Omega Cloud
Type: Omega Cloud
Length: N/A
Mass: N/A
Crew: 0
Troop: 0
Fighter: 0
Power: Interstellar Radiation/Heat Emissions/Solar Energies
Speed Rating: 20 MGLT
Duration: Infinite
Weapon: Disassemblers
Defense: Disassemblers
The Omega Cloud Project has been labled the most massive undertaking yet achieved by the Dameun people. Devised as an alternative mode to the Assembler Cloud, the Omega Cloud was further progressed into a seperate project on its own right. The base design of the cloud was very similar in arangement to its original counterpart, all except for its intended porpouse, which gave it many improvements in order to complete its own missions.
The Omega Cloud consists of several layers. The outer layer is its trademark black cloud that completely obscured the mechanism's inner workings. This cloud would be comprised of disassemblers, capable of devouring all the usable matterials, biological and otherwise, from any planet. These disassemblers appear to devour a planet's raw matterial in order to fuel and sustain this machine. The inside mechanism of the Cloud would be a larger, denser, web of disassemblers used to envelope an entire world. Once a planet is locked within the grip of the Cloud, the mechanism's offensive systems go to work. The raw mass of disassemblers that make up the cloud literally turns a planet inside out, transforming it into a radioactive, molten wasteland.
While in its molten form, the disassemblers strip the planet of any and all organic and useful inorganic matterials and uses this to sustain the Cloud. Once a planet has been strip-mined of all useful matterials, it is left little more than a ball of molten rock in space. It is at this point that the Cloud, as a final energy harvesting operation, strips most of the thermal energy from the planet's mass, leaving it a cold lifeless world. Following this, the cloud moves onto its next target. When an Omega Cloud leaves a planet, that planet is left as little more than a cold dead boulder in space, all organic life, in any form having been devoured and with no chance of life ever springing up on that world again.
In test runs, singular masses of disassemblers have proven ineffective against modern shielding, but when concentrated such as seen in an Omega Cloud formation, even the strongest planetary shields are overwhelmed by the almost infinite number of disassemblers attempting to break through on a massive scale encompassing the world. Similar effects have been proven against shiping and asteroids launched into the cloud during testing. Data testing stoped transmitting from 1000m inside the cloud.
OOC Restriction:
*Same Rules as a Death Star (Idea passed by Omnae as a DS Replacement, suffers no R&D time)
*When encountering worlds (2 Post Envelop, 1 Post per to overwhelm GenCor I and Equiv networks, 2 Posts per to overwhelm GenCor II and Equiv networks) EX: World has 1 Gencor II and 2 GenCor I's; 1 Post to Envelop, 2 Posts to overwhelm the GenCor I's, 2 Posts to overwhelm the GenCor II. Total posts to break through planetary defense: 5.
*When in direct contact with an unshielded world, specific damages must be roleplayed out piece by piece (Enviormental, Military, Ect)
*When Encountering vessels (1 Post required to overwhelm shields per every 500SBD, this effect falls over all ships inside the cloud, not just singularly)
*When in direct contact with an unshielded vessel (Vessels lose 1000RU per post inside Cloud)
*Ion Based weapons will disable a greater portion of Disassemblers where fired when targeted at the cloud, a standard Ion Cannon will destroy a 10mx10m sphere on any given shot.
*Other energy based weapons produce reduced effects due to the nature of the cloud (laser cannon producing 1/3rd the effect of an Ion).
*Internally the cloud has the effect of draining a ships engines and interrupt hyperdrive procedures thus not allowing most ships to leap out. (a Ship has 1 post chance to Hyperspace out of the cloud once entering, a ship entering the cloud has no chance of escaping unless RP'd)
Comments
#47 4:43am 30/07/04
[b]Death Star Rules[/b]
[list=1]
[*][b]Construction time: [/b]ten months.
[*]The group must report in the OOC forum that they are beginning construction of a Death Star. The assets will be reviewed and the construction approved or denied by a staff member.
[*]Only ONE (1) Death Star can be in existence at any point in time in the TRF galaxy.
[*]The group that builds/owns the Death Star must own 10 or more planets previous to the start of construction, during the construction, and after the station is complete, or else the DS will be completely scrapped regardless of whatever stage it may be in.
[*]The group that builds/owns the Death Star must have 4 or more individual active members at all times before, during, and after the construction for them to be allowed to have a Death Star.
[*]Only groups that would some way be able to realistically acquire the 31,622,963 crew members to run a Death Star can own or create one.
[*]Death stars are vulnerable to attack during construction.
[*]The construction of a Death Star must be done at a planet with NO LESS THAN 6 ship/construction yards, and will render all 6 of those yards incapable of working on anything else for the entire duration of the DS construction time.
[*]Only one superlaser is allowed on a Death Star. [b]<VOID - Difference in Technology.[/b]
[*]Death Stars can not be used to destroy planets.
[*]Existing planets of the SW Universe can NOT be destroyed, only planets which were invented by your group, and are not owned by another group. (Please see FLEET RULES: Planetary Takeover Rules: Rule #6 for information on inventing planets.)
[*]Death Stars operate outside of the "One ship over 8km" rule. You may possess a Death Star as well as one ship over 8km.
[/list]
Given this tech is in no way canon, I give a "conditional approval". We will treat problems that come up with this as a case by case basis.
The usual tagline "It was approved so eat shit!" will not work here.
The only conflict I see with DS rules is Rule #9. Omega cloud does not have a superlaser. As for the fire power necessary to destroy it, I will use experience. The same amount used to destroy Chadd's DS will knock this one out.
Approved (conditional)
#46 12:01am 30/07/04
Note to self- Hire New R&D mod to expidite process....
#45 1:41am 29/07/04
Note to self - plan ambush at mouth of the Maw. Bring Suncrusher.
#44 10:31pm 28/07/04
Indeed, it did fire, therefore escape, not to mention the fact that it took a suncrusher via your own explination to knock it back into a black hole, and did not just fall into one under its own devices...
#43 5:07pm 28/07/04
IIRC it fired on the Kessel moon.
#42 3:31pm 28/07/04
IIRC the prototype attempted to leave, but Kyp flew the sun crusher through it several times, damaging it until it fell into a black hole and was lost.
#41 3:23pm 28/07/04
The proto-type death star.
#40 2:02pm 28/07/04
What sphere are you talking about?
#39 5:19am 28/07/04
A 120 KM flimsy sphere could pass through the opening of the maw, I think the nanomachines will be fine.
#38 3:48am 28/07/04
It escaped the maw either way, regardless of the arguing, how we move it in and out of the maw isnt in question at the moment. If it ever does come into question, do the inquriy then. This is an R&D approval thread and there is nothing preventing this R&D from approval accept the one word we are all waiting for...
#37 3:44am 28/07/04
No death stars, other than the prototype, which didn't leave the Maw, were constructed in the Maw.
#36 3:19am 28/07/04
The fact the Death Star got out of it is proof enough. An object the size of a small moon succesfully passed through it, so theres obviously room. Eitherway I have no need to prove it, the cloud could escape the maw without problem. Wether it be transported out in parts, or siphoned out in a mallieable column until its all out, it could escape.
#35 3:09am 28/07/04
[QUOTE=Heir Raktus]the area of the Maws entrance is wide enough that not only do no two gravity fields pull on each other for as large a distance as the radius of a moon, but at least have no effect to that range.[/QUOTE]
I'd like a source on that.
#34 3:09am 28/07/04
Heir, you should read the first Jed Academy book, it describes the perils of the Maw quite clearly.
#33 2:42am 28/07/04
Or, it could be carried out in segments, as you so kindly put its nanomachines.
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