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TJE: Aurora-class Star Destroyer
Aurora-class Star Destroyer(TJE R and D)--------------------------------------------------------------------------------
Designation: Aurora-class Star Destroyer
Manufacturer: Imperial Jutraalian Driveyards
Designation: Battlecruiser
Length: 1700 meters
Crew: 19,500 enlisted, 4, 875 officers-7,400 droids
Cargo Capacity: 1 Division (11,200 men) of stormtroopers or Fleet troopers
Consumables: 4 years
Engines: 4 KDY-400 Solar Ionization drives with reactors and collectors.
Hyperdrive Multiplier: 1x
Hyperdrive Backup: 1x
Speed: 18 MGLT
Hull Rating: 2,000 SBD
Shield Rating: 5,000 SBD
Hangar: 6 Squadrons TIEs:
-4 Squadrons TIE Defenders
-1 Squadron TIE Interceptor(Recon)
-1 Squadron TIE Scimitar Bombers///or
--1 squadron Missile Boats (eight craft, 2 4-ship flights)
4 Assault Shuttles
2 Skipray Blastboats
Weapons
10 Quad turbolaser
25 Quad lasers with fast-tracking sensor systems
40 proton torpedo octets
40 turbolaser batteries
6 ion cannon
The Aurora's purpose is to deliver a new hull and system against overwhelming enemies. She is designed to take out enemy capital ships with proton torpedo and turbolaser salvoes and avoid Executor's fate with the quad laser turrets. Her appearance is that of a scaled down Super Star Destroyer, with two engines on either side of the 'dagger handle.'
The proton torpedo octet is in and of itself simply eight torpedo tubes mounted in two, four-tube squares on either side of a turntable. The projectiles can be launched either at once, or sequentially. The battery itself is controlled inside the turntable, where the crew and commander are situated.
The primary disadvantage of the torpedo octet is that after all eight missiles have been fired, the weapon must return to standard position: perpendicular with the primary hull: to be reloaded. The reloader is an automatic injector system which pushes the projectiles up through the turntable and into their respective breeches.
After a salvo, the launcher must be brought to station keeping, and then retrainined. That process takes three minutes. (((OOC, only one torpedo salvo can be made per post. When being used to track and engage fighters, one must use good judgement.)))
The octets ability to track and engage fighters stems froma modified Imperial Battle Computer, redesigned and remodeled after those of the Imperial Torpedo Sphere,s who's computers had the ability to track thousands of objects and find the weakness of each one and exploit it. This was only useable against shields and capital ships. Hence the modification. The computer now can track up to two hundred moving objects of a fighter-size.
Each octet has one such computer. They can be linked through a super computer, dedicated and unconnected with other systems except for the bridge relay conduits. All together, they can track the movements and actions of eight hundred fighters simultaneously. Against capital ships, some of the octet computers can be switched, or they can rely on bridge trajectory.
The Aurora-class Star Destroyer has three ventral launch bays, one on either side of the ventral ridge for fighter deployment and one slightly fore on the ridge itself for shuttle, blastboat, and troop deployment.
Comments
#3 6:50pm 26/12/02
[url=http://pub33.ezboard.com/fswalliancefrm4.showMessage?topicID=1481.topic]pub33.ezboard.com/fswalli...1481.topic[/url]
Just in case..
#2 8:07am 26/12/02
It's all ready all set. I only need ones I haven't personally approved.
#1 7:56am 26/12/02
pS::::::
This is my resubmission.