The Rebel Faction

Register today to customize your account.
Galactic Citizen
Avatar
[Edit]

Observer R&D 5: Observer Hyper portal Mk II

Observer HyperPortal: MK II


Based on: New Alliance Hyper portal

Components:

Positronic droid processor-The only computer with enough power to crunch the kinds of numbers neccesary for the trip through hyper space.

positronic computer core- to hold a massive amount of information.

fusion generator

Hyper wave safty detector-the part of the portal that well tell you when the gate is safely alligned.

Hyperspace communicator

hyperPortal- is a arch about 3 meters tall and wide.

5 meters large

Basing the new design for the hyper gat MK II off of the New alliance gate project the Observer Order has vastly improved upon it's design. The original had used a large 10 meter platform to hold all of the equipment that was required to run all of the portals systems. The fusion generator has been down graded to a more powerful type so that it did not take up as much space. The Positronic Processor also has be down sized in order to make it more efficient.

The Original hyper gate took a team of specialist to maintain but this new system uses more conventional technology that fits with the standerdized equipment in most starships. So no most engineers would be capable of fixing the damaged hardware. Making it far more user friendly.

Another new addition is the Automated logging system. The gates can recieve communications from each other in order to activate one another by a coded communication network. So if you punch in the code then you can activate another gate. For this system to be effective a shield has been added to the gate. Two doors close over the arch way of the portal in order to stop any thing from coming through on your side.

The Portal still measures three meters in hieght and holds the same limitations as the original. It is only good for travel between locations on the same planet, between moons, or between star ships. The latter is the best use for the gate. Allowing the transfer of personel with out the need for a shuttle.


Technical Issues to Address:

"This hints at an additional peril and difficulty in hypergate operation. When hyperdrive coordinates are slightly inaccurate the ship may return to realspace off-course but intact. If the alignment of a hypergate is incorrect then the hapless traveller will miss the destination and never be brought back to realspace. This would inevitably lead to collisions with mass-shadows and eventual pulverisation to individual zero-energy transcendent particles."

The Positronic droids built into each Hyper Portal have the task of making sure that the calculations are entered correctly so that each hyper gate aligns properally. The droids communicate to each other reporting atmospheric conditions and working together to allign two hyper gates. Once activated the hyper Portals well reach their appropriate destinations.

The process does have inherent problems. It cannot transport through a shield and becuase they use hyper space the portals can be interrupted by devices designed to stop hyperspace travel. Running into a Hyperspace shadow has the same effect of killing the traveler.

The droids maintain the link only so long as they detect no problems with the connection. They well not allow the gates to opperate if they detect any problems.



"Since the hypergates are fixed on planetary surfaces, their alignment must take account of both regular orbital motion and the gradual orbital variations that planets and star systems experience over the millennia. Without precise astrometric calibration, the hypergates will fail. This is probably one of the most severe impediments to the revival of the gatemasters' profession."


Precise astrometric calibrations are important in hyper portal transport. If the gates do not take into account changes in planetary orbits or changes in the placment of other planetart bodies then transport would be imposible. The greater distances of the Hypergates are simply too great for any one computer to handle. The original designers found that they could only account for enough variables to make short hyper portal jumps. The space between a planet and it's moon is the maximum distance that a gate can transport a being. And that distance meets with some risks of being lost in hyperspace or hiting a hyperspace shadow.

The system is more accurate the closer that two connecting hyper portals are too one another. For example jumping between two ships with hyper portals is a simple task. The Positronic droids just make minor calculations for the minor jump. Again the closer the distance the safer the jump the farther the distance the more dangerous the jump.


"The positioning of hypergates on the ground and in atmosphere also has important implications for their functioning. Passing through the air at supralight speeds would probably be fatal. Perhaps each hypergate has a secondary mechanism to expel the atmospheric gases from a shielded channel in a direction facing the other end of the jump. Alternatively, the air in the atmospheres between the two gates may be transported just like the travellers who step into the gate aperture."


The hyper portals use technology based on the Gree HyperGate. As such they have incorperated the Gree's systems that allow a being to travel through hyperspace in an atmosphere. The hyper gates transport not only the passengers but the oxygen that is present. Allowing the person to transport alive onto a planetary body with an atmosphere through hyperspace.



Original Writting:


The Tech to move from planet is highly limited. It would take massive calculations to com up with a way to connect too so distant points through hyper space depending on the current astrological configurment of the galaxy. But is is posible to shunt through short areas of space more easily. A ship to planet hyper gate would be feasable then. All that you would need to do is to lock in the coordinates of one gate to another. Short distances can be predetermined if there are hyper space shadows in your path.

