Saber Class Fast Attack Cruiser
Type: Fast Attack Cruiser/Fleet Raider
Length: 70 Meters
Weapons: 4 Heavy Turbolasers (foreword facing fixed mount fire linked)
1 Class 2 Proton Torpedo Launcher (5 Torpedoes Equipped)
6 point defense laser cannons
Shields: 400 SBD
Armor: 400 RU
Crew: Minimum 15, Recommended 35, Maximum 40 + 3 astromech droids
(5 bridge officers, 5 torpedo loaders, 15 maintenance/damage control personnel, 10 security guards)
Top Speed: 35 MGLT
Hyperdrive: x1
Troop Capacity: none
Cargo Capacity: 5 Metric Tons
Support craft:
In hangarbay: one small shuttle
In external sockets: 1 Squadron
Passengers: 5
Other systems: Smart Comp, HLS Phantom Generator, QETS, repulsorlift
General Information:
The Saber Class Cruiser was designed to be the best anti capital ship weapon in the Commonwealth Navy. Using its combination of speed, agility, and heavy weapons, it can easily overwhelm the defenses of similarly sized ships.
Explanations:
Class 2 Proton Torpedo Launcher
It is essentially a starship mounted torpedo launcher made to fire proton torpedoes that are 2 meters long and 1 meter in diameter, approximately 2 are required to take out a hard point on a ship. It takes about 10 seconds to reload an only one can be fired at a time.
The Heavy Turbolasers
First of all, each turbolaser has its own power generator. To maintain maximum efficiency and the lowest recharge time, it was decided to have the turbolasers fixed in one direction. Instead the maneuverability of the ship will compensate for this drawback. The turbolasers are able to fire 5 times, but then require 10 seconds to recharge. The ship can also provide continuous fire for up to five minutes at a rate of 2 shots per second, after the five minutes is up they must stop to recharge. Also, to protect against fighters, it is fully capable of flakbursting.
Engine Placement
The main ion engines are placed on the sides to take advantage of leverage as much as possible. There are also smaller ion engines on the front of the main ones to aid in turning and breaking maneuvers, as well as a plentiful abundance of variable geometry maneuvering thrusters strategically placed along the ship’s hull.
Smart Comp
This is just an advanced version of a normal ship’s computer, it coordinates the efforts of all repair droids throughout the ship, sends sensor and navigational data, and, shield and system status to friendly units. Because navigational data is shared, the ship is able to plot microjumps within a solar system as long as a friendly ship equipped with a smart comp is in the desdination area. To preclude the possibility of jamming, all communications are routed through the QETS system, except when using traditional methods are required.
Hull Armor
It is made up a Kevlar like material, bonded together at the molecular level with Ulithium, and coated with blaster and laser resistant materials to provide exceptional energy distribution and projectile resistance, all in a lightweight package.
HLS Phantom Generator
Another, innovative design made possible by Commonwealth scientists, this system can disguise a ship as almost anything by using Hard Light projectors dispersed along the ship’s hull. Because Hard Light holograms read on sensors as real matter, the ship can assume the shape of any preprogrammed designs like asteroids or other ships. It can also assume the shape of anything not in the database if it can get a full sensor sweep of it. Also, multiple systems can be networked together to disguise multiple ships, or to create larger disguises. Theoretically with enough ships, a hologram the size of a super star destroyer can be created.
Backup Power System
In case main power went offline SFA power recievers have been installed to the chances of survivability when heavly damaged
Comments
#53 5:59am 08/10/06
taken from dictionary.com:
simple:
1. easy to understand, deal with, use, etc.: a simple matter; simple tools.
6. not complex or compound; single.
networking computers together is nothing new, its a very [B]SIMPLE[/B] concept and requires a very basic level of technology to accompish. in fact i am using a home network right now.
now the only slightly complicated part of the equasion is a little bit of software to plot a course around a few obstructions.
if you actually take the time to look it up, it says nothing being a relative term
#52 5:40am 08/10/06
There are some technologies that are so expressly unique to their respective factions that allowing others to grab them would be bad. This I agree with in some respects.
However, there are some technologies that it would seem would be easy to come across within the confines of other groups. For instance, this one that you have been arguing about.
#51 5:28am 08/10/06
I should clarify this more. It's not so much that VC has something that is basically a KIBC (especially since that system is about to get a major overhaul), but rather it's the principle behind it.
So, according to some, it is a simple concept that any group could have come up with, so other groups should be allowed to have something nearly identical to it. But what is simple? Simple is a relative term. What is simple to some is complex to others and vice-versa. I think that this allowance could justify others "accidentally" developing technologies similar to those of other factions just because they are simple. The KIBC is basically as complex as a Union Deceiver Shield Masker, a Shadow Bomb, a Repeating Turbolaser, or Yevethian Hyperspace Microjump System or any countless number of technologies developed throughout the years by any faction.
If we let one technology to exist in faction because it was "simple" and "possible to be developed by another faction", what is to stop other previously faction unique technologies being looked at by others and being all but copied and used by the said factions? If we do allow this, what's to stop KDI from making an identical copy of the Shadow Bomb or having TNO ships equipped with Repeating Turbolasers? Or seeing Germanican Gray ships with BHG Shadow Paint?
