TNO Thorne Class Dreadnaught
<font size=4>The Thorne Dreadnaught</font>
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Craft: Thorne Class Dreadnaught
Combat Abbreviation: TD
Mission Profile: Combat Support
Designer/Manufacturer: Imperial R&D Department
Retail Price: Not available for sale. Produced exclusively for the New Order.
Consumables: 8 months
Cargo Capacity: 20 000 Metric Tonnes
Length Over All: 600 meters
Sublight Speed (Cruising): 16 MGLT
Sublight Speed (Flank): 22 MGLT
Sublight Speed (Emergency Full): 30 MGLT
Hyperdrive Motivator (Main): x.8
Hyperdrive Motivator (Backup): x2
Shield Integrity: 1500 SBD
Hull Integrity: 2000 RU
Weapons:
<ul>
<li> 20 Heavy Turbolaser Batteries
<li> 15 Proton Torpedo Clusters
<li> 2 EMP Pulse Emitters
</ul>
Hanger Capacity:
<ul>
<li> None (four docking collars for shuttles located towards rear of ship)
</ul>
Troop Capacity:
<ul>
<li> None
</ul>
Additional Equipment:
<ul>
<li> Phalanx Networks
<li> Reactive Shielding
<li> Multi-track Shielding
<li> EMP Pulse Emitter
<li> Sensor Stealth Suite
</ul>
Explanations
Phalanx Anti-Missile Point Defence Gatling Laser Network & Phalanx Anti-Missile Point Defence Fire Shield
The Phalanx, is made up of a network of small, turreted light blaster cannons. These weapons are very able to pick out missiles and destroy them from long range. The second portion of the system, designed to destroy any remaining missiles, releases a series of small explosions just outside the shields of a vessel. These explosions cause enemy warheads to detonate prematurely, doing minimal damage to the vessel. Combined, these countermeasures reduced volleys of 500 missiles to roughly 10% of their full damage capacity.
Reactive Shielding
Reactive shielding is a system designed to protect the Messiah from energy weapons. When the vessel’s shields are raised, a special battery bank is charged along with them. Then, when computers detect a substantial bombardment against any section of the vessel, the shield is immediately recharged with stored energy from this bank.
Multi Track Shielding
Multi Track Shielding uses a dedicated targeting computer imbedded in the shielding system to track approaching enemies and calculate approximate damage. The system automatically them distributes shields for maximum damage resistance. Combined with reactive shielding, this system gives the ship an unprecedented edge in battle.
EMP Pulse Emitter
A modification of standard ION cannon technology, the EMP Pulse Emitter is designed to disrupt enemy systems for a brief period of time during naval engaments. While a standard ion cannon can shut down all systems and requires a total restart to undo, the EMP simply disrupts information flow, requiring that users manually reset systems. Because of the weapon's nature, it works best on more sophisticated systems (simple systems, i.e. life support, is not overtly effected by the weapon because the ammount of data interuption possible is much less). Targetting and navigation systems, therefor, are the hardest hit by this weapon, though even these can be manually reset within minutes by able users. The EMP Pulse Emitter has a range similar to that of an ION cannon, though it has a much broader stroke, emitting "pulses" of energy in a forward and flat arc of 90 degrees. The emitters are located in the nose of the Thorne.
Sensor Stealth Suite
A system to camoflauge the vessel from detection, the suite makes use of technology developed for the Star Avenger Tactical Assault Platforms and other Imperial ships. The XP-32 'Illusion' sensor stealth unit confuses enemy sensors, making it more difficult for them to attain a targetting lock and reducing sycnhronized fire. A layer of chameleon armour makes the vessel almost invisible against the backdrop of deep space.
Background Information
Developed in secret by the Imperial Department of Research and Development, the Thorne Class Dreadnaught was designed to fill the gap in the Imperial navy between the light Fire Class Frigates and larger Victory and Eternal Class Star Destroyers.
