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Galactic Citizen

Project Virtual Shoal



Tribal-class Littoral Patrol Cruiser (LDC)

Classification: Tribal
Designation: Littoral Patrol Cruiser (LCD-000)
Patent Registry: Galactic Technologies
Patron: Galactic Coalition of Planets

Crew Compliment: 195
Passenger Capacity: 40
Cargo Capacity: 250 Metric Tons

Dimensions-
Keel: 285 Meters
Mast: 45 Meters
Beam: 85 Meters

Armament-
7 Heavy Turbo-Laser Canons
3 Heavy Ion Canons
3 Missile Launchers
5 Torpedo Tubes
5 Point Defense AutoCanons

Embarked Craft
6 Superority Starfighters (10-15m)
2 Tactical Bombers (12-17m)
1 Long-Range Recon Vessle (8-13m)
1 Landing-Type Shuttle (20m)

[INDENT]The Tribal-class Littoral Patrol Cruiser was designed, tested, and constructed by Galactic Technologies under contract to the Galactic Coalition of Planets.[/INDENT]

The Tribal-class Littoral Patrol Cruiser is a mid-range war ship designed to patrol non-hostile, unsecured sectors and maintain a Galactic Coalition presence until they can be relieved or supported by larger vessels. Specifically the Tribal-class cruiser will fill a vital role and fill an exposed gap in the line of ships produced by Galactic Technologies.

The LDC carries a moderate armament and moderate defensive measures adequate to engage moderate resistance. The LDC is best utilized as a perimeter defense vessel and fast-attack war ship. It has powerful engines, which work in tandem with advanced maneuvering thrusters to create an extraordinarily agile ship of the line. Coupled with a well-planned offensive an LDC can effectively engage much larger targets and inflict maximum damage on an opponent. For its size the Tribal-class LDC is an aggressive starship independently or in fleet operations.

The Littoral Patrol Cruiser carries a mixed squadron of light and heavy star-fighters to combat smaller opponents such as freighters and other star-fighters alike. The cruiser also carries a single mid-size shuttle for ship-to-ship and ship-to-planet transport as well as a single long-range reconnaissance vessel. The cruiser has a limited flight deck, which is not designed to accommodate any further vessels; available space is generally occupied by star-fighters on stand by.

The Tribal-class cruiser has a considerable communications network which enables the vessel to remain in contact with any real-time information that can be made available at any given moment. In the role of patrol-cruiser the Tribal-class vessel must be able to contact its point of origin at a moments notice and, to this end, mounts a sizable communications dome on its ventral surface.

The LDC features a mineralized profile and is also coated in layers of ablative hull plating which grant the vessel a low-visibility ranking. It is not a stealth ship but it does boast an advanced anti-detection package.

Galactic Technologies engineered this vessel with combat in mind and, thus; the Tribal line of war ship features a standard machine shop to affect repairs while under way. It’s impressive array of weapons are mounted along the forward angles of its wedge shape indicative of a fast-attack type of starship. The bridge is kept safe from weapons fire, as are its magazines and vital systems, which is typical of Galactic Technologies design ideology.

Machine Shop -

This is not a new technology. The Galactic Coalition is a short-sighted and wasteful regieme that apparantly, does not posses the ability to maintain its ships while underway. This was observed to be "gay" considering that the Imperials have been building standardized warships complete with repair bays for decades. Lance Shipwright, senior project leader, was trained at the Imperial Design Academy and is not "gay".

At the launch of the first ship, Lance was quoted as having said, "The Gay ends here. You bunch of morons."

Recessive Bridge -

This is not a new technology. The Galactic Coalition is not smart. They beleive that a bridge must be exposed to enemy fire. Lance Shipwright and Galactic Technologies are smart. Information is trasmitted from internal and external sources alike to the command bridge which is located amidships.

Abalative Hull Plating -

The next step from Reactive hull plating, and a logical progression in defensive and counter-measures. Galactic Technologies assumes that any smart ship-manufacturer will have come to this conclusion also.

Galactic Technologies knows their ships will be shot at with Ray-Guns. Ray-Guns use cohesive light energy to do damage, which by and large negates reactive armor (which is an excellent repelleant against concussive explosions). Because starships shoot big green and red Ray-Guns Galactic Technologies equips their warships with Ablative armor.

It works like so.

The Ablative Armor undergoes a statechange upon impact, vaporising through endothermic processes which absorb and disperse heat-energies across a wider surface area thus lowering the total effective weapons-damage.

The resulting haze of particalized debris tends to further dissipate any sucessive incoming attacks.

Largely, Ablative Armor responds similarly to explosive force.

Comments

#31 6:26pm 17/05/06

So noted and agreed.

At the time I'm a fairly certin I took what you had put down and managed to misunderstand your intention. Again, sorry for that. And you're right.

It was a PR-type push, but more importantly I had no intention of making some uber teh ship with these efforts. Rather its an effort to take the Galactic Standard and repackage it under a new brand name. Image and whatnot.

