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Twilight Class Stealth Gunship

LFX Industrial Division of Experimental Research and Development
Joint Effort: Space Navy & Intelligence Branches

Twilight-class Stealth Gunship

General Information


Vessel Classification
Stealth Gunship

Vessel Design
Gunship, Intelligence Corvette

Manufactured By
Industrial Drive Yards

Particulars

Craft
Twilight-class Stealth Gunship

Length Over All
98 meters

Width (at widest)
44 meters

Height (at tallest)
26 meters

Operational Range (without dry-dock)
9 months

Decks
9

Escape Pod Units
4

Computer Core
Twilight Com/Scan Military Grade Core

Sensor Package
Industrial Standard Military Grade Sensor Package
Twilight Long Range Passive Scanning Device

Crew
18 Total
(3 officers, 10 enlisted, 1 engineers, 4 gunners)

Power plant
LFX Industrial Nova Mark VI Reactor (Type: B)

Engines
NovaDex Type AA-42 Ion Engines
(Modifications done by LFX Industrial Division of Development)
Speed Rating: 80 MGLT (flank, hot)
Speed Rating: 30 MGLT (stealth mode active)
Atmosphere Speed: 1210 kph

Shield Generators
Main: 2 x LFX Optex omni directional shield generators
Rating: 1120 SBD
Backup: None

Hull Make-up
Molecularly bonded varidium alloy reinforced with aegissteel
Integrity: 600 RU

Weapons Compliment
2 x Taim & Bak Heavy Turbolaser Turret
2 x Taim & Bak Heavy Quad Laser Cannon Turrets
2 x Decimator Missile Banks (fifteen launchers each)
1 x Turreted Heavy Ordnance Launcher

Hanger Compliment
None

Surface Compliment
None

Stealth Package
See Below

Additional Information

Designed by a team of the most impressive scientists employed by LFX Industrial and developed with the utmost security, the Twilight project was begun during the opening stages of the Great War. A silent nemesis, the Twilight is outfitted with enough specialized stealth equipment to make even the scientists who designer her dizzy with wonder. Costing as much as a Victory-class Star Destroyer, the Twilight’s primary mission is that of intelligence gathering. Able to slip into a system completely undetected and stay for weeks – or months – at a time, the Twilight’s advanced array of sensors and scanners are capable to picking up hypercom signals, normal communications signals, and can detect hyperspace entries and exits from half a planetary system away. They can also detect fleets in transit, should these fleets be large enough.

A key weapon in today’s battlefield, the Twilight has begun entering operations as a stealth scout, sneaking into systems ahead of time and getting the “lay of the land”. In some cases, the Twilight has been known to utilize her weapons to destroy unsuspecting space defence platforms before an advancing fleet. Along with twin heavy laser cannons and a heavy turbolaser, the Twilight carries Decimator Missile Banks deliver fifteen missiles at once, but due to their nature the weapon can only be reloaded once. Lastly, the Twilight’s heavy ordnance launcher has a feed system that can load two-dozen missiles and can carry anything from explosives to EMP warheads to homing and tracking systems. These turreted weapons provide protection against starfighters and light transports, and can work with the other weapons to attack capital ships. Their ability to launch sensor drone missiles and tracking devices is also invaluable in intelligence-gathering.

The Twilight, while moderately armed, is not intended as a combat ship and, in normal cases, attempts to avoid combat at all costs. The primary mission of this ship is to gather intelligence and report back to her commanders. Due to her great cost and limited use, the Twilight is a rarity among the Union fleet.

Stealth Mode

The Twilight-class was designed as a moderately armed vessel capable of deep penetration of enemy space for the purpose of gathering strategic intelligence. Much of the troop and cargo space was removed in favour of a bewildering array of the most advanced sensors available to the Corporation. These ships are highly advanced listening and observation posts, capable of gathering and processing an enormous amount of data and transmitting it directly in real-time back to the Corporation via hypercomm. Each and every crewman aboard must pass rigorous tests to be considered for the duty, and some intelligence/ counterintelligence background is preferred in its personnel. Great lengths were gone to make this vessel as stealthy as possible; the most advanced cloaking device available was mounted. All power systems were shielded to prevent stray energy releases that might register on hostile detection equipment. The engines were modified to disperse and "baffle" their ion signature completely, and the hyperdrive is of an advanced design that eliminate the telltale gravitic and radiation bursts that accompany a hyperspace exit. Stealth coating on the hull itself simply adds to this array of anti-detection wizardry. Even when "running hot" and de-cloaked, the ship is difficult for enemy sensors to detect at long ranges; when fully cloaked and shut down in "stealth mode", it can simply vanish.

