NGC - Shadow Infiltrator
Shadow Infiltrator2. Storm Infiltrator secondary side arm and close combat energy weapon called 'Zat' gun. The weapon is a stylised pistol design that pops up when activated and expands its head to take on a menacing cobra' persona, almost a pet snake that shoots lighting out of its mouth. That Electro-Neurological Disruptor fires like normal illegal disruptors but way different. The weapon's beam is comprised of two parts. One is a comprised of a series of parallel beams fired in a straight line from the emitter to the target. Two beams quite close together appear to form the core of the discharge, though at any distance other then point blank it looks like a single thick beam. Each beam appears to be roughly one meter long and from a distance appears to be a single beam that it ionises a channel of air with say, a 'weak' UV laser. Around this beam is an extremely strange helix/wave shaped diffuse energy pattern. The same colour as the main beam, though somewhat less luminescent. It stays a set distance away from the main beam and maintains a clear up-down on the Z axis like a waveform graph, how this is done is completely unknown. It appears that the 'secondary beam' is shot up and away from the main line of travel of the center beam, then pulled down and past the beam, then pulled back up again. However this pattern has been seen to continue in absentia of the 'main beam' either ahead or behind it. Based on this, it is clear the 'wave effect' is perpetuated by the beam itself. If it actually is a required part of the Electro-Neurological Disruptors abilities or just something that "looks way cool" is unknown and relatively immaterial, but it would be consistent with the NGC wanting weapons with 'style' for their Special Forces like Storm Infilrator units. When they strike a human target, they cause great pain and secondary effects including spasms, causing pain, neuromuscular paralysis and unconsciousness. A second shot within a relatively short time (less then a day at the outside, more likely an hour) will kill a human victim. A third shot again within a matter of seconds will "vaporise" or "disintegrate" a target subject, including (conditionally) inorganic matter. The discharge also has an electrical component which delivers a moderate electrical charge, though apparently with apparently a relatively low electrical potentional energy. A loud rapid beeping sound followed by a buzzing/whizzing sound for lack of a better word takes place as the beam is fired then shoots past. As mentioned above, the effects of the weapon are cumulative. If a shot is repeated within a certain time period the next stage of effects will take place. Being death, or, 'vanishing'. Long term it does appear repeated exposure to the first level of Electro-Neurological Disruptors discharges will help in working up an immunity to the first stage stun. When the weapon impacts, the energy cascades over the target, dissipating on the extremities of human targets. On flat, non-conductive surfaces it generally 'go's dead', while, conductive surfaces lead to the charge spreading out until dissipation. This appears to lead to the idea that electrical charge is what conducts the Electro-Neurological Disruptor energy along. Also, this has DNA scanner so it can make sure that NGC special forces and use them and no one else if they did tried to hold it or use it, it will self destruct in their hands and taking arm and much of the body to blown up.
3. These suits carries an unique grenade launcher that they carry ten grenades the size of a thermal detonator. This grenades are filled Bio-plasmatic Gel that the highly corrosive acid blended with a sticky gel. When it fires the grenade at a target, it will begin to eat through metal casing of any material and possibly eat through non-metal casing. That each person has a backpack, with suitable weapons to their specific tasks in it. Ie. Demolitions guy has a bunch of demolitions, sniper has spare power packs for sniper rifle and sniper rifle.
Defensive Capability:
1. Storm Infiltrator armour is very advanced piece of technology developed by the good people of the New Galactic Coalition Research and Development on the planet of Mon Calamiri. That the armour and flexiable clothing is all black that it is made of Trimantium and that the outer interlocking armour and full body glove is protected by very weaken version of the Quantum armour that the NGC has been working on it for years to prefect the user of it in a weaken version that it can stop all energy from any blasters and personal ion weapons that is directed against them have no effect and it's able of stopping the most strongest piercing weapons. The Quantum Armour will take about thirty hits from personal weapons before it cracks under pressure and vulnerable then. But this armour will crack and the person inside the S.I. armour will be killed by AT-AT or by a fighter.
2. The Stealth package includes stygian-triprismatic polymer to protect it from sensor scans that would pick up by normal scan detection. Also, it has holographic array technology from the chameleon droid that it project surrounding imagery in its place, effectively rendering the Storm Infiltrator user invisible, which is every ffective against passive sensor scans like cameras.