Where do we draw the line? Or do we draw a line at all? Do we let others "inadvertlently" make incredibly similar technologies to our own which previously gave a group an advantage? Should we let a designer's ingenuity become be harnessed by anyone making an R&D?
This may sound cynical, but I have a hard time believing that after someone has looked at my R&D, they happen to come up with a nearly identical system for their own ship all on their own.
#50 4:13am 08/10/06
I've seen viewpoints from both the Coalition and VC, and I'm inclined to think that group members tend to support each other. I think a general consensus would include neutral parties, which have not posted their thoughts on this yet.
Right now, I am collecting viewpoints from 3rd parties before I act on this.
#49 3:57am 08/10/06
General consensus, as I told you Corise, is that he didn't copy it and it's reasonable for him to have it.
#48 3:51am 08/10/06
Very well. I will be talking to some people shortly; this may not have to be a staff issue, and it is my wish that we can solve this without intervention.
#47 2:56am 08/10/06
how many times do i have to tell you, i didnt steal your tech
but since youre going to do it anyway
go ahead, i have seth's full support
#46 1:02am 08/10/06
All right. I see the micro-jump thing added on it again, and it hasn't changed from the previous design at all; that is it is still apparently a copy. That is a no go.
I will lodge a formal compliant with the staff about this...
#45 3:23am 06/10/06
well, like it or not, i didnt steal your idea. when i was designing it i thought sharing info between ships would be a good idea, then i thought that since navagational info was to be shared anyway i might as well include the ability to jump from one part of the system to another. if anything, i got the idea from star trek DS9 when the changeling is in the runabout, about to blow up the bajoran sun, then the defiant goes to warp to catch them
and as for the nif, no i never RPed there, i just used it because it was the most complete database i could find.
#44 3:13am 06/10/06
Look, I don't want to limit the idea of making tactical hyperjumps to only TNO or the Contegorians. But we both earned that ability by inventing our own technologies that allow us to do so. If a technology is invented that is at least half-of-your idea, go for it.
#43 3:10am 06/10/06
If you say so. I still think the original was fine.
#42 3:08am 06/10/06
It's only different in that it uses a QETS, which doesn't affect the concept or how it works at all. If he can come up with something similar to it with parts of it working differently, I'd be fine with it.
#41 3:06am 06/10/06
So by saying it's too close you admit that it is slightly different therefore not an exact copy therefor saying he could use it?
#40 2:58am 06/10/06
[QUOTE]What? No we didn't. The U.S., Germany, and Japan were all developing and working on big bomb projects at the same time. The A-bomb it's self originated in the U.S., and our plans were transferred to the U.S.S.R. by a traitor.[/QUOTE]
Sort of. Wikipedia states that it was a common idea pre-WWII and that the US one was inspired by the idea that the Germans were developing one already. It also states that it was a joint British-American project with many exiled scientists working on it, many oddly enough from Germany.
[QUOTE]The Defender System IS my idea. So was the ACHERON SYSTEM. I designed them both. I am also Kamon Vondiranach, former leader of the Tholatin Republic. The Acheron system was designed by me and implimented on the more recent of the TTR designs. Therefore it IS mine.[/QUOTE]
I realize that you are the former ruler of the now defunct TTR. If want to allow people to copy your design, by all means, go ahead. Most factions have their own security designs as it is.
[QUOTE]And it IS logical that someone would come up with exactly the same thing. This is a HUGE galaxy, someone's going to do that. And besides, I still don't think he stole your tech and I think you should let him have it.[/QUOTE]
That's an opinion, which is still not backed by proof.
[QUOTE]first of all when i wrote this R&D i had never heard of the KIBC until you started saying that stole your tech, then and only then, did i start looking through your R&D's to see if in fact if it was similar, but i do admit i probably did click on a couple of your R&D's before that because i was looking for shield and hull stats in relation to ship length[/QUOTE]
That's impossible for me to confirm or deny. Still, the exact method for how it is done is far too close for me to think it was just pure coincidence.
[QUOTE]and the only reason i mentioned the flakbursting thing is because i didnt want it to sound almost completely helpless against fighters, and i only remembered it because i used to read about it and other stuff like it in the NIF DATABASE not your R&D's[/QUOTE]
Have you RPed at the NIF? If so, a name of your character then? I rped there myself and have entries in the said database.
That's something that's impossible to confirm or deny as well. It probably doesn't help that I already mentioned the NIF databank as providing information on the turbolasers earlier already.
I do feel very strongly about this, because it DID take me a lot thinking to come up with the KIBC as it currently stands. I don't think it's right to have copies of other people's unique work to use on the R&Ds, no matter how complex or simple it is.
#39 2:37am 06/10/06
[quote]The A-bomb was an idea that originated in Nazu Germany and made its way to the international community where it was further developed by scientists of both countries. So no, they did not copy the US in that respect; instead, we both copied Germany.[/quote]
What? No we didn't. The U.S., Germany, and Japan were all developing and working on big bomb projects at the same time. The A-bomb it's self originated in the U.S., and our plans were transferred to the U.S.S.R. by a traitor.
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