TCR R&D 2
Craft: Darth Productions Black Hole V-CA classSuper Mega Giga Hyper Looney Star Destroyer
Type: Very big bad doomsday device
Scale: Galaxy (12 steps beyond Death Star scale)
Length: 2.3 Parsecs
Skill: Capital ship piloting: Star Destroyer
Crew: Skeleton: 2/+2 Total: 22,765,444,222
Passengers: 2 billion
Cargo capacity: 2 centillion metric tons (2 x 10^600)
Consumables: Infinity minus one years
Hyperdrive x: x1/60
Hyperdrive bk: x1/3
Nav Computer: Yes
Maneuver: +23D+2
Space: 18 (36 with SLAM sublight boosters)
Hull: 10D
Shields: 20D (90D reserve, automatically used)
Ships Carried:
4 Full sector groups (each 24 ISD + 1600 other ships)
2 SSD Eclipse (used as VIP transports)
1 Death Star MK42 (Fully operational)
4 Wings of Suncrusher III (now blastboat-sized)
3*10^42 TIE/Me (TIE Megalomaniac)
42 World devastators Mk.7-11 (Now swallows planets whole,)
(and creates cloaked Death Stars!)
1 Lambda shuttle (for transporting the Emperor)
(any one of them)
Sensors:
Passive: 23 parsecs / 5D
Scan: 99 parsecs / 10D
Search: 120 parsecs / 15D
Focus: 2 parsecs / 90D
Crystal Gravfield Trap (detects mass)
Hyperwave Signal Interceptor
Weapons:
99,000 turbolaser batteries (separate, but all can be fired at once at the
same target by one person from the bridge)
Scale: Capital
Fire Arc: Turret
Crew: 1 (total)
Skill: Capital ship gunnery
Fire control: 23D
Space range: 1-100/1,000/10,000
Damage: 12D+2
10 Axial superlasers (can be fire linked)
Scale: Death Star
Fire Arc: 4 front, 2 left, 2 right, 2 back
Crew: 1 (total)
Skill: Death star gunnery
Fire control: 5D
Space range: 1-5,000 / 5,001 / 5,002
Damage: 27D+2 (destroys a planet)
Mega Giga Super Fantastico multipurpose launcher
Scale: Death Star
Fire Arc: Front
Crew: 1
Skill: Death star gunnery
Fire control: 4D
Space range: depends on loadout
Damage: depends on loadout
Ammo: depends on loadout
MGSFML launcher option 1:
Anti-matter bomb (big)
Space range: 1/2/3
Damage: 20D Death Star in a 10 parsec radius
(of course, ship is antimatter-explosion proof, due to
its energy-absorbing neon-pink space fungus
layer)
Ammo: 300 (regenerated at 1 per turn from the bodily
wastes of the crew)
MGSFML launcher option 2:
Sensor decoy (refitted Eclipse-class SD)
Space range: rather long / rather longer / damned long
Effect: +25D+1 to identify difficulty
Ammo: 30
MGSFML launcher option 3:
Plastic leaflet bomb
Space range: 10-50/500/5,000
Damage: 10D/8D/5D death star each round
(rather more than you would expect from normal plastic
leaflets, you think? Wrong! These bombs are clusters with 10^10
times the mass of an Eclipse-class SD, thereby causing itself to
collapse and make a black hole, which is generally regarded as a
small navigational hazard to spaceships.)
Cloaking device (primary and backup)
Sensor masks (+10D to difficulty to detect ship by sensors)
Optical shields (+10D to difficulty to detect ship visually)
TaggeCo Force Targeting Computer, uses the Force to detect targets, works
through cloaking device.
(Force-sensitive sentinent maggots linked into targeting system)
Gravity field manipulator, makes the ship look like a normal cloaked Star
Destroyer to mass detection devices.
Special Abilities:
Can destroy planets and suns by running into them from hyperspace.
Emergency cutoffs are an unnecessary luxury, the ship just mows down planets
and suns that are inconveniently placed within a parsec from established
hyperspace routes.
Dark sider users within 42 parsecs of the ship get sucked into space and
smeared over the ship's outer hull.
Can make planets and suns orbit the ship, because of the sheer mass of the
ship.
Can not be damaged by energy weapons, due to its energy-absorbing neon-pink
layer of space fungus. The shields mentioned are extra particle shields,
in case the ship should bump into one of the more massive black holes in
the universe.
Comments
#16 10:01pm 19/05/03
Maim is blackmailing Gash with tapes that show Gash having relations with a number of other men, animals and, dead folk.
Hah!
Approved?
#15 1:29am 19/05/03
I told you, it's approved. This is not a discussion.
Bunch of ass-snipers.
#14 3:15am 08/05/03
So if TRF is around in 46 years, Maim can have one of these mofos?
Great...
#13 3:04am 08/05/03
Actualy, 46 years is being nice.
In truth, it would be 1690782235.9 years.
I looked parsec up too... [url=http://www.wikipedia.org/wiki/Parsec]www.wikipedia.org/wiki/Parsec[/url]
#12 2:50am 08/05/03
[quote]Parsec is a light year... a measure of time. [/quote]
Uhh... You may want to edit that before more people see that.
Go to [url]www.dictionary.com[/url] and research the word; lightyear.
#11 2:28am 08/05/03
Can't be a parsec. Parsec is a light year... a measure of time.
But since its 12 times bigger then a death star. I'll approve... construction time: 46 years.
#10 4:32am 07/05/03
After its size has been reduced, I'll start taking away the other stuff. :P
#9 3:50am 07/05/03
You missed...
[quote]Can destroy planets and suns by running into them from hyperspace.
Emergency cutoffs are an unnecessary luxury, the ship just mows down planets
and suns that are inconveniently placed within a parsec from established
hyperspace routes.[/quote]
Among other things...
I want one!
#8 3:37am 07/05/03
Geeze, Maim. You couldn't be anywhere near it, what with that Darksiders comment...
#7 3:35am 07/05/03
You are approximately 61,713,551,613,256 meters over the R&D length limit. You'll have to shrink it, substantially.
World devastators are not allowed.
I didn't see a post informing us that you were building a death star
Suncrushers are banned
On your weapons, you're a little short on turbolasers for the incredible size of this thing, however seing as you'll be shrinking, I won't harp.
We'll need information on your "energy-absorbing neon-pink space fungus layer"
" TaggeCo Force Targeting Computer, uses the Force to detect targets, works through cloaking device."
Nope, not allowed. R&D's using the force are usually slapped down.
" Dark sider users within 42 parsecs of the ship get sucked into space and smeared over the ship's outer hull."
That's considered player killing, remove it. Killing of characters is NOT allowed. Jeez.
*sigh* Gash must be going senile to have missed all that.
#6 2:58am 07/05/03
You should sell 'em.
The Poormans Worldship...
Like the VW beetle.
#5 2:53am 07/05/03
<--runs over Coruscant.
#4 2:49am 07/05/03
Ooh... *wants one*
#3 2:43am 07/05/03
*steeples fingers*
Excellent...
#2 2:40am 07/05/03
Approved.
R&D Time: 10 days.
And, because of how you toned it down, I'll reduce the build time to 15 days.
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