3. Another defensive package is that of it uses Damperer Aerosol that the gas from the Dampener dispersed the light and energy of a blaster bolt, reducing the bolt's ability to penetrate armor, clothing, or flesh. Which the the canister is located in the back section of the body section of the armour and releases it from pipes around the armour that is embedded within the suit, if the Storm Infilitrator is detected by normal means like if the normal troops detect the intruder if the holographic array fails.
4. Another measures that one is that Storm Infiltrator suit is that it has a field disruptor that allows S.I. user to move through an energy fence or screen by temporarily disrupting the energy field as the wearer passed through. These devices could also be used as weapons, delivering a burst of energy outward from the generator. Secondly, is that the suit has a canister next to the Damperer is the Null gas which the user of the S.I. suit can release a charge of null-gas into the ship's life support system, effectively removing all oxygen from the environment and rendering the theives incapacitated or dead, if capturing an enemy ship, while Storm Infilrator is still alive due to enhanced life support systems it carries.
5. Another defensive measure is that of mini DNA scanner built in the inner wall of the suit where it would check the person's DNA inside the suit if its a friendly or foe. That it will let assign person of the NGC to use the Shadow Infiltrator suit and its systems. If it detects unmatched DNA from the person who isn't a member of NGC and the whole suit will blow up to thousands of pieces taking the intruder with it
Sensor Capability:
The Storm Infilrator armour has the advanced and the best sensor capability in the galaxy. That the eye sockets of the head piece has mini-holographic heads up display that it displays current details of the battlefield that doesn't obsure it from the user seeing through the eye socket. The HUD shows different colours like it has targetting cursor in the middle of the screen which it makes weapons on the armour to be line up to the target and let it fire the weapons at its target on where it aims up. Secondly, the Helmet has a IFF Transponder/Locator system that lets the user know theres a friendly unit that would show up blue coloured image with details on its profile that has been stored into the micro computer where it is located on the back of the helmet. This system also shows enemy targets as a red colour and shows profiles that the user can view them by neural pathway device that it communicates to the user by wireless connection. Also, by the neural pathway device the user can look at mission prorities automatically. It also gives the user to see data of topographical information on any world that has been stored into the computer. When the user cannot see in the field, the holographic HUD allows the S.I. to switch visual images from the visor that the Multifrequency Targeting giving the husk the ability to "see" in darkness, smoke, rain, and other blind situations. The computer has been stored with biological and mechanical data so it can identify and allows the user to be aware of their capabilites and also the scanner mounted on the helmet's forehead to see through things of equipments and machinary so it stores the data on the computer for later use.
Comments
#10 1:55am 05/02/05
Oh ok, Grevious.
First part is that when Shadow Infiltrator needs to incapacitate a person instead of killing him or her, which NGC forbids the use of disruptor pistols or rifles. NGC scientists and other technicans looked at the designs and carefully redesigned so it fires high density electrical pulse beam to shutdown the person's neural pathways so the victim doesn't move. Then if the victim is still suffering from the first affect and gets shot again then electrical pulse with alot more power than the first shot will destroy his neurons that controls the entire body functions by breaking down brain cells to dust. Last shot will vapourised any remains by applying more energy from the zat gun.
Quantum Armour was made for Suncrusher and later for Lando Calrissian's Submersible Environment Modules for collecting corusca gems from the gas giant, Yavin and was used for Quantum Chaser. I looked at CUSWE site for this information. NGC scientists again redesigned the armour to be severely weakened that they wanted to play it fair by testing each project of seeing which armour would be accepted. Trimantium is official material, that I got the info of it from CUSWE site as well.
[URL=http://www.theforce.net/swenc/entrydesc.asp?search=24301]S.E.M. info[/URL]
[URL=http://www.theforce.net/swenc/entrydesc.asp?search=22576]Quantum Chaser info[/URL]
[URL=http://www.theforce.net/swenc/entrydesc.asp?search=26425]Trimantium info[/URL]
The stygian-triprismatic polymer was first to be used on Blackhole's Star Destroyer named Singularity.
[URL=http://www.theforce.net/swenc/entrydesc.asp?search=31693]Singularity info[/URL]
Also, I have use CUSWE site for alot of official items there and made a use for them here in this R&D.