More specifically, however, the vessel was designed to form the backbone of an Imperial skirmish line. Designed for high speed and able to bring all of her weapons emplacements to bear on a single target, the Thorne is deadiest as part of a first-engagement line.
The entire length of the vessel is a cone, with weapons placed in circular patterns in rings around the ship for maximum coverage. The engines are mounted at the ship's rear.
Manouvering jets allow the ship to spin easily on its axis and change direction in mid-flight, making it the most manouverable capital ship of its size in the galaxy.
The ship's hull is smooth, with the bridge inlaid near the stern and invisible to the eye - one would have to know the ship's exact specifications to target the bridge on purpose.
Lightly crewed, exceptionally swift and well armed for its size, and with the ability to bring all of its firepower to bare on a single target, the Thorne is deemed a "capital ship killer" by the Imperial High Command, and is expected to begin showing up in Imperial lines in only a few months.
Research Time: 25 Days
Start: A Long Time Ago
End: A Long Time Ago
Comments
#37 5:04am 13/04/04
Drayson this R&D is CLOSED. Do not request approval for the Thorne again unless you have a very good attitude and make some changes. If you come at the R&D staff again with an attitude that ANY of us do not care for your R&Ds will be closed. Immediately. And you will not receive this warning again. Thanks have a good day :)
#36 12:15am 13/04/04
[quote]It seems to be too powerful and too contracdictory to general laws of physics. I would like this reviewed by the whole staff and given either a second stamp of approval or a final stamp of rejection.[/quote]
-Kanbal
[quote] It's @#%$ rediculous. More powerful than a superlaser. It can disable an infinite number of ships in one post.
It's a superweapon, and as such, should never have been approved in the first place.[/quote]
-Hyfe
So the fact that the staff banned the EMPRESS is not a new thing. You discontinued it because you were made to discontinue it, otherwise, it would have been banned. Your ego now allows you to ressurect a dead and unfair R&D that never should have been allowed and place it on a new ships.
(n)
[quote]And congratulations on being astute enough to realize after I'd pointed it out that this is a modification. Complete with the fact that it has nowhere near the power of the EMPRESS.[/quote]
Hey dumbass, congratulations on being not astute enough to realize that insulting the staff was what got this R&D closed the last time.
And what got it closed this time.
In summation:
(n)
#35 11:56pm 12/04/04
Ahnk. Please, do find quotes that it's a "banned tech". 'Cause it went through the submission [b]and[/b] resubmission stages and was approved.
And congratulations on being astute enough to realize after I'd pointed it out that this is a modification. Complete with the fact that it has nowhere near the power of the EMPRESS.
There are no rules against modyfing existing tech [b]or[/b] R&D tech for the purpose of R&Ds. So I'm curious as to what exactly your point is...
[quote]The Elite Defense System was ruled too uber and became the Elite Anti-Missle System. As well, it is no longer waiting for resubmit, it was reapproved. Regardless, yours sounds like an Elite system, only instead of tracking missles, it tracks, and stops, everything.[/quote]
That's pretty much 100% bullshit. The "Elite Defence System" never existed under that name - GC put forth a list of R&Ds known as the "Elite Line", and ended up only pushing through the Anti-Missile system. The "Elite Anti-Missile System" has always been known by that name.
So I have no idea what your point is for the first half of that statement.
As for your assumptions on what the Phalanx does, well... it intercepts missiles. It's based entirely on modern-day technology (some of which is experimental), and is entirely realistic.
If you'd like to see a change in it's effectiveness, however, simply say so. Don't give me this "U hav bannd techz lozer!!!!!!!" BS.
[quote]This design is too small to accomodate all your technologies. Make it bigger.
I must agree with Kas and Dolash on this.[/quote]
To be fair, Kas and Dolash said that when looking at a different set of statistics. A set which made the ship somewhat more powerful.
