Intrepid class Gunship (TNO)
Intrepid class GunshipName: Intrepid class Gunship
Combat Abbreviation: IG
Mission Profile: Patrol, Fleet Support/Escort, Strike Craft.
Designer/Manufacturer: Imperial R&D Department
Retail Price: 75 000 credits. Production exclusivley for TNO.
Consumables: 1 year
Cargo Capacity: 1 000 metric tonnes
Length Over All: 85 meters
Sublight Speed (Cruising): 20 MGLT
Sublight Speed (Flank): 26 MGLT
Sublight Speed (Emergency): 35 MGLT
Hyperdrive Motivator (Main): 0.75 Past Lightspeed
Hyperdrive Motivator (Backup): 1.25 Past Lightspeed
Shield Intergrity: 250 SBD
Hull Integrity: 150 SBD
Weapons:
<ul>
<li>4 Quad Turbolaser Cannons
<li> 2 Octect Proton Torpedo Launchers
</ul>
Hangar Capacity:
<ul>
<li>None
</ul>
Troop Capacity:
<ul>
<li>One Platoon of 40 Stormtroopers
</ul>
Additional Equipment:
<ul>
<li>Vulcan Cannon Point Defence Galting Laser Network
<li>Rerouting Stations (1)
</ul>
Explanations
Vulcan Cannon Point Defence Galting Laser Network
The Vulcan Cannon System is similar to the Phalanx Laser Network, but has been scaled down, and in addition has the added ability to track and shoot down starfighters in the immediate vicinty of the gunship. The System reduces the percentage of short-range missile strikes to less than 25%, and long range attacks to under 15%. In addition, it can destroy 1 out of 25 starfighters per a minute per cannon. The gunship is equipped with 6 6-Barrel cannons.
Rerouting Stations:
The Rerouting Stations on the Gunship can allow it to transfer 10% power in one post from one system to another system, such as from engines to shields, or vice-versa.
Background Information
The Intrepid was designed as an answer to the need for a small ship that could defend itself well in battle, and serve as a fast anti-starfighter ship, and provide fire support against large captial warships.
Comments
#23 1:24am 16/01/04
Approved.
#22 1:22am 16/01/04
I'd say 1.5 kilometers. Because of the rapid rate of fire, and the small bolts it's firing, the effectivness would pretty much wear off after that point, in my estimation. So starfighters can fire their torpedoes without worry, it's basically going in on strafing runs that would hurt them, unless the Intrepid goes to them, that is.
#21 12:50am 16/01/04
Its research began on 1/8, regardless of when it's approved. There's no rush.
How far does "the immediate vicinity of the ship" extend? I'll have no problem approving the ship if this is reasonable.
#20 11:35pm 15/01/04
C'mon. One more approval.
#19 3:47am 15/01/04
Need one more.
#18 9:36pm 14/01/04
Not that I can see. Approved.
#17 4:18pm 13/01/04
Done<img border=0 src="[url=http://centerstation.net/images/smilies/brick.gif"]centerstation.net/images/...brick.gif"[/url] />
More specifically, I changed it to one out of every 25 starfighters, which I think is fair. Are there any other issues?
#16 2:55am 13/01/04
I'd up it even further.
#15 2:16am 13/01/04
As soon as the new day rolls around, I'll edit it to say 1 out of 10 or 15 starfighters destroyed, depending on proximity. Would that be acceptable?
#14 11:00pm 12/01/04
[quote]In addition, it can destroy 1 out of 5 starfighters per a minute per cannon. The gunship is equipped with 6 6-Barrel cannons.[/quote]
One in five, [i]per cannon[/i], isn't too shabby for one post.
If the other moderators aren't swayed, I'll let it go, but I do think that this system is overdone as far as anti-starfighter combat goes (while still fitting into the category of missile defense).
#13 10:52pm 12/01/04
No. It either has anti-starfighter capabilities or anti-missile. Not both. Pick one and then i'll look over the rest of the ship.
#12 6:05pm 12/01/04
It is. I would take many hits to destroy a fighter in manuever, but in theory, with such a high fire rate, and/or slightly more powerful shots than the Phalanx, the Vulcan is a semi-good anti-starfighter weapon. It has anti-starfighter capabilities, in other words. Just not very effective ones.
#11 8:02am 12/01/04
Typically the Phallanx system used by the Empire is only used for missile defence. I imagine this is some derivative of that.
#10 7:16am 12/01/04
But with anti-starfighter capabilities? For a power-efficient device designed for countering missile attacks, I don't see how it can (successfully) destroy any starfighters other than snubs.
Either the cannon is meant to puncture missile hulls with trace amounts of power, I think, or it's an outright anti-starfighter weapon. Only the former would be "defensive."
#9 6:52am 12/01/04
Sort of like a anti-missile type thing?
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