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Galactic Citizen

Farfalen R&D #15

Name: Kessel A class Picket

Length: 75 meters

Height: 44 meters

Width: 29 meters

Crew: 27

Troops: N/A

Cargo: 50 metric tons

Consumables: Ten weeks

Speed: 50 MGLT

Hyperdrive: 1x

Back-up Hyperdrive: 12x

Sensors:

Gravimetric Sensors
Infra-red Sesnors
Motion Detectors
Radar
Standard Sensors
Ultra-violet Sensors
Web Sensor Grid

Hull: 165 RU

Shields: 230 SBD

Armament:

Two Double Turbolasers (2 topside, rotational) .
Four Wyvern Cannons (Side mounted)
Two Multi-purpose Warhead launchers* (2 bottomside, forward mounted)
One Tractor Beam (Rear mounted)

Extra-Features:

Durinalium Alloy
Heat Countermeasures
Five-Axis Jump
Standard Jamming Package


Visual Description:

Like all of Farfalen's craft this ship is general cylindrical in form, extending in all directions around the bridge, which sits atop the mid-rear, infront of the engines. The sleek design allows for optimal areodynamics when entering an atmosphere. The armor has been color-infused to give off a space-black.

Application:

The Kessel class picket is designed to serve as a system patrol craft, operating primarily in the Kessel system where many resources lie, between the asteroid field and of course, the infamous Maw.


*= Payloads for warheads are:
120 Concussion Missiles or
80 Proton Torpedos or
40 Heavy Bombs

(OOC: The only change is in lime. )

Comments

Avatar
#21 1:41am 10/02/04

Approved.

#20 7:42pm 08/02/04

Stab you in your eye!

#19 4:44am 07/02/04

REJECTED

Cause he keeps bugging me on AIM

#18 12:31am 07/02/04

APPROVED

#17 11:55pm 03/02/04

Dobedo..

#16 10:16pm 01/02/04

I added in the sets for the war heads, and dropped 500 metric tons of cargo to 50 metric tons.

Avatar
#15 12:27am 31/01/04

The question is, do you think it carries a bottomless supply for [i]any[/i] mission?

I understand an unlisted payload for large ships, as most would have a supply that couldn't reasonably be exhausted in a given encounter, but as for ships smaller than one hundred meters, well, the question is justified.

Also. You'll notice that I didn't so much as imply that you would be locked to ten missiles each. As I said, I want clarification, whatever the number you put forth.


And if you want a history of payload listings on ships of your scale (- 100 doesn't classify as a cruiser, let alone a Star Destroyer), here:

[url=http://pub33.ezboard.com/fswalliancefrm24.showMessageRange?topicID=101.topic&start=1&stop=20]pub33.ezboard.com/fswalli...=1&stop=20[/url]

[url=http://pub33.ezboard.com/fswalliancefrm24.showMessage?topicID=111.topic]pub33.ezboard.com/fswalli...=111.topic[/url]

[url=http://pub33.ezboard.com/fswalliancefrm24.showMessageRange?topicID=99.topic&start=1&stop=20]pub33.ezboard.com/fswalli...=1&stop=20[/url]

[url=http://pub33.ezboard.com/fswalliancefrm24.showMessage?topicID=6.topic]pub33.ezboard.com/fswalli...ID=6.topic[/url]

[url=http://pub33.ezboard.com/fswalliancefrm24.showMessage?topicID=292.topic]pub33.ezboard.com/fswalli...=292.topic[/url]

[url=http://pub33.ezboard.com/fswalliancefrm24.showMessage?topicID=157.topic]pub33.ezboard.com/fswalli...=157.topic[/url]

#14 11:10pm 30/01/04

You think a VSD carries only 80 missiles for deep space missions?

#13 6:50pm 30/01/04

That's usually on fighters, I believe.

Avatar
#12 7:36am 30/01/04

Reload?

How many missiles, loaded or not, are available to the craft in a given confrontation (before it's able to stock more)?

I may be wrong, but I think there's always a ceiling put to missile payloads.

#11 10:59pm 28/01/04

10 until I run out. Then I can reload. But most engagements won't need the missiles as turbolasers are stronger and can recharge.

Avatar
#10 10:58pm 28/01/04

To confirm your answer to Kas' question: you have ten "standard" missiles per engagement?

If so, fine. Approved.

#9 9:09pm 28/01/04

...

Die.

Avatar
#8 8:39pm 28/01/04

Still three cannons in one. Take some off.

#7 7:58am 28/01/04

A wyvern cannon is a laser cannon and two light rail guns. Not a three turbolasers...

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