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Observer R&D 5: Observer Hyper portal Mk II

Observer HyperPortal: MK II


Based on: New Alliance Hyper portal

Components:

Positronic droid processor-The only computer with enough power to crunch the kinds of numbers neccesary for the trip through hyper space.

positronic computer core- to hold a massive amount of information.

fusion generator

Hyper wave safty detector-the part of the portal that well tell you when the gate is safely alligned.

Hyperspace communicator

hyperPortal- is a arch about 3 meters tall and wide.

5 meters large

Basing the new design for the hyper gat MK II off of the New alliance gate project the Observer Order has vastly improved upon it's design. The original had used a large 10 meter platform to hold all of the equipment that was required to run all of the portals systems. The fusion generator has been down graded to a more powerful type so that it did not take up as much space. The Positronic Processor also has be down sized in order to make it more efficient.

The Original hyper gate took a team of specialist to maintain but this new system uses more conventional technology that fits with the standerdized equipment in most starships. So no most engineers would be capable of fixing the damaged hardware. Making it far more user friendly.

Another new addition is the Automated logging system. The gates can recieve communications from each other in order to activate one another by a coded communication network. So if you punch in the code then you can activate another gate. For this system to be effective a shield has been added to the gate. Two doors close over the arch way of the portal in order to stop any thing from coming through on your side.

The Portal still measures three meters in hieght and holds the same limitations as the original. It is only good for travel between locations on the same planet, between moons, or between star ships. The latter is the best use for the gate. Allowing the transfer of personel with out the need for a shuttle.


Technical Issues to Address:

"This hints at an additional peril and difficulty in hypergate operation. When hyperdrive coordinates are slightly inaccurate the ship may return to realspace off-course but intact. If the alignment of a hypergate is incorrect then the hapless traveller will miss the destination and never be brought back to realspace. This would inevitably lead to collisions with mass-shadows and eventual pulverisation to individual zero-energy transcendent particles."

The Positronic droids built into each Hyper Portal have the task of making sure that the calculations are entered correctly so that each hyper gate aligns properally. The droids communicate to each other reporting atmospheric conditions and working together to allign two hyper gates. Once activated the hyper Portals well reach their appropriate destinations.

The process does have inherent problems. It cannot transport through a shield and becuase they use hyper space the portals can be interrupted by devices designed to stop hyperspace travel. Running into a Hyperspace shadow has the same effect of killing the traveler.

The droids maintain the link only so long as they detect no problems with the connection. They well not allow the gates to opperate if they detect any problems.



"Since the hypergates are fixed on planetary surfaces, their alignment must take account of both regular orbital motion and the gradual orbital variations that planets and star systems experience over the millennia. Without precise astrometric calibration, the hypergates will fail. This is probably one of the most severe impediments to the revival of the gatemasters' profession."


Precise astrometric calibrations are important in hyper portal transport. If the gates do not take into account changes in planetary orbits or changes in the placment of other planetart bodies then transport would be imposible. The greater distances of the Hypergates are simply too great for any one computer to handle. The original designers found that they could only account for enough variables to make short hyper portal jumps. The space between a planet and it's moon is the maximum distance that a gate can transport a being. And that distance meets with some risks of being lost in hyperspace or hiting a hyperspace shadow.

The system is more accurate the closer that two connecting hyper portals are too one another. For example jumping between two ships with hyper portals is a simple task. The Positronic droids just make minor calculations for the minor jump. Again the closer the distance the safer the jump the farther the distance the more dangerous the jump.


"The positioning of hypergates on the ground and in atmosphere also has important implications for their functioning. Passing through the air at supralight speeds would probably be fatal. Perhaps each hypergate has a secondary mechanism to expel the atmospheric gases from a shielded channel in a direction facing the other end of the jump. Alternatively, the air in the atmospheres between the two gates may be transported just like the travellers who step into the gate aperture."


The hyper portals use technology based on the Gree HyperGate. As such they have incorperated the Gree's systems that allow a being to travel through hyperspace in an atmosphere. The hyper gates transport not only the passengers but the oxygen that is present. Allowing the person to transport alive onto a planetary body with an atmosphere through hyperspace.



Original Writting:


The Tech to move from planet is highly limited. It would take massive calculations to com up with a way to connect too so distant points through hyper space depending on the current astrological configurment of the galaxy. But is is posible to shunt through short areas of space more easily. A ship to planet hyper gate would be feasable then. All that you would need to do is to lock in the coordinates of one gate to another. Short distances can be predetermined if there are hyper space shadows in your path.

