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Quantum Phase Drive

<b>Sub-quantum Phase Transformation</b>

Sub-quantum Transformational Relativity is a study of a Unified Theory of both relativity and quantum physics. Phase study is a secondary discipline within Sub-quantum Transformational Relativity, dealing with how matter and energy exist in various realms of being called parallel quantum states.

According to the dogma of SqTR existence is divided up into an infinite number of states. All of the matter and energy in any one of these states is separated from the matter and energy of every other by a distinct characteristic: their quantum resonance frequency. To discuss concepts of quantum frequency requires an understanding of phase time. Phase time is simply time viewed from an absolute vantage point, not limited to the local timeframes of any one quantum state. An appropriate analogy can be found in ancient Earth cinema: the time which exists within a movie can be sped up, slowed down, or even paused without the characters within the movie becoming aware of the changes. But an audience (from their absolute vantage point) will take notice of these changes in the time speed. Such is the same for phase time, it is time viewed from a vantage point outside of any one quantum state. In phase time, all matter in every state oscillates between two resonances: interaction and non-interaction. However, no two oscillate at exactly the same frequency; meaning that although the matter in any one particular state may inhabit the same space as matter in another state, they are separated by time, or more appropriately, phase time. The quantum resonance signatures (the oscillation periods) of each state are denoted by integers (1, 2, 3, 4 . . .)

The quantum signature of any piece of matter cannot be shifted from one full integer to another by any known process, because as matter departs from its "original" quantum state, it requires an exponentially increasing amount of energy to push it further, seeking infinity as it approaches the next quantum state.

Related to the concept of quantum phasing is the concept of sub-quantum phasing. Sub-quantum phasing occurs only between two quantum integers, and is therefore contained to one state. Instead of changing the resonance of matter from 1 to 2 (which would change the orientation of a person or object that is shifted), the frequency is changed by a smaller incremental value, such as 1.0001 or 1.0002. This process, properly called sub-quantum phase transformation.

<b>Quantum Phase Drive</b>

Due to the continued success of the field of applied Sub-Quantum theory, the Phase Transformation fields more specificaly, the alien technology of the Arbiter has been highly scrutinized by its own effects on subspace and the quantifiable effect on quantum theory as it exists. The prohibitive use of such a substance as dark matter to create a rip in space capable of hurling a vessel to any location in space is an expidiant measure of travel to be sure, yet is slow in initial production and costly to develop the only said vessels able to create them.

Thus an effort was made by which all ships of the Imperium could travel as swiftly, without means by which other unwanted vessels could follow and still be safe from entrapment from such notorious systems as gravity wells and like systems. Based on the same system that brought the Phase Inducer into life, the Phase Drive has been developed on the idea of Phase time rather than Phased matter. In this system, the phased matter of the ship activating the drive is effected in much the same way that the Inducer does, but as well as the effect of speeding up the rate of time by which the phased matter is subjected to, from their absolute quantum vantage the mass being seperate from that of the unphased mass around them. In effect this has led to the oscillation of a set mass of matter to start from one position, phase out with an oscillation incriment of merely 1.006 to shove it into a phased state outside that of normal matter. With an increase of Quantum frequancy the absolute vantage of the phased matter increases, allowing normal movement in space to be increased expodentially, free from the barriers of the physical realm and speed concerns.

In testing periods, a test Phase Drive was attached to a not yet phased Wraith class Scout. This cout was manned with Corporial Daemuns as well as Mystery aboard ship systems to test the effects on both living beings and computer systems. While it took longer than normal for the Drive to charge up than a normal hyperdrive engine, it was still much faster than a wormholes creation. Upon complete charging, the Drive was activated, and the ship shimmered out of existance, completely invisible to sensory instruments beyond those more complex detection equipments employed in the testing phase. Within a matter of moments the ship was registered over Rudrig, having began its journey over Dameo, a trip roughly comprimising a few hours journey hyperspace, completed in mere minutes via Phased Drive. Unfortunatly, the drive was much too drained of energy reserves to return immediatly, a downside of the drive that can only be overcome with tactics and planning rather then improved technology it seems. We hope this submission to be the ultimate in Daemun Propulsion technologies.

This Drive would uses energy at high rate to preform such a high degree of shift (approximatly 1.05 oscillation), fortunatly we have also the perfect generators designed for this technology. Our Gravametric engines can easily be remodled into pure energy recepticales to power the Phase Drive. Even so, this limits our vessels abilities to operate, as the engines can only be used for one or the other. This, in esscence means that while charging for a Drive use, the phasing ship cannot use its Gravametric engines for movement at all.


