Supreme Fighter Defence System
The Supreme Fighter Defence System(or SFDS) is used to combat enemy fighters. Specialized proton grenades are placed on bare patches of the ships hull, unactivated, and covered with a thin sheet of durasteel, so that the traps are hidden. Once fighters have gotten close to the ship, a small controlled explosion blows off the sheet of durasteel, and the grenades are sent outwards, in a cloud. The grenades are activated once they are released. The grenades cause 70 SBD damage, or 100 RU. The grenades are placed in pockets of 50, and are placed one pocket every ten meters. In event of a ship being an odd length, you round down. Galactic Coalition fighter pilots memorize the location of the SFDS traps. When following enemy fighters to an SFDS trap, they will be prepared to break at the first sign of the trap going off. As well, they will be prepared to fire above, to port and to starboard of the enemy ships, so that when they break, they will be easy pickings.Notes:
Each Grenade causes 75 SBD damage or 100 RU damage
1 trap every 10 meters
50 Grenades per trap
Only applicable to ships 100m or over.
All ships 100m or over come with it
Kill ratio for grenades
2 or 3 out of 5(Small fast ships don't have good shields, ships with good shields are usually slow)
20 Days(under 400m)
5 Days(update all current craft)
Total: 25 Days
Comments
#10 12:45am 07/02/04
I have a problem with this being, for one too powerful, and two, how much stuff can you stick on a ships hull, anyway?
#9 12:08am 07/02/04
Bump
#8 4:06am 04/02/04
Bump.
#7 4:39am 31/01/04
1.I mentioned kill ratios, which are basicly 50%. I will be using the 2-5 ratio the majority of the time, unless my enemy has like 200 fighters swarming a ship that is less then a 1000m long, which is when I'll use the 3-5 ratio.
2.The grenades are projected away from the hull for a reason-so that they don't hit my hull-no damage to me
#6 11:39pm 29/01/04
APPROVED
Only if you realize that:
1. At best this has only a 50% chance of working
and
2. at least 50% of that damage has 100% chance of coming back to hit you...
#5 7:10pm 29/01/04
Done.
#4 9:31pm 26/01/04
I'll take off the tractor beams.
#3 8:08pm 26/01/04
And added tractor beams to 'guide' the bombs?
#2 7:24pm 26/01/04
This is exactly like a cluster bomb, except instead of all the grenades being in a bomb, and the bomb releasing, exploding and then sending grenades everywhere.
The one difference is I just put a bunch of grenades loosely attached to the hull, so I got rid of any damage that the shell of the bomb, or the explosion of the bomb would cause.
#1 7:12pm 26/01/04
That's a pretty improbable system, Jan. I suggest you try figuring out something more plausible.
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