Union R&D 5: Scourge
Name: Scourge NanitesDesigners: Union Special Weapons Division
With its realization that it cannot match most galactic entities blow for blow on the battlefield, the Union has invested heavily in special items and weaponry that they could use for specific purposes, including planetary extortion. To this end, the Union aquired the Eden treatment system via Belgardi Ltd. Though Eden was designed for the welfare of people, a team of well paid scientistshas taken the nanotechnology used for the Eden bots and corrupted it towards their own twisted purposes; in a scheme to gain a major advantage on the battle field.
Since the dawn of galactic warfare every force in existence has tried to find the perfect weapon to use to gurantee their victory over their opponents. The Union's leaders realized that no technology can become the end-all weapon in warfare; however the Union does recognize the need for some form of military superiority, especially when facing massive galactic governments. A very basic principle has been taken note of in the corruption of the bots for their terrorism purposes. Metal of all forms has always been the staple of almost all advanced civilizations and the Union has grasped this concept very well in their weapons development laboratories hidden safely away aboard their mobile headquarters.
Taking the shapes and designs of bacterial organisms that can thrive even in the depths of space, the Union has created an entirely new and unrecognizable nanite model. This model is designed to be able to move swiftly acorss any metal surface upon making contact. Part of each of these nanites is a miniturized enzyme synthesizer that generates a special acid which the nanite is capable of spraying. This special acid is designed to break down the basic components of any metal on an atomic level, literaly disintegrating it.
Programming
Scourge nanites are designed to seek out and destroy all metallic material in their reach. Thus, when they come into contact with a piece of metal, all nanites focus on a single point and move outward from their, taking on the look of a green haze as they use their acid to rip the metal apart at its very atomic structure. It does however raise the problem of the nanites attacking each other and becoming useless which is why they were programed to not attack the single metal used in their own structure.
Platinite Structue
The nanites disintigrate all metallic compounds besides a single rare metal, which Union scientists settled upon due to its limited availability. Called platinite, the metal was previosuly limited to use in expensive jewelry which is obviously not used in any standing military designs and is sparsely used in even the wealthiest of civilian designs. The Union uses its many financial connections with several mining companies and subsidiaries to quietly aquire this metal and then hands it over to its scientists who use their lab machinery to carefully craft the devious little machines out of the valubale metal.
Metallurgic Acid
The acid generated by the synthesizers that are part of the nanites is completely harmless to organic beings. What is even more instriguing is that if the acid is not introduced at the atomic level (i.e. not from a scourge nanite), breaking the bonds in the metals atomic structure , the acid is very slow to eat through the metal. However, after being introduced via the Scourge, there is little that can be done to prevent the Scourge from disentgrating all metallic compounds in its path.
Enzyme Synthesizer
While this device is quite useful on almost all planets, it requires some assitance from the environment to function properly. The enzyme synthesizer uses plentiful particles gathered from any atmosphere to fuel its acid generation. In the vacuum of space, the nanties are forced to rely on acid reserves built up before being deployed. This limits the useful life span of any spaceborne Scourge nanite unless they break through a vessel's hull where gases wait to fuel their synthesizers.
Delivery Systems
Scourge nanites can be deployed in a number of ways, from merely dropping a vial of them on a metal surface to being flung in a large blast radius by some explosive device. A more commonly sought idea is even now in development to deploy warships armed with warheads packed full of dormant nanites which will activate once they come in contact with metal outside of the warhead's containment unit.
Due to their destructive nature and the abundance of metal in all of galactic civilization, the Union Committee refers to the insidious little machines as Scourge since if enough are deployed, they could decimate anything metallic like a plague destroys organic beings.
Production Specifications:
-Nanties produces solely at Construction yards
-Produced in amounts of 12 cm canisters
-Construcion Yards can only produce 15 canisters per day
R&D Time: 60 Days
Comments
#44 4:17am 28/08/04
Yeah. But fleet RPing tends to lean to "realistic" examples as opposed to "enterain me!" examples...
Hence why we don't pay much attention to what the games say. I think.
#43 4:15am 28/08/04
Ok, I've edited R&D time and put in construction specifcs.
#42 6:37pm 24/08/04
...are you saying Star Wars isn't real?
#41 6:35pm 24/08/04
Ummm, Star Wars sort of gets classified in that area also does it not?
#40 6:14pm 24/08/04
Dolash... you do realize James Bond is a fictional character from a movie series designed primarily to entertain, not to be realistic, right?
