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Rebel R&D: Protector Light Destroyer

<img border=0 src="http://www.starwars-rpg.net/dlos/stats/capitalships/protector1.jpg" />

Protector Light Destroyer

At a time when Dreadnaught heavy cruisers ruled the spacelanes and dominated the Republic Fleet, there were a number of other cruisers in service which served the same purpose as the mighty Dreadnaught. Rendili's Protector series
of light star destroyer was almost as successful as the Dreadnaught itself.

The Protector was designed using a radical new wedge shape, which would later be incorporated into Rendili's Victory star destroyers and even later in all of the Empire's star destroyers. This wedge shape made the Protector highly
recognizable across the galaxy.

The original Protector I was armed and configured much like a Dreadnaught, using the same sensor package, many of the same weapons and was designed to perform the same mission profile - just at a lower cost.

Stretching approximately 450 meters in length, the Protector was more than 150 meters shorter than its bigger brother, the Dreadnaught. However, this smaller size gave it increased speed and maneuverability, making it a strong and valuable asset to the fleet.

Boasting heavy armor and more than adequate shielding, the Protector could engage ships much larger than itself, absorbing punishment while dealing out damage with its own arsenal of turbolasers. Lacking anti-starfighter weapons,
the Protector found itself vulnerable to enemy fighters and bombers, often times being deployed with a light carrier to provide starfighter support.

A large series of experimental and powerful repulsorlift generators were installed along the ventral surface of the ship, giving it the ability to enter the upper atmosphere of a planet for more precise targetting during a bombardment operation. Field testing of this would later lead to a more complex repulsor system to be installed on the later Victory destroyers.

This initial design variant of the Protector would be manufactured in large numbers and be deployed in Republic fleets across the galaxy, providing added fire support for Dreadnaughts and precision planetary bombardment
capabilities. With the introduction of the Victory some years later, Rendili would cease manufacture of the Protector.

Era Introduced: 100 years prior to the Battle of Yavin


Rendili StarDrive's Protector I
Size: 450 meters
Crew: 2,980
Passengers: 1,000 (troops)
Cargo Capacity: 3,000 metric tons
Consumables: 1 year
Hyperdrive: x2 (backup x18)
Speed: 30MGLT
Shield Points: 600 SBD
Hull Points: 760 RU
Weapons:

8 Turbolaser Cannons
Fire Arc: 2 front, 3 left, 3 right

16 Quad Turbolaser Cannons
Fire Arc: 4 front, 6 left, 6 right

6 Turbolaser Batteries
Fire Arc: 4 front, 2 back

Comments

#16 2:18am 14/03/04

If Kas has no problems with the speed...

Wait, while we're here, it has too many troops.

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#15 12:27am 14/03/04

I'm not trying to argue with the staff Beff... I'm just trying to be realistic... and I'm assuming that you guys use <a href="http://frankg.dgne.com/swsv/index.shtml" target="_new">http://frankg.dgne.com/swsv/index.shtml</a> for your ship stats. I haven't used this site very much at all... after looking at this site I would agree with you Kas that 30 MGLT would be adequate if those are the guidelines TRF uses. I've edited the initial post so if there's not anything else can I get an approval now?

#14 10:53pm 12/03/04

Beff, though your contribution is appreciated, you should technically have placed it in the player observations thread.

#13 6:13pm 12/03/04

[quote] 30's low Kas... there are ships 3 times as big as this one that can go faster than that... I'd say 60MGLT?[/quote]

Link? If we have ships of 1200 meters going at 30+ MGLT they need to be looked at closer. Maybe you're looking at different references, but here an Imperator is generally accepted at moving under 15 MGLT.

As a side note, the argument that technologies 'advance' with time (eg: "It's been sixty years, of course shields are stronger and turbolasers are smaller") was ruled as moot. You need to R&D something to make it better.

#12 9:43am 12/03/04

:offtopic

First off, the comparison between the Star Wars Universe and our own, as it compares advances in technology, is totally bogus and has been defaulted countless times.

[quote]The Dreadnaught is plagued by a number of design flaws that prevented it from becoming a preeminent ship of the line. Inefficient power generators resulted in slow sublight and hyperdrive performance, weak shielding, reduced firepower and frequent surges within the computer systems.[/quote]


And that comes
[url=http://www.starwars.com/databank/starship/dreadnaught/index.html]Right From The Horses Mouth @ starwars.com[/url]

Funny. That makes this thing just about as old as a Dreadnaught.

:offtopic

(tell me to shaddup, an' I will)

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#11 8:59am 12/03/04

A hundred years in our Universe Beff would make all the difference technology wise... but in the Star Wars Universe 100 years is next to nothing...

The Dreadnaught which was around during the same time period was 600 meters long (150 meters LONGER) travels at 50 MGLT...so I don't think a smaller craft having a 10 MGLT advantage would be ridiculous...

In a Galaxy that's been travelling in space for 10s of thousands of years a hundred years is not going to make a drastic difference in the technology avaialble.

Keep in mind also that the Dreadnaught has almost triple the crew and 20 Heavy TL Cannons to the Protector Class' 8...

#10 6:15am 12/03/04

Now, yes.

However:

Important Qualifier...

[quote]Era Introduced: 100 years prior to the Battle of Yavin[/quote]

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#9 6:06am 12/03/04

30's low Kas... there are ships 3 times as big as this one that can go faster than that... I'd say 60MGLT?

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#8 5:47am 11/03/04

Lup's actually right about the speed... I didn't design this ship... I'll disregard the two approvals I got... adjust the speed and come back... and get 2 approvals before I begin any construction... I want my R&D's to be approved but not at the expense of creating something unrealistic...

#7 7:07pm 09/03/04

Ack, yeah, the speed is far too high. 30 MGLT or so would be far more appropriate.

#6 6:12am 09/03/04

Well, it's kinda small, but I'm not really a huge stat guy, so I dunno what MLGT even is.

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#5 5:41am 09/03/04

Thats @#%$ highass speed...

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#4 8:44am 07/03/04

I knew you'd cave sooner or later..

:: does the "The Rebellion just got their first R&D approved without any @#%$ arguments dance" ::

#3 6:55am 07/03/04

Too many troops.

...

Okay, fine, approved.

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#2 5:29am 07/03/04

Approved... oh wait... that's not my job... anyone else? 1 more approval...

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