TNO - Superior class Battleship
Name: Superior class BattleshipCombat Abbreviation: SBB
Mission Profile: Multipurpose Deep Space Combat capable Command Ship
Designer/Manufacturer: Imperial R&D Department
Dimensions:
<ul>
<li>Length: 7,500 meters
<li>Width: 950 meters
<lI>Height: 755 meters
</ul>
Crew:
<ul>
<li>150,000 Sailors
<li>5,000 Gunners
<li>500 Officers
<li>100,000 various other personnel, and droids
<li>Consumables: 1 year
</ul>
Cargo Capacity: 100 000 metric tonnes
Propulsion:
<ul>
<li>Engines: 6 ISD Standard Engines in two banks of three each, plus 12 VSD Standard Engines in two banks of six each.
<li>Reactor Core: 2 Fusion Reactor Cores.
<li>Manuevering Jets: 2 ISD S Engines, and 4 VSD S Engines configured to act as manuevering jets.
<li>Sublight Speed: Standard: 8 MGLT
<li>Sublight Speed: Flank: 10 MGLT
<li>Sublight Speed: Emergency: 15 MGLT
<li>Hyperdrive: Main: 0.85 Past Lightspeed
<li>Hyperdrive: Backup: 8.0 Past Lightspeed
<li>Manuevering Statistics: 90* turn: 1 minute. 180* turn: 1.50 minutes. 360* turn: 2.75 minutes.
<li>Acceleration Rating: 2 MGLT per a minute
</ul>
Shield Rating: 21,000 SBD
Hull Rating: 12,500 RU
Weapons:
<ul>
<li>100 Dual Heavy Turbolaser Batteries
<li>50 Quad Heavy Pulse Ion Batteries
<li>200 Proton Torpedo Octects
<li>50 Heavy Tractor Beam Projectors
</ul>
Hangar Capacity:
<ul>
<li>336 Starfighters (28 Squadrons total) Normal Complement:
<li>12 Squadrons TIE Defenders (144 total)
<li>10 Squadrons TIE Scimitars (120 total)
<li>6 Squadrons TIE Phantoms (72 total)
<li>Other Support Craft:
<li>20 Skipray Blastboats
<li>30 Sentinel Assault Shuttles
<li>30 Dropships
<li>Also:
<li>Drop 10 Squadrons worth of starfighters, and it can carry two ships up to 1300 meters in length.
</ul>
Troop Capacity:
<ul>
<li>40 AT-ATs
<li>80 AT-STs
<li>100 other Combat Vehicles, maximum size ULAV.
<li>5 Infantry Divisions of 100,000 troops total.
</ul>
Special Systems:
<ul>
<li>Multi-XMAP equipped
<li>Advanced Phalanx Network Installed
<li>Rerouter Stations
<li>Proton Torpedo Octects
</ul>
Explanations:
Multi-XMAP:
Advanced Phalanx Network: This version of the Phalanx Network has been upgraded to include a mix of various types of cannons. There are three types of cannons used in this network. The first is a small number of advanced flechette launchers. These launchers launch tubes filled with the shrapnel, and ionic fields that detonate 10 kilometers out from the ship, filling the missile's paths with stuff that could confuse the warheads, and cause them to detonate, taking out other nearby missiles. The next line is a series of 3-barrel laser gattling cannons. These cannons fire at a rate of a anti-starfighter quad laser cannon, and have an effective range of 5 kilometers. Lastly, but not least, is the 6-barrel laser gattlings normally used in the original phalanx network. These fire three times as fast as a quad laser cannon, and usually take out the most warheads. Linking these systems together is an advanced targeting computer that analyzes the warheads path as they approach closer to the ship, increasing the normal accuracy of these cannons by a substantial sum. Short Range (under 10 kilometers) missile strike reduced to 75%, Long Range down to 20%.
