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Executor III ('Super Star Destroyer')

[size=4]The Executor Mark III Command Ship
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<o:p> </o:p>Craft: Executor Mark III Command Ship

A.K.A: Super Star Destroyer

Combat Abbreviation: ECD

<st1:place w:st="on">Mission</st1:place> Profile: Combat Command

Retail Price: Not available for sale. Produced exclusively for the New Order.

Length Over All: 12 800 meters

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Description<o:p></o:p>

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First unleashed shortly before the Battle of Hoth, the Executor Class Command Ship (or ‘Super Star Destroyer’) has long been the ultimate symbol of the Empire’s dominance over the rest of the galaxy. Even with the introduction of the larger Sovereign and Eclipse lines, the Executor remains the hallmark of Imperial engineering pride and naval supremacy.

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Following the destruction of the original Executor at the Battle of Endor, and the design of the Eclipse Class Command Ships, and due to the newly limited wealth of the Empire during this period, Imperial designers scaled back the size of the Executor to 70% her former size, effectively creating an intermediate flagship smaller and more practical than the Eclipse or Sovereign. These new ships, Executor Mark II designs, were prevalent in the period between the Battle of Endor and the incursion of the Yuuzhan Vong, and repaired many of the faults of the original Executor, adding dedicated shield generators and auxiliary command stations prevent a repeat of the Endor disaster. They also cut back on crew requirements (due to decreased recruitment post-Endor) and increasing starfighter capacity. The Executor II design was deployed by various Imperial warlords, and citizens of the galaxy will recognize the names Guardian, Knight Hammer, and Razor's Kiss as members of this class of ship. Kuat Drive Yards even continued to build Executor IIs during the rise of the <st1:place w:st="on"><st1:placename w:st="on">New</st1:placename> <st1:placetype w:st="on">Republic</st1:placetype></st1:place>.

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With the reinvigoration of the New Order under former Grand Admiral Hyfe (now Regent) and the present Grand Marshall Simon Kaine, Imperial designers decided to once again reinvent the Executor. The Venerator design had met with huge success, but even those collosal vessels could not command respect the way the Executor had.
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This new 'Super Star Destroyer' is mamoth, stretching 12 800 meters from bow to stern, twice the size of the Venerator. Despite her massive size, the Executor III remains shorter and thinner than the Regent's flagship, so as not to overshadow that vessel. The Mark III incorporates the best of Imperial technology and is one of the most powerful - and rarest - vessels in the galaxy. Only one such craft is known to exist, and due to the massive funds and resources neccessary in their construction, it is suspected that at this point no more are scheduled to be built.


Designed specifically for operational command and long term deployment, the Executor III is, like her namesake, heavily armed and armoured and able to operate without support in the most hostile of territory for long periods of time. Of all the ships in the Imperial Navy, only the Ebony Vigilance more feared. The Mark III caries entire wings of starfighters and ground regiments, giving it the capability to literally conquer entire enemy star systems or colonize a small region of space singlehandidly.

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The first of these mamoth command ships was built at the Kuat Drive Yards under the name Executor III. It was later presented to Grand Moff Bhindi Drayson at her promotion and renamed the Acheron. This only example of the finest ship in the Empire currently ports at Yaga Minor as the flagvessel of the Black Fleet.

Comments

#15 4:45am 01/02/05

Demos, make sure to read paragraph 5 of the Characters, Groups, and Asset Quantities rules. [quote]It should also be noted that the days of massive fleets consisting of hundreds and hundreds of ships is long gone. In your writing remember that building a single Star Destroyer could very easily drain the entire resources of a single planet, or system even. If you constantly have large amounts of troops in battle after battle, don't be surprised if all of a sudden some reporter blows your cover wide open with a story about how your civilians are being used as slave laborers, and as forced soldiers.[/quote]
That being said, I don't have a problem with key characters having big command ships. It's the quantity of them that would concern me.

#14 4:19am 01/02/05

Let me know if you need Kaine in that promotion thingy, Dray. I've been neglegent at the TNO board.

