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Galactic Citizen

The Watcher, GC R&D to replace the Yunos Class ship

I'm dropping the Yunos Class ship in order to replace it with a more useful ship.

A five-hundred meter ship controlled by an Azguard AI (just our spin on AIs) that has no weapons or shields, precious little armour, and looks like a floating black diamond, christened by Ishon Lord of Shadow as "The Watchers".

The Watcher is not a combat ship, however, it possesses something very valuable, known as the Eye of the Watcher. It is, in reality, a huge generator in two parts, one hanging down like a stalactight, the other standing upwards as a stalacmight. Where the two generators meet is a sphere of Cromite Ore, which sends the carefully calibrated energy signal millions of miles in every direction.

This signal was chanced upon by Azguard scientists when studying the effects of independant AI on warships. Apparently, whenever a ships' computer was used to trace hyperspace routes and plot courses, it temporarily became "visible" in the ether-like existance of hyper-space. This is akin to a computer logging on to the holo-net, as it leaves a port through which the computer can be reached. It is not understood why the port appears, only that hyper-space mapping and attempts to activate a hyper-space drive using such automated information makes it noticible.

Realizing that no one else had discovered it, Azguard scientists immeadietly assembled a powerful machine that could access the computer through this port. Unfortunately the sheer power needed to reach through hyperspace to a computer caused an energy surge in the target computer. The second problem was one of range. The beam would only travel through hyperspace a few inches, making it almost useles.

Then, the brilliant doctor Ivan the okay solved both problems with one device. By adding a ball of Cromite, a metal found on Azguard and used for lighting, a difficult-to-explaine phenominon that resulted in a vast area of hyperspace to become magnetic to the energy waves. Suddenly, scientists were making breakthroughs by the hour.

Now, finally, a finished product, The Eye of the Watcher, is formed. It works simply: the orb creates a field many millions of miles in size in hyperspace that attacts the energy sent by the double-generator, and any ships' nav-computer entering the field by trying to access any type of nav-computer or system. The field is not yet advanced enough to access a computer, however it can blast the hard-drive clean of all nav-data. Also, the after-effects of the data-wipe allow the Watcher to "spot" the target.

Obviously, there's a problem. It might hit a friendly ship. So the Azguards inserted an Azguard AI system. These computer-beings have the power to warp the field, leaving safe spots for friendly ships to pass through. As they are AIs and they have all the time in the universe to make their calculations, these spaces are often just large enough to fit friendly ships.

There was only one thing left: Power. How would they keep power? After much deliberation, it was decided that the best way was to put them in orbit of "Storm Planets" that have huge energy-storms raging around the atmosphere. That way, they can scoop up extra energy from the storms as nessecary.

Calculations prove that it would take only twenty such ships to cover an entire spiral-arm of the Galaxy, and the Azguards are considering a massive expenditure of resoureces to turn all of wild-space into an innavigatable field.

We now move on to the final stage of development, where it will be tested for functionality and safety-regs.

Comments

#15 5:21am 22/02/04

Well come on, what do you suggest as an explination?

Because that'd be a lot faster then me just continuously guessing

#14 5:11am 22/02/04

[quote]I meant millions of miles in Hyperspace. That translates into like quadrillions of miles in regular space.[/quote]

No, Millions of Miles in Hyperspace equates to Millions of miles regular space

#13 4:43am 22/02/04

I meant millions of miles in Hyperspace. That translates into like quadrillions of miles in regular space.

And my premisis is still solid, I think, because I'm creating a type of magnetic field. The field makes it impossible for hyperspace drives to initiate because the magnetism locks up the mechanical parts of their systems.

#12 4:38am 22/02/04

[quote]It covers a massive area of space[/quote]

Not really, Millions of miles isnt really all that far compared to the strength of a regular interdictor...


Besides which, your methodology is still flawed. The computers dont plot anything into hyperspace. That be like clicking on an image on your computer, thus requiring your computer to go online and download that image for your viewing. It simply doesnt happen that way.

#11 4:35am 22/02/04

LESSER?

It covers a massive area of space, big enough to make it nigh impossible to get to an area within the field without waiting years flying on impulse engines!!! PLUS it detects enemies within the field. I'm like Tolkein's wood elves, hiding in a forest. Enemies become lost, confused, and then I get to pound on them at will.

A step up from some crappy warship with a good name.

#10 4:32am 22/02/04

Your replacing the Yunos with a lesser form interdictor?

#9 4:29am 22/02/04

Ok, at its' present length it'll take 25 days to research.

#8 6:45pm 21/02/04

Ok, so the only thing that has to change is the techno mumbo-jumbo.

Instead of locking on to nav-computers, lets' say the system instead blurs the safe routes in hyperpsace by creating a vast magnetic field. This field disrupts hyper-drives trying to enter hyperspace by magnetizing the ship and causing the drive to lock-up on itself. It baisically works as a massive interdiction/scanning field.

However, the computer system can stop the field from functioning in certain areas of hyperspace, thus "focusing" them again. These focused areas of hyperspace could be used safely for hyper-space travel.

Sounds more sensible?

I personally don't knwo much about hyperspace. I think it works like warp-space in Warhammer 40K, where there is an alternate dimension through which ships can move very quickly, and then slip back into reality.

#7 3:55am 21/02/04

The basic concept you listed there is alright, the way you go about getting to it is wrong.

So, yeah.

#6 3:44am 21/02/04

Well, if you want I can revise the scientific gobbldygook *grumbles about the half-hour spent writing it* but can't the concept stay the same?

Namely, a massive-range device that can both detect vessels entering it and make the hyperspace routes unmappable, which is the basic concept?

#5 3:26am 21/02/04

Dolash, nav computers are self-contained. If they sent out a beam of some sort they would require a transmitter for this beam.

All a nav computer does is plot out a course based upon the starmap it has. It doesn't beam out to see if there's a safe way, it just plots a course, and then says "Ready, let's go"

#4 3:24am 21/02/04

Really?

Well, in that case it should pass through the approval system rather easily, as a similar design has already been approved.

#3 3:12am 21/02/04

Beat you to it.

#2 2:08am 21/02/04

That's the point, it's something no one had ever discovered, that some unusual connection exists between nav-computer data and the hyper-space field.

That's what makes it so cool.

#1 2:06am 21/02/04

Unfortunately, the premise is flawed. Nav computers don't send out a beam of any kind, they simply reference a map stored in memory, and calculate a course based upon where the ship is located. Then the ship jumps to hyperspace, and the captain hopes his maps are up-to-date.

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