Rerouter Stations (7):
These stations come equipped with lots of specially made power lines with a very wide bandwith, allowing an unusual amount of power to be fed through them at one time. These stations basically act to transfer power from one type of system to another, within seconds, without the risk of overloading the computers, and lines, and slagging them, resulting in a meltdown, and powerfailure. 70% power can be transferred from one system to another per a post with these stations on the Superior.
Proton Torpedo Octect:
These special launchers are actually eight proton torpedo tubes crammed into one launcher. In order to prevent thrust damage from simultaneous launches, the launcher has to project it's self away from the ship, and at must redock with the ship in order to reload. If the launcher is destroyed while fully loaded, the ship suffers about 10-15 meters worth of destroyed hull from the chain reaction explosion.
Firing Arcs:
Turbolasers:
76 topside, 24 bottomside.
Ion Cannons:
36 topside, 14 bottomside.
Proton Torpedo Launchers:
150 topside, 50 bottomside.
Weapon Layout: Topside:
Guns arrainged into four clusters, two front (one port, one starboard), and two aft (one port, one starboard). In each cluster: 19 Turbolasers, 9 Ion Cannons.
Torpedo Launchers: Four groups of 35 each, two port, two starboard, in centre of ship. 5 more tubes port, starboard each towards the bow.
Bottomside:
Guns: at random intervals sufficent to defend ship from any angle.
Torpedo Launchers:
25 port, 25 starboard, spaced evenly along length of ship.
Arcs:
Bow:
50 Turbolasers, 25 Ions, 200 proton launchers.
Aft:
50 Turbolasers, 25 Ions, 200 proton launchers.
Port:
50 Turbolasers, 25 Ions, 100 proton launchers.
Starboard:
50 Turbolasers, 25 Ions, 100 proton launchers.
Half Bow Port/Starboard, Stern Port/Starboard:
25 Turbolasers, 13 Ions (12 in Stern ones), 100 proton launchers.
Top:
76 Turbolasers, 36 Ions, 200 proton launchers.
Bottom:
24 Turbolasers, 14 Ions, 200 proton launchers.
Note - If approved will replace MACC.
Comments
#54 2:22am 17/06/04
Well, neither has anyone been using it, and as far as I know, no one plans to build it.
#53 7:13pm 16/06/04
The Executive would have to be re-approved before use, considering how its stats are hosted.
#52 7:09pm 16/06/04
Well there has been talk about scrapping the Executive design because no one builds it, the MACC would be replaced by this design, and the Venerator is less focused on attack, and more focused as an all around command ship.
#51 4:50pm 16/06/04
So this will be the third design at over 5k meters? Sounds excessive.
#50 4:26pm 16/06/04
Other than the fact that it carries over a thousand starfighters armed with proton torpedoes, it pretty much sucks. This design will whup it back and forth, over and beyond. All I need is the second approval.
#49 3:42am 16/06/04
^ Points. It's quite a powerful warship, I believe.
#48 2:04am 16/06/04
Using our wonderful new search feature, I searched this forum and found this: [url]http://www.therebelfaction.com/forums/showthread.php?t=2294[/url]
#47 10:41pm 15/06/04
I've been looking for stats for the Executive, and have never been able to find them.
#46 8:56pm 15/06/04
That's not entirely true. Aside from TNO, we also have the Executive Class Super Star Destroyer (unless its been scrapped), at 7500 meters, and we have the Venerator, at 6800 meters.
Check out the stats for the EvSSD... it was a decent command ship. Better than the MCC, at any rate.
#45 5:16pm 15/06/04
Let me hear from the other kids on the block before I give it the go.
#44 5:14pm 15/06/04
bump
#43 8:39pm 12/06/04
I said that it will replace the MACC. But then again, the only ships we have anywhere near that size is our modification of the Corellian Star Defender at 6250 meters.
#42 6:45pm 12/06/04
And you said this will be the only command battleship used in the entire Imperial Navy?
#41 6:24pm 12/06/04
Yeah, I put up an explanation of what it was in the Explanations section.
#40 6:00pm 12/06/04
Did we ever resolve the octect issue?
<<<123456>>>