However, I'd like to know how it's "to small". I count four "new" technologies - the Phalanx, the Multi-track, the Reative Shields, and the EMP.
The first three require only a small ammount of space and computing power - the Multi-XMAP R&D approved some time ago offers more than enough in the way of computing power to run those systems. Space wise, the ship carries no fighters or shuttles (as opposed to the more heavily armed, smaller, Battle Dragon or slightly bigger, more heavily armed Aegis Carrier), carries no troops, and is lightly crewed.
The EMPs take the place of ion cannons that the ship might have had otherwise.
I designed the ship for a specific purpose, and its size is more than suitable for what it can do.
#34 9:33pm 12/04/04
This design is too small to accomodate all your technologies. Make it bigger.
I must agree with Kas and Dolash on this.
#33 9:05pm 12/04/04
[quote]Sorry, I fail to see the part where it says "This is an EMPRESS station and is just as powerful!!!!"
I do, however, see words like "based on", "derived from", "combination" and "modification".[/quote]
Okay, so, the fact that it's a banned tech doesn't stop you from modifying it and combining it with other techs.
(n)
[quote]That being said, the EMPRESS was never a "banned" R&D. It was an approved R&D - twice. It was approved under Kanbal's resubmit, and has since been scrapped.[/quote]
Do NOT make me go and get quotes.
(n)
[quote]
And neither is the Elite Anti-Missile System a "banned" tech - it's a tech awaiting resubmit. The Elite happens to be a rip off of Phalanx technology, as a matter of fact.[/quote]
The Elite Defense System was ruled too uber and became the Elite Anti-Missle System. As well, it is no longer waiting for resubmit, it was reapproved. Regardless, yours sounds like an Elite system, only instead of tracking missles, it tracks, and stops, everything.
So... ixnay.
(n)
[quote]And yes, the ship has anti-missile defences. Wasn't aware that was illegal, or anything.[/quote]
(n)
#32 8:28pm 12/04/04
[quote]A modification of standard ION cannon technology[/quote]
[quote]Zell: the EMP is a [b]combination[/b] of ion technology, ion Ecumbence tech (canon, see the CUSWE) and [b]EMP technology[/b], as [b]established[/b] by the EMPRESS R&D (since scrapped).[/quote]
[quote]These EMPs are [b]based on[/b] Ion Ecumbence systems, which are Old Republic tech, and EMPRESS stations, which are old GDI tech.[/quote]
Sorry, I fail to see the part where it says "This is an EMPRESS station and is just as powerful!!!!"
I do, however, see words like "based on", "derived from", "combination" and "modification".
Making it quite obvious that elements of the EMPRESS design were used in the development of the weapon, as well as elements of ion cannon design and ion ecumbence design.
It doesn't say anywhere that it has the same power level as an EMPRESS - in fact, it's effects are clearly spelled out and are quite miniscule.
That being said, the EMPRESS was never a "banned" R&D. It was an approved R&D - [b]twice[/b]. It was approved under Kanbal's resubmit, and has since been scrapped.
And neither is the Elite Anti-Missile System a "banned" tech - it's a tech awaiting resubmit. The Elite happens to be a rip off of Phalanx technology, as a matter of fact.
And yes, the ship has anti-missile defences. Wasn't aware that was illegal, or anything.
#31 6:49pm 12/04/04
Reread your post again, it seems blatently obvious that you do, in your own words.
#30 5:55pm 12/04/04
Yeah. It's still blatantly obvious, though.
#29 12:15pm 12/04/04
I think you just did answer that...
#28 2:17am 12/04/04
Because it's blatantly obvious that I do not, I'm not even going to answer that.
#27 8:24pm 11/04/04
[quote]Again, an example of preapproved R&D tech. And a reason would be appreciated, as opposed to "No." What's wrong with Multi Track shields?
A Battle Analysis Computer can absorb, calculate, and project the location and movement of every ship on a battlefield, using their sensor data as well, and calculate likely moves, all without strain on a ship's computer.
