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Long Lance - Proton Warhead System (Imperial)

“Long Lance” Proton Weapon

Type – High-yield proton-based projectile weapon

Length – 3m
Diameter - .035 m

Form (Description) – A torpedo’s body with six trapezoidal fins running along the last meter of the body. Nose is conical and smooth.

Components

-* * * * Kruppx Mark 17-A warhead. Explosive ordinance is molecularly compacted, allowing improved-intensity detonation upon impact. (1m)
-* * * * Arakyd Micro-drive engine w/ fuel cell. (2m) Purpose is to provide in-flight propulsion. Single-exhaust vent allows one burst of primary engine immediately after leaving the launch-tube. (3m)

“Long Lance” Launcher Platform

Type – Specialized weapon warship gun emplacement

Crew – Gun-Captain/crane operator; targeter; x2 handlers/loaders; propellant officer

Components

-* * * * Launch Tube. Breach-loading cylinder fixed through a mount: sponson. Firing arc: 45 degrees horizontally of center; 20 degrees vertically of center.
-* * * * Swivel Mount. Launch tube is mounted hereon.
-* * * * Breech loader ramp. Attached to the end of the launch tube, the projectile is inserted hereon and rammed forward mechanically. Two cases of propellant are then inserted and the breech closed.
-* * * * Loading Crane. A small canopy over the emplacements takes the projectiles from a carriage and maneuvers them onto the breech-ramp.
-* * * * Propellant canisters. Each is a 20kg canister of combustible fuel.

Procedure for Launch
1.* * * * Gun is leveled.
2.* * * * Breech is opened.
3.* * * * Tube is swabbed free of excess charred propellant.
4.* * * * Proton torpedo is attached to crane and maneuvered into position onto the loading ramp.
5.* * * * Torpedo is inserted into tube.
6.* * * * Blast-plate is inserted.
7.* * * * Two bags of propellant are inserted.
8.* * * * Breech is closed.
9.* * * * Gun is elevated/depressed/swiveled according to targeter’s orders.
10.* * * * Gun captain fires weapon, or it is done by the battery commander in the battery control center.
11.* * * * Process is repeated.

Purpose for Weapons

The missile operates on a stage system. When the gun is fire, the propellant is ignited and the missile is forced from the tube. The force exerted pushes the missile out of the tube. The blast-plate inserted pushes the missile so it is not made inoperable. Immediately after leaving the chamber, the missile itself engages its drive. Activated while the missile is in flight, it increases the inertia and speed, making it extremely hard to hit by conventional weapons and sighted-laser gatlings.

Comments

#19 1:42am 04/12/03

thank you

#18 6:30pm 03/12/03

[quote]The reason for using hand-loaded propellant was to give an IC reason why crews are so large. The numbers needed for handling, studiying, guarding, and such, would give a firmer base for numbers of 12000 hands on a VSD II.[/quote]

Star Destroyers, I've been led to believe, had such large crews because they had more than one crew on board. They are capable of lasting out battles that are days long - gunners take shifts, napping etc when not on duty.


Though, if you want it as such... APPROVED.

#17 2:32am 18/11/03

I like realism. And, having recently acquired a fascination with warships of the late 19th and extremely early 20th Centuries, I am. What I envision is a flotilla of Destroyers firing their guns while teams of crewmen in jumpsuits stripped to their wastes serve guns under the thundering roar of recoiling turbolasers.

For rp purposes.

And thanks, Rak.

#16 1:46am 18/11/03

Seems to me your trying to turn Imperial Vessels into a sort of modern day battleship...


APPROVED

#15 1:32am 18/11/03

The reason for using hand-loaded propellant was to give an IC reason why crews are so large. The numbers needed for handling, studiying, guarding, and such, would give a firmer base for numbers of 12000 hands on a VSD II.

And, it would add IC storyline when one is describing the firing of one's guns.

Am I approved?

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#14 6:26am 15/11/03

Ah well, I thought it was.

#13 6:39pm 14/11/03

An additional fifteen percent of damage at double the length doesn't seem too bad, Griff.

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#12 8:26am 14/11/03

I give up.

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#11 8:17am 14/11/03

[quote]Fifteen [b]times[/b] the size of a standard torpedo? At three meters?[/quote]

[quote]The Long Lance would do an [b]additional[/b] fifteen [b]percent[/b] of damage compared to current torpedo systems.[/quote]

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#10 8:14am 14/11/03

[quote]Not going to happen, I'm afraid.

[b]Bump up the size, by alot.[/b][/quote]

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#9 6:46am 14/11/03

[quote]The Long Lance would do an [b]additional fifteen percent of damage[/b] compared to current torpedo systems.[/quote]

#8 6:25am 14/11/03

"Since the propellant is volatile, it takes one post to load and another to fire.
...
It does that for regular torpedoes. That's somewhere in the rules about the 2 posts."

It's not a rule yet, just a staff ruling. Basically, when you have large fleets firing salvo's at each other you need to load in one post and fire in the other.

Telan, why wouldn't the propellant, torpedo, etc, all be self-enclosed, dropping the need to stuff in bags of propellant by hand? Wouldn't that all go faster if run by machinery?

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#7 3:50am 14/11/03

Fifteen times the size of a standard torpedo? At three meters?

Not going to happen, I'm afraid.

Bump up the size, by alot.

#6 2:37am 14/11/03

one and a half.

Model 16s, used on VSDs, was 2.

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#5 6:21am 13/11/03

Do you have a length for a standard proton torpedo?

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