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Hapes MK II (GENERAL R&D)

linky linky

Those shippies.

Gue, you found 'em, so i figure its all good? I'm just checking of course.

Comments

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#10 5:07am 04/09/03

An Interdictor can mantain a larger Interdiction field for a much longer time, however. A pulse-mass mine essentially explodes and creates a small hyperspace bubble, and in a short time the effects vanish.

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#9 4:20am 04/09/03

just hesitant on that as it takes an entire ship to produce a grav well effect, IE: an interdictor, to give that same effect to a mine...

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#8 3:57am 04/09/03

Because they aren't canon?

Or because they're ubercrap?

Because from what i see, they aren't...

Hows about i simply use them in their gravwell capacity?

#7 3:57am 04/09/03

I think we're talking about two different pulse mass systems.

The abolishers worked like an interdictor field, right? Except they shredded the ship entering hyperspace. These sound like something to discourage someone from following.

In any case, it cannot circumvent the rules in total damage.

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#6 3:22am 04/09/03

for the same reason we dont build abolishers

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#5 2:56am 04/09/03

For what reason?

I simply use them as interdictors.

*points to his entire indigineous fleet manifest*

Hence the fact that the only Interdictor i have was captured off NReb.

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#4 2:46am 04/09/03

I never said it didnt, chill.

Its just they arnt allowed if I recall

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#3 2:32am 04/09/03

Jesmins right.

BDs have always had pulsemass generators.

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#2 2:24am 04/09/03

If I udnerstnad this correctly, the pulsemass mines they speak of are used in the original Hpan Battle Dragons, and have been mentioned in a few books. They just basicly stop any ship from making the jump to hyperspace for like 10 minutes(or so), and can't be turned off at will, or recharged. I think it shoudl be used basicly like a gravity well generator, but only be able to be charged for limited times, and it turns itself off.

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#1 2:07am 04/09/03

personally they all look ok to me, except one ship has a pulsemass...

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