I'm certain a computer could angle shields for the best defence against incoming fire.[/quote]
So you have not only an Empress, a banned tech, but the Elite Defense System, also a banned tech, on the same ship?
#26 7:34pm 11/04/04
I didn't call you crazy for calling it an EMP, Zell. I called you crazy for keeping on calling it EMP tech. If you want to know more about it, read my previous posts. They answer all of the questions you keep asking.
Dolash, you have my apologies, and my thanks.
#25 8:03am 11/04/04
You know what Drayson there's no excuse to talk to ANYBODY like that when they're taking the time to look over your R&D. I am a member of TNO and I WILL look at this R&D and if I feel the need I will approve it. And if you disagree with that you can look over the R&D rules before YOU tell ME what they are.
Dolash was just asking you questions to clarify for himself so that he can make an accurate judgement. And regardless of how many times he asks you a question before he's able to clarify you can either answer like you're a grown up or we can disregard your R&D. No excuse for jumping down ANYONE's throat unprovoked as it was.
You can say that everything on that ship is canon but no matter what you say EMP is not. And if it's not EMP and I'm crazy for some reason because I keep addressing it as "EMP" for some strange reason, then take it out.
And you say that all of the tech on this ship has been approved, link me to the approved tech. I don't see it anywhere. I've looked.
#24 7:43am 11/04/04
Changed:
24 Turbolaser Batteries to 20
2000 SBD Shields to 1500
3000 RU Hull to 2000
Hanger Capacity (removed shuttles for additional room, added docking collars)
Sensor Stealth Suite Description (making it less effective)
Background Information (Adding the fact that it's lightly crewed)
#23 7:36am 11/04/04
To be fair, as a member of TNO, you're not technically allowed to approve it anyway. That being said, yes, I have an "attitude" when people, say, ask the same question five times, and when that question can be answered by reading the R&D text.
And it only annoys me a little when the R&D has been sitting unapproved for MONTHS. It should have been in production ages ago, and by all rights is should be, since its armarment and systems are quite reasonable for a ship of its size. Compare it with the Battle Dragon or Aegis Cruiser.
[quote]EMP emitters, Matrix technology mentioned nowhere in Star Wars to my knowledge (I've looked). I'm not approving this ship with the EMP emitters.[/quote]
For example, something like this is what gives me "attitude". If you read my above posts, this is not "Matrix technology". This is, what, the third time I've explained this?
Ion Ecumbence is canon Star Wars Tech.
EMPRESS is an approved R&D (in the past, since scrapped).
EMP is a modern day (though experimental) technology.
What you're doing is seeing the letters "EMP" and immediatlu assuming it is in some way related to the EMPs in the Matrix. Which it isn't - it doesn't destroy electrical systems. It inteferes with them.
It is, in fact, a relitively weak weapon. Read the R&D document.
[quote]Multi Track shields, I'm not approving this ship with the Multi Track shields.[/quote]
Again, an example of preapproved R&D tech. And a reason would be appreciated, as opposed to "No." What's wrong with Multi Track shields?
A Battle Analysis Computer can absorb, calculate, and project the location and movement of every ship on a battlefield, using their sensor data as well, and calculate likely moves, all without strain on a ship's computer.
I'm certain a computer could angle shields for the best defence against incoming fire.
[quote]The Sensor Stealth Suite, no. I'm not going to give you the green light to quote "The XP-32 'Illusion' sensor stealth unit makes it near-impossible for enemy vessels to attain a targetting lock" and then say, well it says clearly that it makes it near impossible for you to attain a target lock on me, when you get into an OOC argument about it.[/quote]
Near impossible. Not impossible. It's sensor evasion technology, and another example of preapproved R&D tech. And its presence on other ships has never caused an OOC fight, since ships can still shoot at it and hit it. Just without the benefit of highly cooridinated salvoes.
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