It is posible to construct a hyper gate that can transport beings from areas like from a planet to a moon. Or from a ship to a second portable gate else where. Such as on planet. Allowing a ship off planet to say send goods to the planet instantaniously vs. using a shuttle.

The study of the working Gree tech allows for the equations and processes of the gates to be understood to a limited degree. As we speak more hyper gates are being discovered and when found fixed. Within the Hyper gates them selves is the information on their coordinates. From this information other hyper gates can be sought out for their further use.



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The original hyper portal is a TNA creation. Specifically by My charecter Vonta Horn.

The Gree Hyper-Gates are designed to allow travel between star systems by the meams of a Gate way that traverses hyper space. The Gree were an advanced race that became so dependent on technology that they becames slaves to it. They stopped creating new things and left most of their old devices to disrepair.

The New Alliance Rped finding a way to activate the Hyper Gates and with that working knowledge they created a Hyper portal that worked on the same principles as the hyper gate but with a much more limited use. It was a short range system that allowed for relatively short jumps through space.

The MK II hyper portal is merely a more accurate version of the original. It is smaller, has a more efficient power system and a way to keep unwanted visitors from coming through.

If any one wonders how I had the data files on the Hyper Gate and the hyper portal MK 1. Well the data was stored in vonta's two droids. One that is a Positronic droid named A1 the other is Vonta's R5 unit cypher. She lead the team that studied the hyper gates and the team that designed the Hyper portals.


Here is a copy of the original that was originally approved.

--------------------------------------------------------------------------------
R&D 7 Hyper portal Approved for TNA
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As of the 4 of april we can start to build them.

Instantaneous travel between areas relitively close to each other.

B/T

Ship near each other
A planet and it's moon
Between a ship and the surface of a planet

Each gate well work so that you only need the codes on the gate that you intend to travel too in order to reach it.






New Alliance Hyper portal

Components:

Positronic droid processor-The only computer with enough power to crunch the kinds of numbers neccesary for the trip through hyper space.

positronic computer core- to hold a massive amount of information.

fusion generator

Hyper wave safty detector-the part of the portal that well tell you when the gate is safely alligned.

Hyperspace communicator

hyperPortal- is a arch about 3 meters tall and wide.

10 meters large

The Tech to move from planet is highly limited. It would take massive calculations to com up with a way to connect too so distant points through hyper space depending on the current astrological configurment of the galaxy. But is is posible to shunt through short areas of space more easily. A ship to planet hyper gate would be feasable then. All that you would need to do is to lock in the coordinates of one gate to another. Short distances can be predetermined if there are hyper space shadows in your path.

It is posible to construct a hyper gate that can transport beings from areas like from a planet to a moon. Or from a ship to a second portable gate else where. Such as on planet. Allowing a ship off planet to say send goods to the planet instantaniously vs. using a shuttle.

The study of the working Gree tech allows for the equations and processes of the gates to be understood to a limited degree. As we speak more hyper gates are being discovered and when found fixed. Within the Hyper gates them selves is the information on their coordinates. From this information other hyper gates can be sought out for their further use.


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Comments

Avatar
#28 7:07am 05/06/03

Kal, generally if an R&D mod approves it and the stats are then brought down, the approval stands. Simply on the fact that if they approved it before the stats came down, they would certainly approve the editted form...

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#27 3:16pm 04/06/03

On the first page by chadd Kal. 7 posts up from the bottom. One of Chadds aliases.

So that makes two.


Daren Trevelan
MASSACRE
Posts: 218
(5/29/03 8:31 pm)
Reply Re: Observer R&D 5: Observer Hyper portal Mk II
--------------------------------------------------------------------------------
Well...the rest of the staff will hate me but I'll have to


APPROVED

#26 2:12pm 04/06/03

No, it's only one. There's been stat changes/debate since an R&D mod other then Gue approved, I believe. I don't count, as I don't want to step on anyone's toes and do their job for them.

Avatar
#25 4:50am 04/06/03

I beleive that's two now? Yay us lol

Avatar
#24 4:32am 04/06/03

APPROVED

#23 3:23am 03/06/03

Well, that is a good limitation... as one false move and you'd be leaping into space.

I don't see any problems, you seem to answer every question and concern promptly and completely... so I leave it to the R&D mods...

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#22 12:25am 03/06/03

So no jumps in hyperspace then... hmmm

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#21 11:55pm 02/06/03

(P.S. Jay, still sick. Going to pass out after I finish this.)

1. I well use your own question to answer your question.

"If aligning gates to take into account:

1-planets rotation

2-gravity flux

3-whole spectrum of interstellar anomolys

Note:


'was enough to baffle the original Gree gates'

-Shreefut.



