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TJE R&D 1

<li>Name and Designation

Anti-Cloaking Laser Identification System (ACLIS)

<li>Purpose

To identify and track cloaked warships

<li>Design Specifications


The ACLIS shoots out a series of thousands of little tiny lasers - totally invisible and totally harmless - in every direction which are more or less little lights. These lights go out twelve kilometers, and their distance is tracked by an ACLIS Sensor Officer.

When a craft travels in the path of these "lasers" the ACLIS Sensor Officer reads the disturbance and will be able to get a profile of the ship from that.

They are not difficult to make, and are even used in general stores (OOC and IC) and even regular doors and chambers.

Unfortunately the technology can only be applied to Imperial-Class Star Destroyers at the expense of twenty five percent armament and two percent speed.

Comments

#20 9:17pm 15/05/03

Odd, my post was considerably longer... It appears ezwhore ate it.

I did not mean to say "No" and "No" alone.

This project will not get my seal of approval. However; if you'd like to redo it, get alot more detail and keep in mind all those points Kas made, then I'll look at it again.

I am not saying no etirely, simply to this perticular thread. I am by no means saying you can't try again.

And, there are already methods of detecting cloaked ships.

What isn't fair is all those people who put hours and hours and hours of work into their cloakable R&D's getting smucked over by a simple 250 word R&D that lacks research and merit.

This is just one R&D mod saying try again.

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#19 12:36pm 15/05/03

then u probobaly wanna get how many weapons/whatever else needs to be taken away from an ISD worked out with an admin/Mod first as well...

EDIT: Well then, Imagine my suprise to see the newest, unannounced Mod...

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#18 12:26pm 15/05/03

I am willing to get more descriptive on the R&D itself...the whole plan is its built as though it is a Star Destroyer, though its weapons are severely detrimented.

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#17 12:15pm 15/05/03

I dont like it cuase space itself warps light in so many ways its imeasurable to todays science as it is, not to mention the mechanics of hyperspace as measured against visual light are horrific.

Eitherway, u say you want to equip these on specialy built ISD's at the cost of weapons? Why not then R&D a specialy modified ISD and save on build arguments? Its obvious if you try and take off some weapons on one ISD and others on another to install this system, theres gonna be some argument posted in the OOC forum.

My Non-Staffer Recomendation:
Make this into an ISD hull modification and get more specific into the the R&D itself

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#16 8:47am 15/05/03

No?

So one staff member says "here's an idea" and the other says "no"?

Yes it makes a lot of sense.

I don't think people are questioning this R&D because they don't like the validity of its ability, I think they are questioning it because they don't want to lose their cloaks being unabled to be countered.

But that's just my opinion.

#15 8:22am 15/05/03

No.

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#14 6:26am 15/05/03

No, I got away with one Twilight.


Part of this technology is going to implement that which we disect from it.

We're going to figure out what EXACTLY happens to light in that Twilight, and then read THOSE.

Yes, there are thousands to billions of these little emitters. There are thousands to billions of other little slots and lights throughout the ship anyway.

I am currently doing the RP TO disect that Twilight and use the technology for myself.

And we intend to implement the technology to that.

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#13 4:42am 15/05/03

I thought they denied him any captures from that incident... not from [b]any[/b] incidents...?

#12 3:05am 15/05/03

I don't remember seeing a denial of future captures.

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#11 2:51am 15/05/03

He tried... remember? Claimed to have two, despite not meeting the 1500 word requirement for one. I believe the staff denied any of them to him after that.

#10 2:47am 15/05/03

You’ll need literally billions of emitters on your ship in order to have an effective screen of these beams. The more you have, the denser it gets. And, I’d assume you’d need confirmation by more than two or three beam “wiggles”, so the enemy should be rather close (a few dozen clicks)

I would suggest something different, I don’t know what exactly. But something more in the line of a “spotlight” emplacement that can be swiveled to point in a specific direction.

Do be the most effective; you’ll need to get your hands on a Twilight to figure out how it works.

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#9 2:35am 15/05/03

Kas:

It was designed to be put on ISDs, so it would be R&Ded as though it were an ISD, and built on specific ISDs at the expense of weapons.

There are thousands of these little emitters that shoot out in every direction, costing moderate amount of energy to supply.

Most of the ship will be focused ON emitting these beams and reading them.

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#8 10:08pm 14/05/03

Furthermore, ships like the Shroud, Twilight, and the BHG Fleet Project, all have hours of work in them. For a ship like the Shroud to be defeated by a 250 word R&D is rediculous (IMO).

#7 4:45pm 14/05/03

I see where you are coming from… let’s theorize.

Hypothetically, if what you say does work, how big is this R&D? For one thing, you’ll need a separate emitter for each beam, to allow a constant and uninterrupted signal going out. That means you’ll need one stinking big platform to house your emitters. Say each emitter is an inch round, and ten inches tall. You put two next to each other, and blast it into space. The further out you get, the further apart the beams become.

By the time you get out to any useful distance for a warning, the beams are so far apart that it’s not even worth it. You’ll have to find a way to fire literally millions of beams out of a small area, just to cover a small portion of the space surrounding your planet. And, you’ll probably just be putting these next to the main traffic ports, as surrounding your planet with a few trillion emitters is not practical, really.

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#6 10:30am 14/05/03

The scanner has a reading on the lights.

The lights or beams or whatever will be sent straight out.

On the scanner you see the paths of the lights.

If they are bent, or twisted, or changed at all, then it is quite patently obvious that there is something there.

The Sensor Officer has to monitor these things closely and is a specialist on the very subject. He studies these closely, and checks for any anomalies.

Anomalies, on the scanner which shows these light trails, could be anything that isn't normal for the lights.

If they are bent or twisted in any way, as is said, then it will show up on the graph as the lights being twisted or bent, thus an anomaly occuring to their normal paths.

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