Azazel-Class Superority Fighter
Name: Azazel-Class Superiority StarfighterDesignation: Superiority Starfighter
Length: 14 meters
Designer: Askar Vri'kre, Bothan Research and Development Division.
Manufacturer: Starblaze Shipping
Shields: 60
Hull: 80 RU
Speed: 105
Hyperdrive: x1
Consumables: 2 days (K-18 Rations)
Weapons: 3 Laser Cannons (one on each wingtip, one under the nosecone), 2 Ion Cannons (one on each wingtip), 2 Missile Launchers (one under each wing. 6 missiles for each)
Special Equipment: 4x-Phantom Short-Range Sensor Jammer
Notes:
*4x-Phantom Short-Range Sensor Jammer- Designed to jam starfighter sensors with a high success rating. However, the power readings from this system make it easier for gunners aboard capital ships (who have access to more powerful sensors) to target the starfighter. Originally used on the A-Wing.
History/Description: Orginially conceived as one of the new forerunners in a Bothan military resurgence, the Azazel starfighter was to become the fighter of choice for Bothan commanders. Fast, well armed, the craft was well suited for use on Bothan Assualt Cruisers and would round out totally Bothan built task forces.
The Azazel line was started and large scale production was in full swing when the Amaer Kre'Fey regime collapsed in a typical Bothan fashion. The newer regime, idealgically opposed to the expansionist, millitaristic government which proceeded it, slowed Bothan military expansion and began to recoup costs from the period by selling technical plans and technology to the highest bidder, allowing the government to recover any losses, and help to pay to mainatain the expanded military.
The Azazel fighter's plans were sold in a private auction to the major shipbuilding subsidiary of Belgardi Ltd for an undisclosed sum. Starblaze and Belgardi executives saw both practical and commercial uses for the design: the fighter could be used by Belgardi's privately funded defense forces, as well as sold to numerous interested parties to whom and advanced starfighter would be highly valuable.
This decision being made, in a cost cutting and practical measure, a slight variant of the Azazel was designated to be the Belgardi only version of the craft. Dubbed the Cerebrus Tactical Interceptor, the craft is built on the same chasis, employs the same weapons, sensor and life support package. It does however contain a few minor differences.
Both fighters are slated for mass production. Estimantes put the Azazel in competition with other widely available fighters such as the X-Wing as a primary choice for high end planetary governments.
Comments
#22 2:04am 25/08/04
Yep.
APPROVED.
#21 2:01am 25/08/04
better?
#20 1:59am 25/08/04
The extensive description of the second fighter is unessessary, now that that fighter has its own R&D.
#19 1:52am 25/08/04
Is there something wrong with that paragraph?
*goes up to read it*
#18 1:51am 25/08/04
I'll approve once that second to last paragraph is edited out.
#17 1:48am 25/08/04
Well, if I hadn't been forced to split the fighters into two groups, we wouldn't have that problem. :p
And these fighters should be approved forewith, as the mod said they were fine, just needed to be seperate. So then only Scourge will need to be worked out.
#16 10:29pm 24/08/04
Dolash, you'd be able to differentiate between the fighters (OOC-wise) by the different names they are given and (IC-wise) by it's conduct.
#15 9:24pm 24/08/04
You know, now with the Scourge and your two fighters, you have 3 R&Ds on the go now.
#14 9:22pm 24/08/04
APPROVED
#13 10:54am 24/08/04
Well, I'm in favour of the two-slot thing then, because it'll be fairly important to differentiate between them in combat and especially for the Union in its' sneakyness. If you'd like to spend some time redesigning one to make it more worth an R&D slot I'm sure we can see to that.
If you switch to a two-slot system, then APPROVED. If you decide to redesign one for it then I'll come back and review the redo.
#12 5:42am 24/08/04
Yes. You have your standard canon X-wing, the NJO model (forget the model number), and there is also an unarmed scout version, T65J, I believe.
#11 5:38am 24/08/04
seems like a Mark I/Mark II kind of thing.
Aren't there different X-wing variants though?
#10 4:19am 24/08/04
I would agree, except for the size of the relative ships. To make an ISD work, you need a LOT of systems. Therefor, to modify it you need to ensure all of those systems work cooperatively with the mods.
On a fighter level, there is much less in the way of system integration going on...
*shrug*
I don't care, either way. I'm just pointing out what I see.
#9 3:29am 24/08/04
I think the TIE comparisson is a fairly bad one, I will instead point to the ISD line. Different configurations and systems required additional research and are classified as different ships.
I see this is a similar situation.
#8 3:24am 24/08/04
What Drayson said. :p
However, if this doe not sway the mods, I shall work on revising this project.
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