It is posible to construct a hyper gate that can transport beings from areas like from a planet to a moon. Or from a ship to a second portable gate else where. Such as on planet. Allowing a ship off planet to say send goods to the planet instantaniously vs. using a shuttle.

The study of the working Gree tech allows for the equations and processes of the gates to be understood to a limited degree. As we speak more hyper gates are being discovered and when found fixed. Within the Hyper gates them selves is the information on their coordinates. From this information other hyper gates can be sought out for their further use.



-----------------------------------------------------------


The original hyper portal is a TNA creation. Specifically by My charecter Vonta Horn.

The Gree Hyper-Gates are designed to allow travel between star systems by the meams of a Gate way that traverses hyper space. The Gree were an advanced race that became so dependent on technology that they becames slaves to it. They stopped creating new things and left most of their old devices to disrepair.

The New Alliance Rped finding a way to activate the Hyper Gates and with that working knowledge they created a Hyper portal that worked on the same principles as the hyper gate but with a much more limited use. It was a short range system that allowed for relatively short jumps through space.

The MK II hyper portal is merely a more accurate version of the original. It is smaller, has a more efficient power system and a way to keep unwanted visitors from coming through.

If any one wonders how I had the data files on the Hyper Gate and the hyper portal MK 1. Well the data was stored in vonta's two droids. One that is a Positronic droid named A1 the other is Vonta's R5 unit cypher. She lead the team that studied the hyper gates and the team that designed the Hyper portals.


Here is a copy of the original that was originally approved.

--------------------------------------------------------------------------------
R&D 7 Hyper portal Approved for TNA
--------------------------------------------------------------------------------
As of the 4 of april we can start to build them.

Instantaneous travel between areas relitively close to each other.

B/T

Ship near each other
A planet and it's moon
Between a ship and the surface of a planet

Each gate well work so that you only need the codes on the gate that you intend to travel too in order to reach it.






New Alliance Hyper portal

Components:

Positronic droid processor-The only computer with enough power to crunch the kinds of numbers neccesary for the trip through hyper space.

positronic computer core- to hold a massive amount of information.

fusion generator

Hyper wave safty detector-the part of the portal that well tell you when the gate is safely alligned.

Hyperspace communicator

hyperPortal- is a arch about 3 meters tall and wide.

10 meters large

The Tech to move from planet is highly limited. It would take massive calculations to com up with a way to connect too so distant points through hyper space depending on the current astrological configurment of the galaxy. But is is posible to shunt through short areas of space more easily. A ship to planet hyper gate would be feasable then. All that you would need to do is to lock in the coordinates of one gate to another. Short distances can be predetermined if there are hyper space shadows in your path.

It is posible to construct a hyper gate that can transport beings from areas like from a planet to a moon. Or from a ship to a second portable gate else where. Such as on planet. Allowing a ship off planet to say send goods to the planet instantaniously vs. using a shuttle.

The study of the working Gree tech allows for the equations and processes of the gates to be understood to a limited degree. As we speak more hyper gates are being discovered and when found fixed. Within the Hyper gates them selves is the information on their coordinates. From this information other hyper gates can be sought out for their further use.


-----------------------------------------------------------

Comments

Avatar
#13 1:20am 30/05/03

first of all here is some additional information from the Unofficial Star Wars Encyclopedia.

"Gree Hyper gate

Hypergate
this development of Gree technology is unique in the galaxy. Resembling a doorframe or archway, the hypergate is controlled by a Gree gatemaster. At the activation of the gatemaster, a hypergate can be used to transport a being from its current position to another terminus, which is itself another hypergate. This remote hypergate can be in the next town or several planets away. In esense, these are personal transportation devices, and would have reduced the role of starships in the galaxy if the ability to create and maintain them hadn't been lost over time. Now, just a handful of hypergates exist, all within the Gree Enclave. (SWJ






"Grand Hypergate

located in the ruins outside the city of Satikan, on the planet Asation, this Gree hypergate is thought of as the last remnant of the most ancient and forgotten days of Gree civilization. The Grand Hypergate is actually a circle of seven archways surrounding a central obelisk. The archways are individual hypergates, and the obelisk seems to serve as their control point. The gatemaster of Satikan no longer remembers how to use the Grand Hypergate, although he tries on weekly basis to discover their modes of operation. This weekly attempt to activate the hypergate has taken on a ritualistic feeling. The gatemaster does know, though, that two of the seven gates terminate on Gree, one on Te Hasa, one on Malanose, and a fifth on Licha In. (SWJ ) "





So as I have presented there is already sufficient evidence for the space traversing capabilities of the [b]HyperGates[/b]. There is IC evidence of finding a way to Activate the [b]hypergates[/b] and how to recreat the technology to a limited degree.

