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Galactic Citizen

Farfalen R&D #6

Name: Devestator Mark III Missile

Manufacturer: Hargeevan Construction Yards

Length: 10 Meters

Crew: 1 HFS Droid Brain

Troops: N/A

Cargo Space: N/A

Consumables: N/A

Hyperspace Speed: 1.5x

Back-Up Motivator: N/A

Speed: 140 MGLT

Atmospheric: 1,680 KPH

Hull:12 RU

Shields:100 SBD

Weapons: 1 HDY 20 Megaton Nuclear Warhead

Onboard Craft: N/A

In this day and age of massive fleets and powerful ships, a new method had to be designed to remain a galactic power. With the design of the Devestator Mark III it creates a versatillity in placement of power. It allows governments to not have to commit to much power for an offensive move. While at the same time, it adds a new level of play to the game as if several of these missiles are used at once, they power exerted will be extriodanary.


Notes:

Range: Approx. 10,000 Lightyears (A Sector at most)

Damage Ability: 15,000* BLS**

Launched from Silos based on surface or silo based off a carrier ship.

Can be reprogrammed in midflight if you have the secondary codes, which are also used for abortion.

Safety Features: Requires two eight character launch codes. Will not detonate if destroyed in space or atmosphere.


OOC Notes:

Build time: 7 Days

R&D time: 35 days.

*- If you can't shoot down a ten meter missile in flight, you deserve to die.

**- Equivilant to RU/SBD as seen in the games.

Firing Rules: Must be armed in one post. Launched in a second. Can be detonated in third OR enters hyperspace in third. Fourth is exiting hyperspace. Fifth is flight time. Sixth is detonation.


Only eight may exist at one time.

Comments

#32 4:08pm 08/08/03

yup yup, approved

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#31 12:24pm 06/08/03

lmao

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#30 8:54pm 05/08/03

Gue... I hate you.

#29 6:29pm 05/08/03

I missed the 7 day build restriction already in place. My mistake.

#28 5:23pm 05/08/03

so your saying instead of 7 days per missle, now he can build them in 5....

Kas, thats not a restriction.... thats like saying you can build a 1000m ship in 7 days

#27 5:15pm 30/07/03

I’ll approve it with the following restrictions:

7 day build time per missile
8 missiles existing at once restriction

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#26 5:28pm 29/07/03

One more. . .

#25 8:44pm 10/07/03

The cruiser launch is just kicking it out into space then activating it...

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#24 7:48pm 10/07/03

You say it can be luanched from a carrier ship as well, would that be a future R&D'd vessel or just sumtin you strap the missle to? lol


APPROVED

#23 3:01am 10/07/03

Now?

#22 4:29am 07/07/03

Plus an increased R&D time.

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#21 3:43am 07/07/03

Im thinkin a dramaticaly increased buildtime, maybe 5+

#20 12:42am 03/07/03

Their are no rules against nukes, which compared to the laser tech of star wars, is pretty primitive.

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#19 11:28pm 02/07/03

Yeah, Chadd, great example...

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#18 11:12pm 02/07/03

Well even though I don't think nuclear weapons are ever mentioned in star wars I know that Chadd built a bunch and nobody bitched about them then. And no I'm not confusing nucs with the Angel Virus.

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