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Galactic Citizen
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Anti-fighter

Description:
This Sphere-shaped vessle is designed to take out large groups of fighters. Its sphere design prevents fighters from attacking it on sides where there are no anti-fighter turrets. 20 anti-fighter turrets are mounted on tracks on the ship. It is, however, not very effective against non-figter ships, and has slightly weak sheilds.


Craft:
Predator Anti-Fighter corvette


Combat Abbreviation:
AFC276


Mission profile:
Anti-Fighter combat ship


Designer/Manufacturer:
Galactic Coalition Research and development


Retail Price:

Not for sale


Length: 100m
Width: 100m
Height: 100m



Sub light speed:
80 MGLT

Hyper drive Motivator (main/backup):
1x/4x


Shield integrity: 300 SBD
Hull integrity: 250 RU




Weapons:
Medium, Dual, Anti-fighter laser turrets: 20


Other technologies:
Advanced targeting/tracking system.



Explanations:


Dual Medium Anti-fighter laser turrets:
These turrets are mounted on tracks all over the ship, causing them to be able to move to wherever on the ship that they need be. They are VERY fast moving and maneuverable. They are able to revolve a full 360 degrees in all directions. They are absolutely ideal for destroying fighters but not powerful against other things.


Advanced targeting/tracking system:
Advanced technology is used to make targeting systems that tune in on enemy targets perfectly, making it very easy for the already very maneuverable weapons to hit fast-moving fighter targets.

Comments

#21 12:40am 07/02/04

APPROVED

#20 12:35am 07/02/04

APPROVED

#19 12:09am 07/02/04

Bump.

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#18 4:13am 04/02/04

i am aware of all of these things, i still would like it approved

#17 4:12am 04/02/04

No capital ships we have are this fast, or have this amount of anti-fighters guns. It suits it's role. However, I do suggest that you(Milkshake) add two-four Advanced Concussion Missile Launchers, just to give it a little more punch(delay enemy ships while it runs).

#16 3:37am 04/02/04

Im just saying, most capital ships you already have would be more effective in this role than this itself, and want you to be aware of that fact before approving...

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#15 3:31am 04/02/04

ah... sorry.

In that case post here if you have something R&D Moderatorish to say. O wait, pointless criticism is what your supposed to do! ok, in that case. sorry.

sorry, bad joke

But seriously, is it legal or not? because thats what matters.

#14 2:28am 04/02/04

You do know Im an [b]R&D Moderator[/b] right?

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#13 1:29am 04/02/04

Well, i made this R&D and unless it is somehow against the rules im allowed to make it what i want. And i, for one, think it is a perfect ship for destroying groups of fighters. So please dont post unless you have something constructive to say. thanks.

#12 7:05am 02/02/04

you do realize how crappy this ship is now right?

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#11 3:41pm 01/02/04

there, i took it and the acheron system off. happy?

#10 6:49pm 30/01/04

And... no.

Take it off, unless you plan on researching the tech.

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#9 5:33pm 30/01/04

[url=http://pub33.ezboard.com/fswalliancefrm24.showMessage?topicID=330.topic]LINK TO THE R&D WHERE THE SYSTEM WAS USED[/url]

#8 11:53pm 29/01/04

Link?

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#7 4:02am 29/01/04

Yes, this system has been previoulsy R&Ded

Edit: i took out the "or staying cloaked" part

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