Farfalen R&D #6
Name: Devestator Mark III MissileManufacturer: Hargeevan Construction Yards
Length: 10 Meters
Crew: 1 HFS Droid Brain
Troops: N/A
Cargo Space: N/A
Consumables: N/A
Hyperspace Speed: 1.5x
Back-Up Motivator: N/A
Speed: 140 MGLT
Atmospheric: 1,680 KPH
Hull:12 RU
Shields:100 SBD
Weapons: 1 HDY 20 Megaton Nuclear Warhead
Onboard Craft: N/A
In this day and age of massive fleets and powerful ships, a new method had to be designed to remain a galactic power. With the design of the Devestator Mark III it creates a versatillity in placement of power. It allows governments to not have to commit to much power for an offensive move. While at the same time, it adds a new level of play to the game as if several of these missiles are used at once, they power exerted will be extriodanary.
Notes:
Range: Approx. 10,000 Lightyears (A Sector at most)
Damage Ability: 15,000* BLS**
Launched from Silos based on surface or silo based off a carrier ship.
Can be reprogrammed in midflight if you have the secondary codes, which are also used for abortion.
Safety Features: Requires two eight character launch codes. Will not detonate if destroyed in space or atmosphere.
OOC Notes:
Build time: 7 Days
R&D time: 35 days.
*- If you can't shoot down a ten meter missile in flight, you deserve to die.
**- Equivilant to RU/SBD as seen in the games.
Firing Rules: Must be armed in one post. Launched in a second. Can be detonated in third OR enters hyperspace in third. Fourth is exiting hyperspace. Fifth is flight time. Sixth is detonation.
Only eight may exist at one time.
Comments
#17 7:58pm 02/07/03
No rules against it.
#16 7:56pm 02/07/03
I thought we didnt use nuclear weapons here...
#15 5:58am 02/07/03
I have revised it Beff. If you haven't noticed.
#14 12:20am 20/06/03
Thank Providence for Automated System Defense Posts.
Ah, and mines!
#13 7:28pm 19/06/03
Eh. Mainly Isstal if he doesn't pay me my planets.
#12 12:39pm 19/06/03
[quote]I'd be scared if I were you too. [/quote]
Thats because the purpose of this weapon is specifically to @#%$ over isstal and TNO.
Meh.
#11 8:19pm 18/06/03
Its true tho...
#10 9:49pm 17/06/03
[quote]*- If you can't shoot down a ten meter missile in flight, you deserve to die.[/quote]
:lol
Characteristic of an arms race. Design. Meet enemy design. Re-design.
#9 2:48am 17/06/03
Revise.
#8 1:54am 17/06/03
I'd be scared if I were you too.
#7 1:39am 17/06/03
Beff, go ahead and approve it.
Build time: ten years per missile.
#6 1:28am 17/06/03
Well no @#%$. I knew it was way to powerful. I was just giving the basic run down. Although I think my number is on the light side a bit.
#5 11:28pm 16/06/03
Haha. No.
Lessen the damage, for one. For two... When I asked for a description, I was eluding to some extensive wordage. (yes, wordage) hell, even some passive clinical stuff would do.
Too powerful.
#4 10:04pm 16/06/03
So basically it's a superweapon that you can build at a rate of ten per day and destroys ISDs in a single post?
Umm... staff?
#3 9:19pm 16/06/03
1.055 x 10^29 Kilajoules
Which is about 5.275 x 10^41 times that of a Star Destroyers shields.
Or roughly 2.6375 x 10^45 SBD.
Which is a lot.
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