#13 2:15am 01/02/05

I get your point, Dolash, and agree with it entirely. Ahnk's point was (or seemed to be) about the technical possibility of having multiple SSDs, though, and that's what I was responding to.

If you'd like to know, the forthcoming roleplay regarding this R&D is intended to see it presented to Bhindi Drayson during her promotion to the rank of Grand Moff. The [i]Acheron[/i] isn't simply a ship, it's a symbol.

This isn't public knowledge, but it no longer really matters. As of Saturday, I personally had 4 Venerator Command Destroyers and 5 Corellia Star Defenders. The [i]Acheron[/i] certainly replaces all of those Venerators, and a number of the CSDs (some remain because they were captured at Corellia and are symbolic in that regard).

I'm not trying to say "I have an SSD, hahaha fuckers". I'm presenting the [i]Acheron[/i] as the flagship of a resurrected Death Fleet (Vader's task force) and the symbol of Bhindi Drayson and the Ubiqtorate.

#12 1:32am 01/02/05

I think I'm still an R&D Mod so I'll weigh in.

Well, the thing is, the reason ship construction rules were thrown out the window was because emphasis was supposed to be taken off of which faction had the strongest ships. R&D remains intact so that people can come up with their own looks, feels, and tactics, creating their own ships that might possess different abilities so as to add variety to battles. Occasionally, some R&Ds offer straight-out superiority over others as well, although often with a few trade-offs.

Now, this Super Star Destroyer offers nothing "New", so to speak, beyond more strength. The reason why a single super-warship (8,000+ meters) is allowed is not so that factions which can afford one can flaunt their superiority, it is so it can be symbolic, it can offer interesting stories and epic moments of conflict. Just like each side has its' heroes and unique personalities, they have amazing weapons of war, which are just as memorable because they too are unique.

One could argue that if you can afford 12,800 meters of lesser ships, you could afford a single ship of 12,800 meters, but this is disallowed because it would cheapen the value of such ships. This is why you have to work to be a force-user, and characters are so valued, because they are rare, powerful, and can tip the balance, as should such a mammoth ship.

Of [i]course[/i] you can argue on technical grounds about the size of the empire, and how it could surely build a number of ships that size, but then, you could say the same about Force Users. In a galaxy of trillions squared people, surely there are enough force-sensitives that a dilligent government could train armies of them, but they don't because that would break the feel and setting that is vital to the Star wars universe. At Endor, you could talk all you want about how the Empire was foolish for sending just one Executor when perhaps it was tactically more sound to have two, and they could surely afford another if they reduced the smaller destroyers, but they didn't because the Executor there was supposed to be symbolic and cool-looking, and when the Rebels destroyed it it was [i]significant[/i].

I hope you get my point.

#11 12:43am 01/02/05

As for working fast... it's not like I wasn't expecting this. Jeez.

#10 12:43am 01/02/05

[QUOTE]By the way, you can't have one of these if you already have the Eclipse around.[/QUOTE]
That's not strictly true, though. I considered it, but I figured that the Empire in its current state could support several SSDs - after all, under the old rules were were supporting almost two dozen 6000+ meter craft.

I could get into a long winded discussion about how canon evidence showing the possibility of a small organization mantaining an SSD, if you want to debate it. I think the examples of Warlond Zsinj and Admiral Daala speak for themselves.

#9 10:25pm 31/01/05

Do they state that there is a cap for how many R&Ds each faction can have?

#8 6:35pm 31/01/05

The rules do state you cannot commit blatent faggotry, which you would be doing making multiple SSDs.

#7 6:28pm 31/01/05

Actually the rules no longer state anything about have no more that one 8,000 meter long ship existing at any one time under one faction.

#6 6:04pm 31/01/05

True this.

#5 2:26pm 31/01/05

By the way, you can't have one of these if you already have the Eclipse around.

#4 1:42pm 31/01/05

Well, if you open it they will come.

#3 11:35am 31/01/05

Christ he works fast...

#2 11:30am 31/01/05

Well you dived in here quick...

#1 5:48am 31/01/05

N.B.: Roleplay forthcoming.

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