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Galactic Citizen

RDS Uniform GVC 420

Research and Development Ship Uniform GCV 420-A

Welcome to the Galactic Coalition vessel; the RDS Uniform. The Uniform is classified as an evolving design platform directed towards scientific exploration and developmental production. Strictly speaking the vessel is a functional Mother ship able to faction almost totally autonomously.

Built with an exposed superstructure the Uniform was built to accommodate the addition and adaptation of embarked facilities. Modular construction means that the mass and actual dimensions of the vessel can be easily altered.

The RDS Uniform is not a ship of war and as such mounts no fixed weaponry though the vessel does feature an impressive defensive network of shields, both ray and particle, along with an impressive array of support craft.

The RDS Uniform, at launch, did not boast any technologies beyond galactic standard. However; given the nature of the Uniform Project it is expected that the vessel will continue to evolve and adapt to new technological frontiers, many of which will be explored and exposed aboard the vessel itself.

Technical Specifications (as of launch date)

Keel: 2,200 Meters
Beam: 1,500 Meters
Mast: 800 Meters

Crew Description-
Civilian Residents: 855
Naval Personnel: 983
Military Presence: 1-2 embarked Garrisons
Automatons: 1,596

Defensive Network Breakdown-
Primary, Secondary and, Tertiary Practical Shielding.
Reactive and Reinforced Ray Shielding.
Four Layer Countermeasure System (20,000m/10,000m/5,000m/1,000m)

Modular Facilities-
Machine Shop Modules (4)
Heavy Manufacture Pods (2)
Research Laboratories (12/15)
Development Areas (6/10)
Residential Modules (5)
Administration Tower (1)
Bridge Cluster (1)

Propulsion-
Novex-Class Sublight Ion Drive
Gamma-Class Reserve Sublight Drive
Pulsar Type Hyperspace Motivator (1.5)
Pulsar Turbo Type Hyperspace Booster (.5)
10x Reserve Hyperdrive Capacity

Power plant-
Incorporated Gamma-Nex 101C Hyperfusion Core
Modular Fission Pod
Solar Collector Array (deployed)
Sub spectrum IR Net
Horesh Kessle Electric Generator
Hard-Fuel Furnace

Support and Embarked Craft-
4 Action IV-Type Cargo Craft (rotation)
10 YT-Type Freighter Craft (partial rotation)
8 Long Range Shuttles (embarked)
1 Starfighter Wing (embarked)
1 Long-Range Reconnaissance Squadron (embarked)
Destroyer (escort/support)
Starfighter Frigate(s) (escort/support)
Picket Ship(s) (escort/support)



Design Explanation

The RDS Uniform is built on a dual keels with two distinct design hemispheres at the rear of the vessel with vast areas of exposed superstructure the intention being to adapt and build the vessel, underway, to better suit its mission profile. In appearance the vessel resembles deep orbit space station though its sizable engines and tapered shape clearly identify the vessel as fully mobile.

Modular facilities and self contained pods fill out the superstructure, and as a whole, give the Uniform a much more solid appearance then its actual construction grants. The ship is not without integrated areas, however; and features an extensive network of access tunnels. Command and control stations are, for the most part, located in fixed positions selected to best fit the function of any given station.

Unlike a ship-of-the-line or other military type vessel the RDS Uniform features a cutting edge assortment of scientific equipment; particle accelerators and deep space telescopes to name two.

Personnel Explanation

With a mixed crew of civilian and enlisted persons as well a very sizable population of mechanical entities the RDS Uniform features a fairly unique and specialized command structure not entirely understood by those outside the project.

Generally speaking the Navy is tasked with the maintenance and physical command of the vessel while the Army tends to function as an embarked peacekeeping organization. The civilian population is composed of privately contracted members of the galactic scientific community. These roles are not predetermined.

With a project staff of almost a thousand individuals virtually every area of scientific exploration is represented. Areas of study include but are not limited to; quantum theory, holography, metallurgy, astro-physics, genetics and physiology.

Practical Application (OOC)

The RDS Uniform will incorporate future R&D projects
The RDS Uniform is a limited construction facility
The RDS Uniform is not a fixed status vessle
The RDS Uniform will be an evolving R&D

~Pending Battlegrounds Thread Completion

Comments

#13 9:08pm 17/04/06

So... this is more or less done.

#12 4:41pm 06/04/06

I did not!

#11 3:59pm 06/04/06

If you say so.

#10 3:50pm 06/04/06

No!

#9 3:33pm 06/04/06

Yes.

#8 3:09pm 06/04/06

And, of course, anything R&D-able will be. At which point said technology modules will be considered on their own merit, no?

#7 6:19am 06/04/06

The big problem with modular cruisers will not be the cruiser but rather the modules.

#6 10:11pm 05/04/06

Basically your researching a non-combat ship whose sole purpose is to further the advancement of research and technology. Nice. Just as long as you realize that this ship can't be used as an convinent excuse to suddenly come up with new uber weapons and technologies.

#5 12:51pm 05/04/06

I feel that it is important to point out that there will be no other ships of this sort constructed. It will, more or less, function as a Player Character in many roles. You may notice that have already started to incorporate a sort of Artificial Intellegence interface, a theme I plan to expand on and thus create a sort of digitized entity personified as a starship.

It may help to thing of this not as an R&D submission but rather as Character Biography of sorts.

#4 12:01pm 05/04/06

Well, it goes against the modification rules (if they still exist), but it'll really depend on how you do the RP.

#3 11:49am 05/04/06

Perhaps so. Indicative of supplies etc.

And the concept of an evolving ship?

I should also point out that as far as this R&D goes it is to serve as a plot-point for future projects handled in this endeavor.

#2 11:36am 05/04/06

Ah, so this is what you were talking about?

Nice idea, probably need more freighters to serve a functional machine shop though...

#1 10:35am 05/04/06

[URL=http://therebelfaction.com/forums/showthread.php?t=8161]The Thread (Unfinished)[/URL]

The above R&D submission is not complete. It will evolve with the above thread and the suggestions of other members.