Farfalen R&D #6
Name: Devestator Mark III MissileManufacturer: Hargeevan Construction Yards
Length: 10 Meters
Crew: 1 HFS Droid Brain
Troops: N/A
Cargo Space: N/A
Consumables: N/A
Hyperspace Speed: 1.5x
Back-Up Motivator: N/A
Speed: 140 MGLT
Atmospheric: 1,680 KPH
Hull:12 RU
Shields:100 SBD
Weapons: 1 HDY 20 Megaton Nuclear Warhead
Onboard Craft: N/A
In this day and age of massive fleets and powerful ships, a new method had to be designed to remain a galactic power. With the design of the Devestator Mark III it creates a versatillity in placement of power. It allows governments to not have to commit to much power for an offensive move. While at the same time, it adds a new level of play to the game as if several of these missiles are used at once, they power exerted will be extriodanary.
Notes:
Range: Approx. 10,000 Lightyears (A Sector at most)
Damage Ability: 15,000* BLS**
Launched from Silos based on surface or silo based off a carrier ship.
Can be reprogrammed in midflight if you have the secondary codes, which are also used for abortion.
Safety Features: Requires two eight character launch codes. Will not detonate if destroyed in space or atmosphere.
OOC Notes:
Build time: 7 Days
R&D time: 35 days.
*- If you can't shoot down a ten meter missile in flight, you deserve to die.
**- Equivilant to RU/SBD as seen in the games.
Firing Rules: Must be armed in one post. Launched in a second. Can be detonated in third OR enters hyperspace in third. Fourth is exiting hyperspace. Fifth is flight time. Sixth is detonation.
Only eight may exist at one time.
Comments
#32 4:08pm 08/08/03
yup yup, approved
#31 12:24pm 06/08/03
lmao
#30 8:54pm 05/08/03
Gue... I hate you.
#29 6:29pm 05/08/03
I missed the 7 day build restriction already in place. My mistake.
#28 5:23pm 05/08/03
so your saying instead of 7 days per missle, now he can build them in 5....
Kas, thats not a restriction.... thats like saying you can build a 1000m ship in 7 days
#27 5:15pm 30/07/03
I’ll approve it with the following restrictions:
7 day build time per missile
8 missiles existing at once restriction
#26 5:28pm 29/07/03
One more. . .
#25 8:44pm 10/07/03
The cruiser launch is just kicking it out into space then activating it...
#24 7:48pm 10/07/03
You say it can be luanched from a carrier ship as well, would that be a future R&D'd vessel or just sumtin you strap the missle to? lol
APPROVED
#23 3:01am 10/07/03
Now?
#22 4:29am 07/07/03
Plus an increased R&D time.
#21 3:43am 07/07/03
Im thinkin a dramaticaly increased buildtime, maybe 5+
#20 12:42am 03/07/03
Their are no rules against nukes, which compared to the laser tech of star wars, is pretty primitive.
#19 11:28pm 02/07/03
Yeah, Chadd, great example...
#18 11:12pm 02/07/03
Well even though I don't think nuclear weapons are ever mentioned in star wars I know that Chadd built a bunch and nobody bitched about them then. And no I'm not confusing nucs with the Angel Virus.
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