#39 11:02am 24/08/04
Well, I think its' pretty cool. James-bond like. No one ever wonders how a rag-tag criminal organization like Specter gets hold of lasers or nukes, and this is a lot bigger then specter. If you give a build time I'd approve it.
#38 4:31am 24/08/04
Do it. Just to spite him.
#37 4:30am 24/08/04
That'll be the day I step down...
#36 4:15am 24/08/04
He simply objects to my post because it questions his argument.
Though you could make it easier for me by making me an R&D mod. :p
#35 2:16am 24/08/04
Heir, Kas decided we didn't need the player observation thread anymore, so...
#34 1:40am 24/08/04
You have been warned in the past Demo, one more post in a Non-TNO R&D and it will be deleted
#33 9:18pm 23/08/04
[QUOTE]
When we first started, we had one ship class, the Ghost, what you see now came from alot of hard work, both in R&D's and Takeovers. One world, One type of ship...
[/QUOTE]
What's your point, exactly? [b]Everyone[/b] starts with one planet - including the Union. By your argument, they're halfway to being where you were. They've worked equally hard as BDE in takeovers and R&Ds... harder, even, considering that they've managed to tie together a multitude of companies and still make the Union's involvement invisible.
They've also taken the time to establish their technology level through the Eden project, which in a modified form could look like... this.
I don't think you have any right to accuse them of not working hard.
As for your comment about having one kind of ship... so what? You were able to, and have, R&Ded others. You've also been given incredible leeway in what you do with your R&Ds, to the extent that you were allowed to create a Death Star substitute that suffers no R&D time.
Your supposed concession is minor compared to that alone.
This entire thing stinks of you not wanting other groups to be able to use technology that comes within spitting distance of your own. I haven't seen a well projected argument as to why they cannot - but I have seen well projected responses to what you've managed to come up with.
I will reserve judgement on whether nanotech should be allowed on an RP level, simply for fairness reasons, because I don't have an opinion. But a real argument as to why this group may not have it (assuming it is an allowable tech) would be a nice touch.
#32 5:13pm 23/08/04
When we first started, we had one ship class, the Ghost, what you see now came from alot of hard work, both in R&D's and Takeovers. One world, One type of ship, so dont give me this no consessions bullshit. Frankly I dont like the attitude either. Have fun convincing the other mods/admins, They can have this thread.
#31 4:12pm 23/08/04
[quote]P.S. thats not much of a consession at all [/quote]
Whether or not this is true, think about your own concession.
BDE can't build galactic standard ships. But they are allowed over 30 R&Ds to build [i]better[/i] ships and technology than galactic standard. It's not like your hampered in to building pathetic hunks of junk.
BDE has excellent, well written R&Ds, and a wonderful array of technologies to build a fleet from.
Yet you make it sound like your group is hampered by its inability to build galactic standard vessels.
#30 4:10pm 23/08/04
[QUOTE=Heir Raktus]Im against you, a galactic standard group with a haphazard layout and no command structure, having this, period. I dont believe one of your minor companies could make or develop these either. This has as much a chance of going by me as the Tholatin Devestator did.
P.S. thats not much of a consession at all[/QUOTE]Look, we have the funds and the resources to do something like this and we already have Eden. We have the technology necessary to develop this weapon. And there is a point here, you haven't made much of a concession yourself so you shouldn't be talking. Oh sure you can't build galactic standard ships, but that seems to make little difference when you can still build whole fleets. All you've done is painted over some current techs to make them look unique so how about giving some slack here?
I don't see whats wrong with a new weapon when you can get the Phage passed and don't give me that because BDE is different run around. BDE is still a faciton like any other and if they can develop something like the Phage, the Union which holds contorl over a large assortment of funds could develop this technology out of the Eden tech already at our disposal. We already have the nanotech and soon the Union will have its own production facilities outside of its fronts. We aren't stupid and thus don't intend to rely entirely on our fronts especially for something like this.
So quit downplaying us as unorganized and ragtag damnit, we just prefer much subtler tactics than going to someone else's planet with massive fleets. Thats a lame excuse to block a clever idea which you don't want to get through. And I believe I layed out the Union's command structure earlier. My apologies if we don't use military ranks, but we aren't a @%#ing military faction! God forbid that someone tries to be different and you can't wrap your mind around that. Theres a leader, theres the inner circle of sub faction leaders, and then theres their subfactions which hold their own command structures. What you don't seem to recognize is that the Union itself has its own operatives which includes scientists. We're rich, we're quiet, and we're careful. We don't just throw out information because people like Kraken are likely to jump on it and use it against us.
Note: Just because a corporation doesn't hold a fair share of planets like VC doesn't automatically make them minor.
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