Response


'It didn't baffle the Gree Hypergates...they were just not used for so long that the Gree forgot how to use them completely...'

-Jaymach.



Jaymach is correct.

And the issue of how the use the Gree [b]hypergates[/b] was discovered is dealt with in this thread from the TNA. A thread that I had listed above in a previous post.

[url=http://pub33.ezboard.com/fswalliancefrm20.showMessage?topicID=159.topic]pub33.ezboard.com/fswalli...=159.topic[/url]


'How can a hyperportal so easily transport from ship to ship?'

-Shreefut.



Simply put ship to ship takes less variables into account when traveling ship to ship in space. I take away your first two variables listed above and only have to deal with the third.


'For example jumping between two ships with hyper portals is a simple task. The Positronic droids just make minor calculations for the minor jump. Again the closer the distance the safer the jump the farther the distance the more dangerous the jump.'

-From the Hyper Portal MK II R&D, Vonta/ Irman Nogar.



The Jump is far less complicated to calculate ship to ship. But the maximum distance is still the same for ship to ship portal travel. The other reason that it is simpler is the fact that the ship can control how far away from each other they are. So two ships side by side or only a few kilometers from each other is a simple matter to calculate.


'or for that matter, what if they ships are moving?'
If a device can account for all the anomalies that you listed why would it not be able to account for variables in ships? I see no reason why a device that can take

"...into account:

1-planets rotation

2-gravity flux

3-whole spectrum of interstellar anomolys"

-Shreefut

Would it not be able to take into account foward motion of a space ship? (Note: this is a retorical question)

'Or in hyperspace?'

-Shreefut



So the hyper portals are going to transport something through hyper space, [b]IN HYPER SPACE[/b]?

The Hyper Portals are still, for all intents and purposes, Hyperspace technology. For instance, you cannot make a hyperspace jump in hyperspace. That is simple logic. So you cannot use the portals while in hyper space.

Unless you know someway that you can jump to hyper space in hyperspace, that is, that I do not know about?



2. Not Applicable to the [b]Hyper Portal[/b] R&D.

3. Whats the MAX distance use of these things?

1,170,000 miles (1,883,000 km).

The distance is a bit more limited then one light year Jaymach but thanks for a helping word anyway.

One light year is.

9,500,000,000,000 kilometers

That is not quite the distance from a planet to it's moon.


4. You say they cant go through sheilds... Does that mean ray sheilds or particle sheilds? Ray sheilds being the ones activated during combat and particle the ones used to prevent small particles of matter from punching holes in the ship in transit.


The Hyper Portal travels through Hyperspace so only Ray shielding would stop it something that cannot stop energy cannot stop the hyperspace jump between portals.


5) In reguard to natural atmosphiric anomallies that project shield like properties.

The hyper Portal would act in the atmosphere of such a planet just as it would with an artificial ray shield becuase of the fact that they have simular properaties.


6) Yes it can be used to move from ship to planet with the same limitations as to just how far is too far.






BTW, P.S. , ect.

Sorry Kal I did not mean to insult, only to inform.

Avatar
#20 6:29am 01/06/03

Im picturing horrific scenes of Howard the Duck

#19 10:09pm 31/05/03

Simple atmosphere means simply that: on planets with certain chemical compositions and certain astrogeological conditions, an ionization can occur in the atmosphere that renders ionized-stream weapons useless. Wether such is TRF kosher, I don't know, but for my sanity, can I be used to travel from ship to planet? And if it can, at what range?

And never, ever say FYI. The rest was fine, but FYI makes me angry. You wouldn't like me when I'm angry...

Avatar
#18 7:38pm 31/05/03

1) It didn't baffle the Gree Hypergates...they were just not used for so long that the Gree forgot how to use them completely...

2) One minute after one minute before they get out

3) I would say that it would be about 2-5 lightyears or so but that's for Vonta to decide...not me...

4) I beleive it would be ray shields as (at least this is what I think) the person gets converted into pure energy to travel in hyperspace and then re-established at the other gate


Hmm...I'll shut up now and let Vonta reply to the questions differently if he wants to as I didn't create the idea so it's not for me to decide...

Avatar
#17 7:12pm 31/05/03

Guh, no one ever listens to me....

Fine, anyways, if yall are gonna push on ithout my recomendations then Ill have to ask my own questions...

1. If aligning gates to take into account planets rotation, gravity flux and a whole spectrum of interstellar anomolys was enough to baffle the original Gree gates, then how can a hyperportal so easily transport from ship to ship? or for that matter, what if they ships are moving? Or in hyperspace?

