[Edit]
Rebel R&D: X90 All Purpose Blaster Rifle
X90 All Purpose Blaster Rifle
The X90 is one of the most brilliant things to come out of the Rebellion since the mass production of the X-Wing. An answer to the Imperial Heavy Repeater, Trooper Rifle, and Sniper Rifle all in one, the X90 is a true multi-purpose weapon. The gun's size is a little less than double the classic E-11 Trooper Rifle, but makes up for its large size with its multi-purpose functions. The blaster, like almost all others, has two settings. Kill and stun. It also has three different modes for the gun to be set. This includes Fully Automatic, Burst Mode, and Sniper Mode. Because of this, the blaster packs normally hidden from view are quite visible, and also much larger.
Fully Automatic
In this mode, the X90 is able to fire off five rounds per second. The weapon can be continuously fired, just as the Imperial Heavy Repeater would be. This mode has two drawbacks. 1) It is extremely hard to aim, and 2) it drains the power packs very quickly. This mode is best used for close combat. Dallorian, a strong chrome-like alloy is used in the production of the X90 since it can absorb and dissipate large amounts of heat. This allows the X90 to utilize a larger power pack to generate rapid-fire blasts of energy. In this mode the X90 can fire approximately 100 times before the power pack needs to be recharged or replaced.
Burst Mode
In this mode, the X90 is easier to control. However, it can only fire three rounds per two seconds, and locks at the end of three rounds for approximately two more seconds before it can be fired again. This conserves energy from the power packs and keeps the recoil at a reasonable level. This mode is best used for short to medium range.
Sniper Mode
In this mode, the X90 only fires one round before it is locked down for two seconds, but recoil is almost non-existent. Also, the X90 has a much longer range in this mode. The X90 easily matches the range of other sniper rifles on the market. Typically soldiers would utilize the scope with built in zoom function. While not in Sniper Mode, the scope hangs to the side of the rifle, but in this mode one can push the scope up and securely into the top, giving the user the ability to see through it. It is possible to do this in the other modes, but it would be of not advantage to the user.
Weight: 6.8kg
Muzzle velocity: 936m/s
Effective range: (Sniper Mode) 1100m, harassing fire 1300m
Zoom: x3-x12, x50
Comments
#13 1:48am 20/04/04
Alright then sounds good
#12 4:53pm 19/04/04
Well, that sounds fine and dandy if that is the case. I don't see a problem with a new blaster rifle. In my agreement with Ahnk, I would see it being an issue if it was used against OOC assets.
So I'm cool with it.
#11 2:59am 19/04/04
If this were being used against OOC assets... AT-ATs, or X-Wings, it might be another story
#10 2:40am 19/04/04
Agreed. Just role-play your special forces in a realistic manner and everything should be cool.
If we start researching blaster rifles now there may be a problem later, problems we don't want.
#9 1:52am 19/04/04
I don't think we should be researching blaster rifles.
#8 1:46am 19/04/04
Anybody? Anybody? Bueller? Bueller? Again myself, Dolash, and Gue are not going to touch this R&D... so it's basically up to Grievousness and the Staff...
#7 5:02am 13/04/04
Similar I guess... basically it's a multi purpose weapon to aid Rebels in "Guerilla Warfare".
#6 10:07pm 12/04/04
So this is basically a smaller version of the Imperial T-21 blaster rifle?
#5 5:35am 05/04/04
No this will be used mostly by special forces. This will be for ground combat, doesn't have any advantage in an anti-air capacity.
#4 5:27am 05/04/04
You're not going to be fiing this thing at fighters are you?
#3 12:40am 05/04/04
Well a huge drawback is that the power pack is larger than your average powerpack for a sniper rifle/rifle. So the affects the fully auto mode have are more aparent in the other modes.
Overheating is compensated for by the Dallorian alloy which is used for its consturction. Here's some info about Dallorian.
Dallorian
this strong, chrome-like alloy was used in the manufacture of specialized blaster weapons. Because dallorian could absorb and dissipate large amounts of heat, it allowed blaster manufacturers to use larger power packs to generate rapid-fire blasts of energy. This combination, which would melt or destroy a normal blaster, was tempered by the dallorian alloy.
So as far as drawbacks go overheating isn't going to be one of them for firstly the reason I mentioned, its specialized construction. And second which is equally important, it can only fire one hundred shots before recharging or replacing the power pack. That's only 20 seconds of fire.
#2 12:26am 05/04/04
I'd like to see more drawbacks to the fully automatic mode, notably in the field of overheating.
#1 12:22am 05/04/04
And if anyone would like to take a stab at this please do so? This is my group so I'm not gonna touch the R&D and either is Gue... so that leave well not much. But someone please take a look.