacks used against them. As the energy used to perform Force-related powers is limited, a Jedi can use the enemy's attacks to their own benefit, instead of receiving damage from them.

~-''Force Light'': This immense power is used to purge a dark side manifestation from a nexus point.

~-''Force Valor'': This potent ability increases the physical and mental attributes of the user and all allies around him for a very brief period. The greater the expertise of the user, the stronger the effect.

~-''Animal Friendship'': The ability to calm an animal, or creature, that is of a simple mind. This usually involves connecting with the animal on an empathic level, typically creating a sense of calm, or intruder tolerance; this ability can also be used to enrage, though that use of the power tends to be viewed as brushing on the Dark Side.

~-''Battle Meditation'': This power can influence the course of an entire battle, raising the morale of allies, and sapping the will to fight from enemies. The Force User affects those around, either positively or negatively depending on the alignment with the individual, in what can be described as an advanced form of Affect Mind.

~-''Force Stealth'': This versatile power can not only be used to mask one's physical presence, but also one's Force presence. With this power, the bearer can, in effect, turn almost completely invisible.

~-''Force Lightsaber Throw'': The ability to throw a lightsaber, or light weight weapon/object, while focusing on making the object return to the source. The Force uses an advanced form of levitation to control the path of the focused object, while the Force User concentrates on controlling, directing and eventually returning the weapon to him/her.

~-''Force Affect Mind'': The ability to use the Force to distract or even control another being’s mental functions and capacities. The Force has a powerful influence on the weak minded, and a Force User can redirect that power of suggestion to help, or hinder, another being.

~-''Farsight'': Makes the mind of the Jedi fly through space and perceive all around. This is a key ability, as it allows the user to see events over great distances that are occurring.

~-''Force Precognition'': Certain devotees of the Force are gifted in the ability to sense extreme danger however subtle it is, and receive ample warning to defend against the threat. This is viewed as an advanced form of Danger Sense, and can give a Jedi warning of up to days prior to an event; however the uncertainty of an ever-changing future means that visions that occur too distantly may alter or change, though with higher control comes a better chance of occurrence.

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//Note: More Jedi abilities can be added, as seen fit by the Jedi leadership; however additional abilities should be discussed with the Force Council, prior to altering this page.//

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