Just a note, there were no major incidents with the tech when it was passed in the last round.

The technology is dangerous, and problematic. Yes. Just as is hyperspace travel. Now I have listed the technical problems in the R&D and how I have addressed them in the Hyper Portal tech.

It has a clear maximum. The distance between a planet and its moon.

It has to be regulated. Yes.
If it is misused then it should be seen too quickly. Yes.
Can it be used in Rps with out being abused. Yes.

No where in the Technical analysis it did it stat that the HyperGates required a massive power source only a fusion generator to supply the power.

Handle abuse swifltly then, please. I want this tech to be used only as it should properally be used for Rp tranportation purposes.

Avatar
#12 5:21am 28/05/03

Vonta why don't you just give this up? I mean it's a great idea and all that, but it just won't get through here, simply because TRF has no real way to regulate these.

Why don't you just try something else? I'm sorry man, TRF just isn't the place for these things.

Avatar
#11 5:12am 28/05/03

First of all I have to make a distinction here the New Alliance R&Ded the [b]Hyper Portal[/b] last round not a Gree [b]HyperGate[/b].

The Gree HyperGate is an ancient techolology that was created by the Gree people and had previously been a lost technology. That is before the New Alliance found the information of how to opperate it IC. Using the information that they gleaned to make a limited use [u][b]Hyper Portal[/b][/u].

The [b]HyperGates[/b] of the gree traverse either short distances or great distances between planets within the same star systems. A considerable distance like that between earth and pluto is no small distance to be traversed.

The TNA based their technology on [b]Hypergates[/b] of the Gree. Making a far more limited version of the technology, the [b]Hyper Portal[/b]. The device could only traverse short distances and a limited number of occupants at a time. The distances that could be traversed were between areas on a planet, between a planet and it's moon and short distances ship to ship.

The HyperGate technology is canon in the EU as well as in the TRF canon.

In the thread Shadows and Eclipes: Onyx

[url=http://pub33.ezboard.com/fswalliancefrm20.showMessage?topicID=159.topic]pub33.ezboard.com/fswalli...=159.topic[/url]

the New alliance discovers a new planet in the unknown regions that is gree in origin. On the planet a [b]hypergate[/b] is discovered that had an Obilisk that, once tranlated, showed how to use the [b]hypergate[/b]. The gate itself lead to the Grand [b]hypergate[/b] on the planet Gree.

The Hypergate on onyx in the unknown regions is a good distance from the Gree home world. Giving definitive IC evidence for the space spanning ability of the [b]HyperGates[/b].


Later in the TNO thread Empires Shadows: Onyx. The planet and it's [b]hyperGate[/b] were further explored and acknowledged.

[url=http://pub33.ezboard.com/fswalliancefrm20.showMessage?topicID=115.topic]pub33.ezboard.com/fswalli...=115.topic[/url]

After that the TNO did another thread involving the [b]Hypergates[/b] and their usage. This is based after the dissolution of TNA when most of the gree planets were abandoned. The New Alliance had learned how to activate the gates and so the New order learned how to use them as well. Taking several for their own purposes IC.


[url=http://pub33.ezboard.com/fswalliancefrm20.showMessage?topicID=348.topic]pub33.ezboard.com/fswalli...=348.topic[/url]

There is sufficient evidence to support the fact that the HyperGates can indeed traverse long distances. That the technology has already been used before.

The [b]hyper portals[/b] are so limited that the are a limited technology. And yes use of this has to be regulated. But it was already passed by the staff previously. The use of the [b]hypergates[/b] were allowed in Rps.

All that I am asking is to be allowed to use this tech that was already established IC in the TRF universe.

Avatar
#10 6:43pm 27/05/03

The Gree Hypergates, while still 'official' material were not mentioned in any of the books. They are from 'Star Wars Adventure Journal, Number 8' booklet for the D6/D20 (not sure which though) rpg system...jus thought I would add that (dunno if it was said in the large quote from the [url=http://www.theforce.net/swtc]Star Wars Technical Commentaries[/url] but oh well)

#9 6:46am 27/05/03

There you go. Thank you kindly Shree...

Edit your R&D to incorporate all the problems and nessescities of the Hypergate as mentioned above and we shall consider this submission. Also, it will have to be very clear the maximums of hypergate technology etc etc... Misuse would have to be handled swiftly and severly... In my opinion.

Anyone else?

Avatar
#8 3:49am 27/05/03

Hypergates of the Gree Enclave.
In a remote corner of the Outer Rim Territories there exists a remnant of an ancient and mysterious civilisation. The cities and technologies of the six-tentacled Gree have been stagnant and falling into ruin for hundreds of millennia. The Gree lack the ability and the will to maintain or reproduce their ancient engineering works, and their cultural focus is set against the understanding of their devices, in favour of blind rote application.