#9 6:22pm 04/02/05
[QUOTE]Storm Infiltrator secondary side arm and close combat energy weapon. The weapon is a stylised pistol design that pops up when activated and expands its head to take on a menacing cobra' persona, almost a pet snake that shoots lighting out of its mouth. That Electro-Neurological Disruptor fires like normal illegal disruptors but way different. The weapon's beam is comprised of two parts. One is a comprised of a series of parallel beams fired in a straight line from the emitter to the target. Two beams quite close together appear to form the core of the discharge, though at any distance other then point blank it looks like a single thick beam. Each beam appears to be roughly one meter long and from a distance appears to be a single beam that it ionises a channel of air with say, a 'weak' UV laser. Around this beam is an extremely strange helix/wave shaped diffuse energy pattern. The same colour as the main beam, though somewhat less luminescent. It stays a set distance away from the main beam and maintains a clear up-down on the Z axis like a waveform graph, how this is done is completely unknown. It appears that the 'secondary beam' is shot up and away from the main line of travel of the center beam, then pulled down and past the beam, then pulled back up again. However this pattern has been seen to continue in absentia of the 'main beam' either ahead or behind it. Based on this, it is clear the 'wave effect' is perpetuated by the beam itself. If it actually is a required part of the Electro-Neurological Disruptors abilities or just something that "looks way cool" is unknown and relatively immaterial, but it would be consistent with the NGC wanting weapons with 'style' for their Special Forces like Storm Infilrator units. When they strike a human target, they cause great pain and secondary effects including spasms, causing pain, neuromuscular paralysis and unconsciousness. A second shot within a relatively short time (less then a day at the outside, more likely an hour) will kill a human victim. A third shot again within a matter of seconds will "vaporise" or "disintegrate" a target subject, including (conditionally) inorganic matter. The discharge also has an electrical component which delivers a moderate electrical charge, though apparently with apparently a relatively low electrical potentional energy. A loud rapid beeping sound followed by a buzzing/whizzing sound for lack of a better word takes place as the beam is fired then shoots past. As mentioned above, the effects of the weapon are cumulative. If a shot is repeated within a certain time period the next stage of effects will take place. Being death, or, 'vanishing'. Long term it does appear repeated exposure to the first level of Electro-Neurological Disruptors discharges will help in working up an immunity to the first stage stun. When the weapon impacts, the energy cascades over the target, dissipating on the extremities of human targets. On flat, non-conductive surfaces it generally 'go's dead', while, conductive surfaces lead to the charge spreading out until dissipation. This appears to lead to the idea that electrical charge is what conducts the Electro-Neurological Disruptor energy along. Also, this has DNA scanner so it can make sure that NGC special forces and use them and no one else if they did tried to hold it or use it, it will self destruct in their hands and taking arm and much of the body to blown up.[/QUOTE]
Just call it a zat gun... sheesh.
And explain this in laymen's terms. Some of us don't speak geek.
[QUOTE]That the armour and flexiable clothing is all black that it is made of Trimantium and that the outer interlocking armour and full body glove is protected by very weaken version of the Quantum armour that the NGC has been working on it for years to prefect the user of it in a weaken version that it can stop all energy from any blasters and personal ion weapons that is directed against them have no effect and it's able of stopping the most strongest piercing weapons.[/QUOTE]
Explain the Quantum armor and its development. And what is Trimantium?
[QUOTE]The Stealth package includes stygian-triprismatic polymer to protect it from sensor scans that would pick up by normal scan detection. Also, it has holographic array technology from the chameleon droid that it project surrounding imagery in its place[/QUOTE]
Stygian-tripris-mo-what's it?
This sounds waaay too uber.
#8 11:32am 04/02/05
Isnt it funny when gue's D key produces an F when pressed.
Ahhh . . .
Time for my medication.
#7 5:29am 04/02/05
Hey Demo. Guess what?
You are one ugly fuck
#6 4:01am 04/02/05
Hey, Gue. Guess what?
No one cares.
#5 4:00am 04/02/05
Better believe it, Grevious. Watch out or finding your super soldier project to be bowing down to mine. Which I have great plans for these.
Thats no good to treat my soldiers like that, Ren. You will be finding me in a Shadow Infiltrator suit and duel with you.
#4 2:16am 04/02/05
[url]http://therebelfaction.com/forums/showthread.php?t=2004[/url]
#3 2:16am 04/02/05
Eh? Did someone say my name?
#2 1:37am 04/02/05
Rofl . . . gets modified SGC supersoldier stopperâ„¢ rifle an blazts teh siht ut uve u, rofl. . .
Seriously . . . someone should take the fall for this thread . . . I nominate Zark.
#1 6:05pm 03/02/05
Stargate anyone?
Didn't know Anubis's soldiers came to TRF. LOL.