Stealth Features
<li> Imperial Standard Cloaking Device with LFX RipZone Communications/Sensor Array
<li> Gravitational Deposits along outer hull to render vessel neutral on Crystal Gravity Trap sensors
<li> White Noise Sound Centre to render vessel invisible to sonar-based sensors
<li> LFX chameleon armour to reflect starscape
<li> Ion/Radiation Baffles to neutralize ion exhaust and eliminate ionic tracking
<li> Hyperdrive Baffle to eliminate radiation on re-entry and departure
<li> Energy weapons are concealed beneath the hull when not in use, lined with sensor-stealth material to eliminate any telltale energy signature

Stealth Mode Drawbacks
<li> Due to power demands, speed in stealth mode is reduced by more than 50%
<li> Due to power demands, the vessel is incapable of utilizing any of her energy weapons while in stealth mode

Advanced Features
<li> The hyperdrive of the Twilight has been heavily modified to detect artificial gravity wells, such as those produced by Interdictor cruisers, and jump out of them without damage to the craft or its occupants.
<li> The sensor and communications array has been highly specialized to allow for the utmost secrecy and stealth, even when in use.
<li> Hypercom antenna has been adapted to operate on tight-wave sifter-channel, allowing it to operate undetected and overcome jamming systems (the com changes channel in accordance with commands from the receiver ever .001 seconds, making jamming impossible)
<li> Specialized sensor focus dish allows for a long-range focus with passive, undetectable, sensors.
<li> RipZone Communications/Sensor system allows for use of passive sensors and hypercom even with cloak active. (Note: This raises the chances of the ship being detected. While chances are still slim that a ship would pick up the Gunship’s transmission, it is a possibility.)
<li> Tight-beam laser transmission system allows for communications between ships, even when in full cloak. This beam is susceptible to jamming only when it is unable to get a line-of-site link with another vessel, i.e. when a ship, space station, or planet gets in the way. Effective range: 1000 km.
<li> Chemical-based self destruct system to destroy vessel, leaving no traces larger than a holodisk.

Comments

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#25 1:47am 24/04/03

Lei looked it over and had be reduce some of the ratings, which I did. But he hasn't looked at it since. ISDs are also, for their size, vastly undershielded due to their massive weapons load. Look at Mon Cal cruisers or other craft for other shielding numbers.

And it's supposed to be halllafast... the Carrack cruiser can (in theory) reach the same speeds as an X-wing.

And Lup approved it. ;)

But I just need another approval, since the R&D time has gone by and I want to start building them...

#24 12:23am 24/04/03

I think the shield rating is waaay off for the size of this bugger. The ship is less than a 16th the size of an ISD, yet it's shields are a quarter the power...


And this bad boy is faaast too.

#23 12:10am 24/04/03

Just curious how this ship, as opposed to the one I did an R&D for, mounts more sheilding, has higher hull and engine rating and basically overpowers my larger ship in all areas save for the fighter compliment mine mounts?

Did I simply aim too low on technical ratings or is this an oversight?

For referance look [url=http://pub33.ezboard.com/fswalliancefrm24.showMessage?topicID=59.topic]here[/url]

(Not trying to cause an issue, just curious for my own sake)

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#22 9:55pm 23/04/03

Okay... can someone else please approve this because the bloody R&D time has already gone by?

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#21 4:59am 21/04/03

APPROVED if there are no more objections.

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#20 4:33am 15/04/03

LOL. I know the corona (sp?) radiation is mentioned in the Black Fleet Crisis... I don't remember the Corellian Trilogy, though...

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#19 4:29am 15/04/03

I read it in.... one of the corellian trilogy books.. but they sucked..so yeah.

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#18 4:27am 15/04/03

Heh... never heard of that...

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#17 4:20am 15/04/03

Gravitational affects as in when a ship comes out of hyperspace there is a black-hole affect.

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#16 4:36am 12/04/03

Oh. Well, then. It's just... magic. That's it. :shifty (does that one work...?)

I suppose, in theory, that gravitational effects would be created by a reentry. But that hasn't been mentioned anywhere I've seen...

Anyway, I suspect that with tonnes of asteroids, comets, etc. floating around, and with the mass of a planetary body (assuming they emerged within that body), gravitational (can't spell word) would be a usual occurence... or perhaps even be rendered undetectable by the massive shadow of the planet itself.

#15 4:28am 12/04/03

Radiation is not a problem, engines can muffle or at the very least baffle forms of radiation...its just more to do with the gravimetric effects...

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#14 4:25am 12/04/03

Well, I assumed it could be done with a highly advanced, very expensive set of engines. I know that in the Black Fleet Crisis tiny probes had insignificant radioation traces.

But the baffle, again, does not eliminate all radiation. Rather, it reduces that release from being a [i]blast[/i] - essentially, unless a ship has their active sensors on full ping trained on that location, they won't notice it.

#13 3:49am 12/04/03

hmm just a small note I wish to clarify...

[quote]and the hyperdrive is of an advanced design that eliminate the telltale gravitic and radiation bursts that accompany a hyperspace exit.[/quote]

A ship can do that!?

Surely this would be impossible, since you are in effect creating a gravitic disturbance of some kind. I mean in effect opening and closing some kind of portal (or whatever hyperspace is, no-one really knows), would be something along the lines of opening and closing a wormhole.... What I mean is this is no small feat, and you can't expect to just appear and disappear without leaving somekind of disturbance...

Even if it was just to register as some kind of gravitic anomalie, I understand you are wanting to create a ship that cannot be detected, but well I guess I want to hear about this more.

Actually Lei, Lup can I ask your feelings on this?

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#12 3:37am 11/04/03

Done.

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#11 12:26am 11/04/03

Lower hull.

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