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Micro-technology

With the up and coming scientist Vor spearheading the effort, Anthos and Sienar R&D employees have truly pushed the envelope in the field of shrinking technology. With his side project of molecular transistors, Vor has given the field of shrinking electronics an incredible boost. All levels of technology requiring transistors, processors, emitters, energy storage, generators, etc, has been reduced in size. The efficiency of cooling systems has increased as well, to compensate for the additional heat generated by smaller weapons systems, computers, engines, hyperdrives, shield systems, etc, etc.

This R&D will allow future technologies to be shrunk by one third of their normal size without detriment. All developments utilizing this technology will have their build time tripled.

R&D Time: 20 days
R&D began December 3rd, 2003
R&D ends December 23, 2003

Comments

#13 6:52am 07/12/03

That about sums it up.



But, nevermind, as I'm retracting this. It'll be more trouble than I'm willing to go through.

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#12 8:32pm 06/12/03

<blockquote><strong><em>Quote:</em></strong><hr>All developments utilizing this technology will have their build time tripled.<hr></blockquote>

<blockquote><strong><em>Quote:</em></strong><hr>In addition, the build times have not changed.<hr></blockquote>

See, that's what confused me about it. So a 200-meter ship would be built and treated as a 200-meter ship OOC, but in combat it would be 200-meters and fight like a 600-meter ship?

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#11 2:11pm 06/12/03

But it would still be counted on your maintainence as a 200m ship, right?

[quote]No, not really. Smaller ships have disadvantages - they will have room for require fewer crewmen (meaning more automation), lower hull ratings (armor can only be so thick on a smaller ship), etc etc.

In addition, the build times have not changed.[/quote]

Ahh, but same size ships would be able to mount 3 times the equipment in recompanse for having weaker hulled smaller ships...

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#10 7:55am 06/12/03

Yes.

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#9 7:23am 06/12/03

[quote]All developments utilizing this technology will have their build time tripled.[/quote]

So, if you submitted a 200 meter ship making use of this tech, it would take 6 days to build, correct?

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#8 2:33am 06/12/03

Well, you gave us one paragraph, and with that one paragraph you failed to even give us a discription of how this has been achieved.

I mean no offense or anything, I just want a little bit more than that.

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#7 6:10pm 05/12/03

Note the explanation I put in. "Molecular Transistors."

[quote]Otherwise we'd have everyone doing it. And very soon combat could simply equate to how small you can get your @#%$ (and thus the more @#%$ on your ships), which would be bullshit.[/quote]

No, not really. Smaller ships have disadvantages - they will have room for require fewer crewmen (meaning more automation), lower hull ratings (armor can only be so thick on a smaller ship), etc etc.

In addition, the build times have not changed.

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#6 3:51pm 05/12/03

Otherwise we'd have everyone doing it. And very soon combat could simply equate to how small you can get your @#%$ (and thus the more @#%$ on your ships), which would be bullshit.

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#5 3:28am 05/12/03

Yes. You really can't just shrink something like that with no explanation of exactly how you did it.

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#4 6:45pm 04/12/03

So... you want me to write up some pointless tecnobabble about how I've shrunken whatever Star Wars uses for a computer transistor? Fine, fine...

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#3 7:03am 04/12/03

Yes, please explain.

#2 4:36am 04/12/03

Nice to see Moore's Law in practice...

APPROVED

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#1 3:21am 04/12/03

Perhaps you should provide us with detailed discriptions of exactly how you managed to do this.