The "Last Word" submission is not quite the same thing, although I'm sure it will also kick up quite a stir.

As for the Story part, which has stalled pending certian arrivals... It will contain the required information. I had rather assumed it would have progressed that far by now. Hurry up and wait?

Thank you for the compliment. And again, sorry. The tone in my description is not entirely directed toward you, kind sir.

My next post in this thread will be the link to the appropriate thread (or content within that thread).

#30 5:46pm 17/05/06

[QUOTE]
By placing the bridge and ammo magazines deep within the belly of the beast, rather then say, storing your ammo near your weapons... it may slow the flow of ammunition, but that's my choice, non? Both bridge and magazines will be located near the center of the ship... this will be covered in the Role-Play portion of the thing...[/QUOTE]


Well there you go. That's what I was looking for and if covered in rp, that's fine. But if nothing was made of it and because it's not here you forget to put it in the rp, there could be mucho misunderstandings when someone wants to set foot onto your bridge.

You could put it adjacent to the Engine room for all I care. I was not questioning your choice in where you put it, just questioning what that choice was.


So thanks for the clarification.


[QUOTE]Personally? Heh. You didn't write it, Om. But you may be correct in that. I'm not sure what you would have me do to make it more technical... This isn't some ungodly advance in technology. It's a standard ship-of-the-line, a vital filler in creating a comprehensive fleet line...[/QUOTE]


No, I didn't write it. I am not good at these things. My comment though was not meant to mean, "make it more technical than PR". It was just an off-handed personal observation of mine that had really no relevance to the issues at hand.

Some people make this half of the submission real technical and others make it more "PR" oriented. In any event, the first half of the submission (whether technical or pr written) is really immaterial until merged with the R&D roleplay.

If someone puts the stats of each gun emplacement as firing the equivalent of a superlaser or if someone says "each gun emplacement boast better range and destructive capability than your heavy quad turbolasers found on most capital ships", then, in the rp, you fire those weapons and they barely take off the shielding of your enemy, we will defer to the roleplay in the actual assessing the capabilities of your guns rather than the technical/pr writeup.

Anyone can BS and most do.

It's the application roleplay that we look at now.



In any event, I saw your latest submission and it's very comprehensive. Must have taken alot of time to put down. I'll have to print it out and read it on my spare time.

I didn't know you were Lance Shipwright. Interesting twist. I like.

#29 1:32am 17/05/06

Isn't that what my superconducting armor did, though it vaporised later rather than sooner? I'd think these'd be about the same effectiveness, so why'd everyone bitch about that?

#28 7:39pm 28/04/06

[B]Machine Shop -[/B]

This is not a new technology. The Galactic Coalition is a short-sighted and wasteful regieme that apparantly, does not posses the ability to maintain its ships while underway. This was observed to be "gay" considering that the Imperials have been building standardized warships complete with repair bays for decades. Lance Shipwright, senior project leader, was trained at the Imperial Design Academy and is not "gay".

At the launch of the first ship, Lance was quoted as having said, "The Gay ends here. You bunch of morons."

[B]Recessive Bridge -[/B]

This is not a new technology. The Galactic Coalition is not smart. They beleive that a bridge must be exposed to enemy fire. Lance Shipwright and Galactic Technologies are smart. Information is trasmitted from internal and external sources alike to the command bridge which is located amidships.

[B]Abalative Hull Plating -[/B]

The next step from Reactive hull plating, and a logical progression in defensive and counter-measures. Galactic Technologies assumes that any smart ship-manufacturer will have come to this conclusion also.

Galactic Technologies knows their ships will be shot at with Ray-Guns. Ray-Guns use cohesive light energy to do damage, which by and large negates reactive armor (which is an excellent repelleant against concussive explosions). Because starships shoot big green and red Ray-Guns Galactic Technologies equips their warships with Ablative armor.

It works like so.

The Ablative Armor undergoes a statechange upon impact, vaporising through endothermic processes which absorb and disperse heat-energies across a wider surface area thus lowering the total effective weapons-damage.

The resulting haze of particalized debris tends to further dissipate any sucessive incoming attacks.

Largely, Ablative Armor responds similarly to explosive force.










Yes. Are we all happy now?

#27 4:04am 28/04/06

As of yet, I have not. I'm not sure what we're looking at in the way of a weapons reduction atm. Would it be sufficent to downgrade the class of its main armament; drop "Heavy" in favor of something between "Medium" and "Light"?

The fighter capacity, which I'll edit in when it's agreed, will appear something like this in my pending post.

4 Medium-Type (10-15M) Starfighters, generally, which could muster differently depending on the ships deployment, such as; 2 Heavy Starfighters (15+M), One Long Range Recon (Y-Wing), One Shuttle (Delta class at best 20M).

Keep in mind the width of the ship and...

