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Galactic Citizen

SAB/SSF

Saber Assault Bomber/Space Superiority Fighter

Length: 4m
Width: 10m(built by this measurement)
Height: 4m
Classification: Assault Bomber and Space Superiority Fighter
Designer: Galactic Coalition Research and Development, Starfighter Department
Cost: Not for Sale
Crew: 1 Cren
Cargo: 2 weeks
Shape: Wing shaped, with a bubble cockpit in the center, and 4m long engines built into the wings, on either side of the cockpit, halfway to the tip of the wing.
Weapons: 2 Double Laser Cannons, 1 Ion Cannon, 1 MINI-Concussion Missile Launcher(10 MINI-Concussion Missiles), 1 Concussion Missile Launcher(5 Concussion Missiles)

Firing Arc/Position
Double Laser Cannon 1
Forward, positioned on the port side of the wing.

Double Laser Cannon 2
Forward, positioned on the starboard side of the wing.

Ion Cannon
Aft, positioned underneath the cockpit, on the bottom of the wing.

Sublight Speed: 100 MGLT-Cruise, 160 MGLT-Attack, 170 MGLT-Fleeing, all power (except for shields) transferred to engines
Atmospheric Speed: 100 MGLT-Cruise, 120 MGLT-Attack, 170 MGLT-Fleeing
Hyperdrive Speed: x1
Manuverability: 150 DPF
Shields: 110 SBD
Hull: 90 RU

NOTES:

MINI-Concussion Missiles:
Small concussion missiles that are set on a proximity fuse(usually four enemy fighters). Has lots of shrapnel in it, and is used when the Saber Assault Bomber/Space Superiority Fighter is being used against enemy fighters.

Description:
This fighter was originally designed to be used by the Cren, because due to their numerous arms and heads, they could use all the weapons at once, making it a very excellent fighter.

Later, it was decided that it would be better if more then one species could fly it. Therefore they put a droid brain in all the ships piloted by non-Cren, capable of letting another species sit on a command ship, controlling the craft. The droid brain receives signals via normal communications and also radionics communications.

It will be used in space and ground combat. When they are planned to be sent after a ground target, the payload will be a total of 6 Concussion Missiles and 20 Thermal Detonators. When they are sent out after capital ships, their payload will be a total of 10 Concussion Missiles. When sent out on anti-starfighter duty it will be 20 MINI-Concussion Missiles, or a combination of 10 MINI Concussion Missiles and 6 Concussion Missiles. They are so fast and manuverable that they can be sent out, one wing dedicated to bombing, and the other dedicated to anti-starfighter duties. If the situation arose and there wasn’t any starfighters, the second wing could also strafe the targets. The Saber Assault Bomber/Space Superiority Fighter can be sent into combat and expected to return intact.




Did as you wanted Lup, and I also edited the weapons down a bit(removed an ion cannon).

Kas:
Changed it so that I have two different projectile launchers, but there are no variables and no thermal detenators.(I hope that statisfies your requirements). I do want to note that Thermal Detenator Bomb Chutes are seen on the TIE Bomber, though they can be changed to concussion missile launchers, or proton grenade launchers.


Removed the Turrets.

Edited speed and DPF changes.

Comments

#6 6:47pm 26/01/04

K, I'll do the DPF thing.

It is just two normal, Fighter laser cannons attached together and placed on a small turret, but not really a full turret with gunner thing. I'll reduce the atmospheric speed if you want?

Avatar
#5 4:52am 24/01/04

Provide a maneuverability rating in DPF.

And i don't think two dual laser turrets cappy style would work, ESPECIALLY in atmosphere with that speed. The aerodynamics of the craft are mindboggling.

#4 11:44pm 23/01/04

Bump

#3 12:06am 22/01/04

Bump.

#2 11:28pm 16/01/04

All right.

Avatar
#1 8:18am 16/01/04

Choose one weapons system and stick by it. I'm not approving it any other way.

Combinations piss me off, and WILL cause arguements in the future.

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