<b>Benifits</b>:<br>
<li>Faster Travel than Hyperspace (roughly 1/50th the time)<br>
<br>
<b>Disadvantages</b>:<br>
<li>3 Turns to prep in a fight situation instead of the normal 2<br>
<li>must wait 4 Turns after use to even begin to reprep for another use<br>
<li>Drive and Inducer are not the same, Inducer holds a Phase cloak, the Drive releases the Phase upon reaching destination<br>
<li>Still new technology, unknown dangers<br>
<li>Self Enforced Probation<br>
<br>
<b>OOC</b>:<br>
<li>Added R&D time of 20 days, Total R&D time: 40 Days<br>
<li>The actual workings of the Drive are to actually use the Gravametric engine at an increased perception of time while being phased out of normal quantum existance, thus being able to travel at highly increased speeds on a direct course through any stellar body while not worrying about physical concenrs like light barrier and physical mass<br>
<li><i>Worship Me</i>

Comments

#22 2:30pm 18/08/04

No, Dolash, thats slower than 1/70th...

Unless you wanna trade me money I hope your kidding me...

#21 2:27pm 18/08/04

Hey, now it says 1/70th the time. Thats' even FASTER then 1/60.

#20 5:27am 18/08/04

if you mean like birds fly versus the roads, yes.

And if you mean with or Without the Daemun Hyperdrive, without. This will replace the Daemun hyperdive on all vessels built after the R&D time is complete.

#19 5:13am 18/08/04

[quote]The actual workings of the Drive are to actually use the Gravametric engine at an increased perception of time while being phased out of normal quantum existance, thus being able to travel at highly increased speeds on a direct course through any stellar body while not worrying about physical concenrs like light barrier and physical mass[/quote]
So basically, you go as the crow flies.

Is this installed with or without your hyperdrive substitute?

#18 2:05am 18/08/04

there, now it takes 3 days... lol

#17 2:02am 18/08/04

At one sixtieth the time, it appears you'd take a two-month trip in a DAY.

#16 1:34am 18/08/04

lol, hyperspace and the speed of light were never comparable.

You could be going 12x the speed of light and someone in hyperspace would pass you by in an instant. They'd reach the other half of the galaxy before you jumped 2 stars over from Earth.

Now, Ahnk, if you were going 12x the speed of hyperspace you could jump from one side of the galaxy to the other in a matter of an hour, versus months as it takes now. I designed my system to be able to traverse that same distance in what takes months in weeks. so if it took two months to cross the galaxy, it would take my system a little over a week.

#15 1:25am 18/08/04

I'm already going 100 times lightspeed, in any case.

#14 12:56am 18/08/04

[QUOTE]I'm certainly not going to allow an R&D that gives you a speed multiplier of 10. We have enough problems with people cramming more and more weapons on ships, an arms race concerning hyperdrive speed is one of the last things I want, right above sudden board deletion.[/QUOTE]

Thats not a ruling on no speed increases, just what Kas wishes he didnt see, lol. If he decides to get off his high horse and tell me my speed incriment is too fast, Ill kick it down a division. Otherwise, no ruling has been made on the subject.

#13 12:49am 18/08/04

[url="http://www.therebelfaction.com/forums/showthread.php?t=1993"]http://www.therebelfaction.com/forums/showthread.php?t=1993[/url]

Somewhere in there, after my bit, Kas explained that that can't be done.

#12 11:13pm 17/08/04

No, the Phase Inducer is the Cloak, this is a drive. Basically its saying the effects of the drive cease to be when it reaches its destination. Has nothing to do with the cloak.

I think your thinking of some sort of cloaking system that releases something. In this case 'release' means to shut off or shut down.

Avatar
#11 11:06pm 17/08/04

You say it releases the Phase once it reaches it's destination. Is that like saying it automatically cloaks upon arrival?

#10 10:18pm 17/08/04

There is not exotic/Dark matter, I was commenting on how the Cree'ar wormhole system worked as well as other possible and real hypothetical systems worked.

Correct, only on new vessels built, no such thing as upgrades.

I added all the effects I could think of, lol. Not effected by grav wells and the like (in there). Increased amount of posts required to use while during a battle (in there).... what else am I missing... I also stated it doesnt cuase invulnerability like the Inducer does, purely a propulsion method.

#9 9:49pm 17/08/04

So how do you get the dark/neg matter?



This is not going to be retroactive correct? only to apply to vessels built after the R&D time has expired?



And as for what Ahnk's wormhole thingy can and can't do... I would imagine that it is written in his R&D. And if not, all effects that affect Fleeting should be mentioned in submissions (in the new rules).



I like this R&D but only because I am working on something vaguely similar. I would not have thought of this type of application.

#8 9:46pm 17/08/04

Whatever, Dolash and another staffer then.

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