[QUOTE]The cruiser has a limited flight deck, which is not designed to accommodate any further vessels; available space is generally occupied by star-fighters on stand by.[/QUOTE]

Which, in application (in said pending RP) will be explained as employing an ungainly sort of Lift-And-Stack flight deck where by embarked craft are stored in such a way as to best make use of any available space. This will have a negative effect on how quickly these ships can deploy and recover their fighters which I feel is pretty fair. Imagine an automated parkade.

In Project Tadem the same methodology will be used, though on a larger scale as each of those vessles clocks in larger then my Littoral craft here.

[B]Proposal[/B]

3 Heavy Type Laser Canons
3 Light/Medium Type Laser Canons
1 Heavy (Dual?) Ion Canon
2 Light/Medium Ion Canons

---

Total flight deck capacity(aprox): 40 Meters Linear Storage

---


Is this workable?

Also, just a guess here, but the same is going to need to apply in the case of Project Tandem as well? These ships feature, perhaps, too many guns as well.

#26 3:04am 28/04/06

Wow, its been a while since i've seen penis fleet measuring on TRF!

Oh wait, this is R&D penis measuring. My mistake.

Gue, the only reason you're in this thread is to bitch out Beff until he either bows to your greatness and admit you're the jeebus of R&D, or you harrass him to drop it.

Fuck off with both of your egos.

Now Beff, put the starfighter compliment in the stats part. Everything in the description like the fighters should be up there. Also, put a limit on the starfighter size usable.

And you've lowered the weapons as per omnaes request? Then it looks fine to me.

#25 3:15pm 27/04/06

Sweet.

Not that my answer will change and I fully expect that he already knows that.

I thought that was pretty nice. A touch sarcastic maybe, but over-all fairly polite in it's wording.

#24 3:11pm 27/04/06

The funny part is Im not the one with a problem, but since you couldnt be nice to me for more than one post, Ahnk can ask you himself.

#23 2:54pm 27/04/06

Umm. No.

Gee. Let's see... How can I explain the logic behind equipping a machine shop aboard a starship... or a Cruiseliner. Or an aircraft carrier...

...?

Just to make you happy, Gue. I'm going to take out the phrase "machine shop" and replace it with "technical crew and supplies/ammenities" or something to that effect and drop "ablative" in favor of "reactive".

None of which will have any effect other then to shut this up and re-word my Document. The practical application remains the same.

I'm not trying to bait you here, just questioning the validity of your proposal that I should...

[QUOTE]explain the machine shop[/QUOTE]

And I find it funny that this comes up now, after the I'm-Sorry-s and while my previous submission [URL=http://therebelfaction.com/forums/showthread.php?t=8219]here[/URL] with the same mention managed to escape your notice.

I'd appreciate it if you would keep your comments to yourself, Gue, considering not a one has questioned the work itself, but rather it's relation to your work which is an issue I've already adressed. I'd also appreciate some sort of objective opinion from someone in a position of authority. This is really too much.

This problem between you and I has totally nullified the valid objections mentioned earlier; weapons and embarked craft. I'd like to return to the point and put this behind 'us'.

Thank you.

#22 12:23pm 27/04/06

explain the machine shop

#21 3:01am 27/04/06

Understandable. I'm sorry I didn't consider that beforehand. I just want to assure you that I had no stake in the Ghost thing, as Dolash will testify. I had no intention of stealing your ideas and suchlike. Again, I'm sorry for flying off the handle.

#20 1:55am 27/04/06

Im sorry as well... Im still on the defensive over a the thread in which you claim you got one of my Ghosts, which I still contest as no ruling has yet to be made, and immediatly jumped at the sight of anything with the same name as my technology.

#19 7:00pm 26/04/06

You're absolutely right. I am sorry for letting my temper get the better for me and I apologise to everyone who read that, Gue in particular. Out of hand all together.

#18 6:13pm 26/04/06

[quote]It was only recently explained to me, in an objective sort of way, that Gue likely feels I'm ripping off his hard work. Let me assure you, Gue, you don't rate high enough in my world for me to even consider borrowing, let alone stealing, your ideas.[/quote]

That is absolutely uncalled for, especially as Gue hasn't posted in this thread since yesterday. If you guys want to keep acting like children and baiting that's fine, but I'll say it so it's on the record, it's time to grow the fuck up or get the fuck out.

#17 4:24pm 26/04/06

Don't worry about it. Gue can moan all he likes, but the bottom line is he is not the first person to use Ablative armour, hell as far as I know its 'use' on Starships etc... has been in the 'Star trek world' long before BDE even existed.

...and thats not including your Canadian reference.

Which makes me wonder where he got the inspiration for it in the first place.

You see?

...One can draw similarities between many different techs, the fact is the Sci-fi world kinda encompasses a lot of very similar ideas and notions of futuristic technology.

I mean I'm reasonably sure I've had a lot of people blatantly steal ideas from me over the years, but you don't hear me bawling over it, in fact I'm sure I saw one fairly recently that sounded vaguely familiar. (naming no names).

Heir calm down on the flaming, all it does is wind everyone up and it does not exactly endear your case to the staff.

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