Shuk Tok Disabler Cruiser
<b>Name:</b> Shuk Tok class Disabler Cruiser<br><br>
<b>Combat Abbreviation:</b> STDC<br>
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<b>Designer/Manufacturer:</b> Rebel R&D<br>
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<b>Consumables:</b><br>
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<b>Cargo Capacity:</b> None<br>
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<b>Length:</b> 350 meters<br>
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<b>Sublight Speed (Main):</b> 25 MGLT<br>
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<b>Weapons:</b><br>
<ul><br>
<li>10 Quad Laser Cannons rated for combat against starfighters<br>
<li>10 Quad Grappler Launchers*<br>
<li>4 Mag Pulse Warhead Launchers<br>
</ul><br>
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<b>Hangar Bay Fighter/Shuttle Capacity</b>: <br>
4 Shuttles<br>
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<b>Personnel Capacity</b>: <br>
10 Officers<br>
50 Sailors<br>
50 Gunners<br>
20 Technicians<br>
20 Naval Troops<br>
100 Commandoes<br>
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<b>Special Systems:</b><br>
Grappler Hooks: These are long tentacle like cables, very thick, that house power lines that are capable of transferring large amounts of power through it. The hook it's self isn't really a hook but a Corusca Gem power drill that drills through a ship's hull until it reaches a power line that runs throughout the ship. Once it reaches that, the drill disengages, and a copper wire snakes out of the drill head, and connects to the line. A dormant reactor in the Shok Tok cruiser then becomes active, and transfers it's entire capacity of energy through the grapplers and into the host ship, overloading and turning into melting slag every line that the burst of energy, or power, can reach, disabling the ship except for anything that runs off of a seperate power source. But if done too close to the reactor core, say within 25 meters, the reactor would go into a meltdown because of all the power coursing through it. On the target ship, the only warning would be the loss of power to the area due to the drill cutting through the wire, and even then is only temporary, because within seconds the copper wire re-establishes the link in the wires, restoring power to the ship, before the power surge arrives to disable the ship.
Comments
#17 4:59pm 26/08/04
half from the bow, half from the stern.
#16 4:26pm 26/08/04
And where are these grappler arms fired from? Fore? Aft? Port? Starboard?
#15 2:45am 26/08/04
I don't know. I think he's implying that the Alliance was the one that invented Mag Pulse Warheads, and that the Empire only got it by capturing Alliance ships.
The way I see it, they have coils that they wrap around when they are not in use. Y'know, a little spinarooni thing, like what ships use with anchor chains when they are hoisted up.
#14 1:23am 26/08/04
What. The. Fuck are you talking about?
#13 1:18am 26/08/04
The Empire probably did capture B-Wing carrying Mag Pulse Technology and they did capture 2 MC80a cruisers before the Battle of Endor if any one of you played TIE Fighter game so TNO should do the same thing too :p
#12 10:55pm 25/08/04
I understand the concept. Just considering the location of the arms while the ship is travelling... when they aren't in use, essentially.
#11 10:49pm 25/08/04
Think, like, the Spider-Man 2 Movie with the guy climbing the building, or the duel between the Telkjon Vagabond, and the Imperial Strike Cruiser Gorath in one of the Black Fleet Crisis Novel books. When deployed, they head straight for the hull of the opposing ship, dig into it, and then dig farther in, like a knife driving into the gut of a overweight human being. And then huge amounts of power being transfered down the cable, and into the ship, where it fries all sensitive electronics, and unsensitives ones near the tentacles, as well as killing anyone near it as well.
#10 10:36pm 25/08/04
So these arm... things lie flush with the ship until such time as they're deployed, then? Jesus, whenever I think of this ship I get a picture of Dr. Octavius in my head.
#9 10:32pm 25/08/04
Yeah, the Shield and Hull Rating do not apply to the grappler hooks. They could be shot off by turbolaser cannons, which is why the mag pulse warheads would be used to disable the turbolasers first, and then the grapplers would be used to disable the insides of the warship.
#8 10:28pm 25/08/04
Question: does that shield and hull rating apply to the grappler arms, or not? From the sound of them, I'd assume a turbolaser could shoot the things off if they tried to grab onto the ship...
#7 10:28pm 25/08/04
No No No, your thinking of the other thing, similar name, but acts as hyperspace mines. I can't remember it's name right now.
#6 10:27pm 25/08/04
No... that's a technology of the same name that does something else. Hapan Mag Pulse mines are interdiction fields released from a mine, as opposed to a generator.
I could have sworn, however, that outsidde video games Mag Pulse warheads (in this variant) were designed by the Empire.
#5 10:22pm 25/08/04
I thought it was a Hapan tech?
#4 10:21pm 25/08/04
Mag Pulse is a type of Canon warhead that acts like an Ion Pulse torpedo. Basically, it hits the shields, and then explodes into an cloud of ionic energy that disables electronics. From what I gather it's like an ion torpedo, or something like that.
Grappler Hook and Cable, the Cable would probably be at the most 250 meters long.
#3 3:44pm 25/08/04
I need a range on that grappler hook and cable.
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