One of the more noteworthy Gree technologies are their "hypergates". A hypergate resembles a large artistically-sculpted archway or door frame on the surface of a Gree world. As the term suggests, hypergates are reputed to hurl objects through hyperspace to a destination gate, where a conversion back to the subluminal realm occurs. Almost all lie in ruin or disrepair, and the Gree gatemasters appear to lack full understanding of how to operate the devices. No hypergate has functioned for centuries or millennia, so it is possible that the ancient accounts of their function are distorted or exaggerated.

Some regard hypergates as a more advanced technology than that of hyperdrive-capable starships. However this is not necessarily so. The foundations of hyperdrive engineering are said to be incomprehensible to all but the galaxy's best hyperphysicists, and the phenomena involved in hypergates and hyperdrives have the same fundamental basis. Hypergates are merely an unusual alternative application of hyperspace technology. They are impractical for many purposes: they lead only to fixed destinations and there exist only a few dozens in the entire Gree Enclave. Hypergates are useless for scouting unknown or hostile territory; and they cannot allow for easy and ambush-safe projection of military power. They appear to be difficult to operate and maintain, even accounting for the apathy and technological stagnation of the Gree.

If hypergates function as they are reputed then they seem to be analogous to a kind of inside-out hyperdrive. Presumably some mechanism or force field seizes the jump subject and imposes upon it the same kind of pre-jump acceleration as witnessed in common hyperdrive jumps. Whatever mechanism is used by a starship to jump the light barrier must also be applied to objects and vessels subjected to a hypergate. The mass affected would be sent on an appropriate trajectory and with sufficient superluminal momentum to reach the destination gate safely.

This hints at an additional peril and difficulty in hypergate operation. When hyperdrive coordinates are slightly inaccurate the ship may return to realspace off-course but intact. If the alignment of a hypergate is incorrect then the hapless traveller will miss the destination and never be brought back to realspace. This would inevitably lead to collisions with mass-shadows and eventual pulverisation to individual zero-energy transcendent particles.

Since the hypergates are fixed on planetary surfaces, their alignment must take account of both regular orbital motion and the gradual orbital variations that planets and star systems experience over the millennia. Without precise astrometric calibration, the hypergates will fail. This is probably one of the most severe impediments to the revival of the gatemasters' profession.

The positioning of hypergates on the ground and in atmosphere also has important implications for their functioning. Passing through the air at supralight speeds would probably be fatal. Perhaps each hypergate has a secondary mechanism to expel the atmospheric gases from a shielded channel in a direction facing the other end of the jump. Alternatively, the air in the atmospheres between the two gates may be transported just like the travellers who step into the gate aperture.

#7 1:17am 27/05/03

I personally, don't recall them. Though, I have found some vague source material. The impression I gathered was that the portals only work over a very limited distance, that they required massive power, maitenance and, equipment and, that they were extremely tempermental devices.

Avatar
#6 1:09am 27/05/03

Gree hyperportals were yes

#5 1:00am 27/05/03

Is this Gree thing actualy "official"? Has it been mentioned in a book, etc?

#4 11:31pm 26/05/03

I am with Shree on this one. No Stargate tech.

I dislike the R&D on principal. Such a technology would be... problematic... to say the least.

Sorry. And, of course, if you feel this is unfair you may ask the higher-ups.

Avatar
#3 6:43pm 26/05/03

Wait and let some other Mods get their input on this then, but as it stands, Ill not let this Become like a stargate tech for you.

Avatar
#2 6:36pm 26/05/03

Actually if you read the R&D through it stats that the Hyper portals can only traverse short distances just like the original. The Mark II is no different it only has a batter handle on the hardware.

And the Gree technology actually has the capability to traveres several thousand light years to far reaching star systems. That is the Gree Hyper [b]GATE[/b]. The New Alliance Developed the Hyper [b]Portal[/b]. A short range take on the Hyper gate tech.

IE-

-Along a planets surface
-From a planet to it's moon
-from an orbiting ship to a surface portal
-or from one ship to another in close proximity
IE- Next to each other

If I cannot pass the Hyper Portal Mk II then I would like the Observers to be allowed to add the Mark I's specs to our R&D slots being that Vonta Horn is a former member of the New Alliance.

Avatar
#1 6:22pm 26/05/03

Wrong, the original hyperportal was not a TNA creation. They were the first to get exclusive rights to use the Gree technology. As such I will not allow any modifications to this existing technology (IE: No Stargate systems in Star Wars). Just so you know, Gree hyperportals were only known to have traveled across a planets surface and to orbiting bodies, not across space.


DENIED

<<<12