2. A train leace Springfeild, Colorado at 3am tuesday traveling a mean speed of 79mph. If at the same time a train leaves Lacey, Washington on monday at 9pm traveling a mean speed of 67mph. What time do my undies get out of the wash?

3. Whats the MAX distance use of these things?

4. You say they cant go through sheilds... Does that mean ray sheilds or particle sheilds? Ray sheilds being the ones activated during combat and particle the ones used to prevent small particles of matter from punching holes in the ship in transit.

Avatar
#16 5:57pm 31/05/03

Just FYI if you had bothered to read the R&D you would have had all of your questions answered. And I am sure that you do not mind me quoting myself.


1) What are you moving with the hyperportals? I saw they are ship mounted. Do they move ships, or people? Tie fighters, or corvettes?

First of all the size.

"hyperPortal- is a arch about 3 meters tall and wide.
5 meters large"

It is only made to move small things.

2) Approximate distance, and power required to achieve such distance?

"Precise astrometric calibrations are important in hyper portal transport. If the gates do not take into account changes in planetary orbits or changes in the placment of other planetart bodies then transport would be imposible. The greater distances of the Hypergates are simply too great for any one computer to handle. The original designers found that they could only account for enough variables to make short hyper portal jumps. The space between a planet and it's moon is the maximum distance that a gate can transport a being. And that distance meets with some risks of being lost in hyperspace or hiting a hyperspace shadow.

The system is more accurate the closer that two connecting hyper portals are too one another. For example jumping between two ships with hyper portals is a simple task. The Positronic droids just make minor calculations for the minor jump. Again the closer the distance the safer the jump the farther the distance the more dangerous the jump. "

The system uses a fusion generator simular to the one used on the Gree [b]hyperGates[/b]. The power requirements are met by the generator.


3) Effect through a shield, both atmospheric, and artifical?


"The process does have inherent problems. It cannot transport through a [b]shield[/b] and becuase they use hyper space the portals can be interrupted by devices designed to stop hyperspace travel. Running into a Hyperspace shadow has the same effect of killing the traveler."

No transporting through shields, at all.

But you have me a bit confused do you mean just simple atmosphere in reguard to a natural shield?

"The hyper portals use technology based on the Gree HyperGate. As such they have incorperated the Gree's systems that allow a being to travel through hyperspace in an atmosphere. The hyper gates transport not only the passengers but the oxygen that is present. Allowing the person to transport alive onto a planetary body with an atmosphere through hyperspace."


4)

"Another new addition is the Automated logging system. The gates can recieve communications from each other in order to activate one another by a coded communication network. So if you punch in the code then you can activate another gate. For this system to be effective a shield has been added to the gate. Two doors close over the arch way of the portal in order to stop any thing from coming through on your side."

The logging system and Shield doors are made to prevent some one from stealing a hyper portal and gaining access to other portals. Lets say someone connects to your portal but does not give an indication of who they are. Close the shield doors and anyone or anything coming through is crushed on the shield door.

It is a security option just in case of such a theft.

#15 2:47pm 31/05/03

I've had issues with you before Vonta and don't think I'm being unfair when I say this, but you used to godmode.

Wether you still do or don't is irrelevant. You used to, I used to, hell, Gash probably used to. The point is, it is hard to forgive a theif when he lives in your house. And TRF is, as you all should know, my house.

As such, and not reading the above info mind you, I would like three questions answered about these hyper portals. Don't reply with qouted source. I have read your source, both canon and expanded canon, and agree with the tech, however, it certainly can be exploited. However, (and since the Cree'Ar Dominion use a form of hypergate), regulations must be made and standards and precedents must be set and followed.

So, my questions:

1) What are you moving with the hyperportals? I saw they are ship mounted. Do they move ships, or people? Tie fighters, or corvettes?

2) Approximate distance, and power required to achieve such distance?

3) Effect through a shield, both atmospheric, and artifical?

Once these questions are answered, I (and other R&D mods) will be more comfortable with this R&D being legallized. Not to say you need my word on it. Assume I agree, as I do not want to step on anyones toes. I just want to stop potential problems, wether they are theoretical or prophetic worries I have, I do have slight worries about the exploitablility of such a device.

And as I remember, so did you, when TNO stole one of your portals, so I'm sure you can understand my concerns.

Avatar
#14 3:31am 30/05/03

Well...the rest of the staff will hate me but I'll have to


<font color=red size=4>APPROVED</font>

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