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Galactic Citizen

Farfalen R&D #6

Name: Devestator Mark III Missile

Manufacturer: Hargeevan Construction Yards

Length: 10 Meters

Crew: 1 HFS Droid Brain

Troops: N/A

Cargo Space: N/A

Consumables: N/A

Hyperspace Speed: 1.5x

Back-Up Motivator: N/A

Speed: 140 MGLT

Atmospheric: 1,680 KPH

Hull:12 RU

Shields:100 SBD

Weapons: 1 HDY 20 Megaton Nuclear Warhead

Onboard Craft: N/A

In this day and age of massive fleets and powerful ships, a new method had to be designed to remain a galactic power. With the design of the Devestator Mark III it creates a versatillity in placement of power. It allows governments to not have to commit to much power for an offensive move. While at the same time, it adds a new level of play to the game as if several of these missiles are used at once, they power exerted will be extriodanary.


Notes:

Range: Approx. 10,000 Lightyears (A Sector at most)

Damage Ability: 15,000* BLS**

Launched from Silos based on surface or silo based off a carrier ship.

Can be reprogrammed in midflight if you have the secondary codes, which are also used for abortion.

Safety Features: Requires two eight character launch codes. Will not detonate if destroyed in space or atmosphere.


OOC Notes:

Build time: 7 Days

R&D time: 35 days.

*- If you can't shoot down a ten meter missile in flight, you deserve to die.

**- Equivilant to RU/SBD as seen in the games.

Firing Rules: Must be armed in one post. Launched in a second. Can be detonated in third OR enters hyperspace in third. Fourth is exiting hyperspace. Fifth is flight time. Sixth is detonation.


Only eight may exist at one time.

Comments

#17 7:58pm 02/07/03

No rules against it.

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#16 7:56pm 02/07/03

I thought we didnt use nuclear weapons here...

#15 5:58am 02/07/03

I have revised it Beff. If you haven't noticed.

#14 12:20am 20/06/03

Thank Providence for Automated System Defense Posts.

Ah, and mines!

#13 7:28pm 19/06/03

Eh. Mainly Isstal if he doesn't pay me my planets.

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#12 12:39pm 19/06/03

[quote]I'd be scared if I were you too. [/quote]

Thats because the purpose of this weapon is specifically to @#%$ over isstal and TNO.

Meh.

#11 8:19pm 18/06/03

Its true tho...

#10 9:49pm 17/06/03

[quote]*- If you can't shoot down a ten meter missile in flight, you deserve to die.[/quote]

:lol
Characteristic of an arms race. Design. Meet enemy design. Re-design.

#9 2:48am 17/06/03

Revise.

#8 1:54am 17/06/03

I'd be scared if I were you too.

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#7 1:39am 17/06/03

Beff, go ahead and approve it.

Build time: ten years per missile.

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#6 1:28am 17/06/03

Well no @#%$. I knew it was way to powerful. I was just giving the basic run down. Although I think my number is on the light side a bit.

#5 11:28pm 16/06/03

Haha. No.

Lessen the damage, for one. For two... When I asked for a description, I was eluding to some extensive wordage. (yes, wordage) hell, even some passive clinical stuff would do.

Too powerful.

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#4 10:04pm 16/06/03

So basically it's a superweapon that you can build at a rate of ten per day and destroys ISDs in a single post?

Umm... staff?

#3 9:19pm 16/06/03

1.055 x 10^29 Kilajoules

Which is about 5.275 x 10^41 times that of a Star Destroyers shields.

Or roughly 2.6375 x 10^45 SBD.

Which is a lot.

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