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Galactic Citizen

TNO - Superior class Battleship

Name: Superior class Battleship

Combat Abbreviation: SBB

Mission Profile: Multipurpose Deep Space Combat capable Command Ship

Designer/Manufacturer: Imperial R&D Department

Dimensions:
<ul>
<li>Length: 7,500 meters
<li>Width: 950 meters
<lI>Height: 755 meters
</ul>

Crew:
<ul>
<li>150,000 Sailors
<li>5,000 Gunners
<li>500 Officers
<li>100,000 various other personnel, and droids
<li>Consumables: 1 year
</ul>

Cargo Capacity: 100 000 metric tonnes

Propulsion:
<ul>
<li>Engines: 6 ISD Standard Engines in two banks of three each, plus 12 VSD Standard Engines in two banks of six each.
<li>Reactor Core: 2 Fusion Reactor Cores.
<li>Manuevering Jets: 2 ISD S Engines, and 4 VSD S Engines configured to act as manuevering jets.
<li>Sublight Speed: Standard: 8 MGLT
<li>Sublight Speed: Flank: 10 MGLT
<li>Sublight Speed: Emergency: 15 MGLT
<li>Hyperdrive: Main: 0.85 Past Lightspeed
<li>Hyperdrive: Backup: 8.0 Past Lightspeed
<li>Manuevering Statistics: 90* turn: 1 minute. 180* turn: 1.50 minutes. 360* turn: 2.75 minutes.
<li>Acceleration Rating: 2 MGLT per a minute
</ul>

Shield Rating: 21,000 SBD

Hull Rating: 12,500 RU

Weapons:
<ul>
<li>100 Dual Heavy Turbolaser Batteries
<li>50 Quad Heavy Pulse Ion Batteries
<li>200 Proton Torpedo Octects
<li>50 Heavy Tractor Beam Projectors
</ul>

Hangar Capacity:
<ul>
<li>336 Starfighters (28 Squadrons total) Normal Complement:
<li>12 Squadrons TIE Defenders (144 total)
<li>10 Squadrons TIE Scimitars (120 total)
<li>6 Squadrons TIE Phantoms (72 total)
<li>Other Support Craft:
<li>20 Skipray Blastboats
<li>30 Sentinel Assault Shuttles
<li>30 Dropships
<li>Also:
<li>Drop 10 Squadrons worth of starfighters, and it can carry two ships up to 1300 meters in length.
</ul>

Troop Capacity:
<ul>
<li>40 AT-ATs
<li>80 AT-STs
<li>100 other Combat Vehicles, maximum size ULAV.
<li>5 Infantry Divisions of 100,000 troops total.
</ul>

Special Systems:
<ul>
<li>Multi-XMAP equipped
<li>Advanced Phalanx Network Installed
<li>Rerouter Stations
<li>Proton Torpedo Octects
</ul>

Explanations:

Multi-XMAP:


Advanced Phalanx Network: This version of the Phalanx Network has been upgraded to include a mix of various types of cannons. There are three types of cannons used in this network. The first is a small number of advanced flechette launchers. These launchers launch tubes filled with the shrapnel, and ionic fields that detonate 10 kilometers out from the ship, filling the missile's paths with stuff that could confuse the warheads, and cause them to detonate, taking out other nearby missiles. The next line is a series of 3-barrel laser gattling cannons. These cannons fire at a rate of a anti-starfighter quad laser cannon, and have an effective range of 5 kilometers. Lastly, but not least, is the 6-barrel laser gattlings normally used in the original phalanx network. These fire three times as fast as a quad laser cannon, and usually take out the most warheads. Linking these systems together is an advanced targeting computer that analyzes the warheads path as they approach closer to the ship, increasing the normal accuracy of these cannons by a substantial sum. Short Range (under 10 kilometers) missile strike reduced to 75%, Long Range down to 20%.

Rerouter Stations (7):

These stations come equipped with lots of specially made power lines with a very wide bandwith, allowing an unusual amount of power to be fed through them at one time. These stations basically act to transfer power from one type of system to another, within seconds, without the risk of overloading the computers, and lines, and slagging them, resulting in a meltdown, and powerfailure. 70% power can be transferred from one system to another per a post with these stations on the Superior.

Proton Torpedo Octect:

These special launchers are actually eight proton torpedo tubes crammed into one launcher. In order to prevent thrust damage from simultaneous launches, the launcher has to project it's self away from the ship, and at must redock with the ship in order to reload. If the launcher is destroyed while fully loaded, the ship suffers about 10-15 meters worth of destroyed hull from the chain reaction explosion.

Firing Arcs:
Turbolasers:
76 topside, 24 bottomside.
Ion Cannons:
36 topside, 14 bottomside.
Proton Torpedo Launchers:
150 topside, 50 bottomside.

Weapon Layout: Topside:
Guns arrainged into four clusters, two front (one port, one starboard), and two aft (one port, one starboard). In each cluster: 19 Turbolasers, 9 Ion Cannons.
Torpedo Launchers: Four groups of 35 each, two port, two starboard, in centre of ship. 5 more tubes port, starboard each towards the bow.

Bottomside:
Guns: at random intervals sufficent to defend ship from any angle.
Torpedo Launchers:
25 port, 25 starboard, spaced evenly along length of ship.

Arcs:
Bow:
50 Turbolasers, 25 Ions, 200 proton launchers.

Aft:
50 Turbolasers, 25 Ions, 200 proton launchers.

Port:
50 Turbolasers, 25 Ions, 100 proton launchers.

Starboard:
50 Turbolasers, 25 Ions, 100 proton launchers.

Half Bow Port/Starboard, Stern Port/Starboard:
25 Turbolasers, 13 Ions (12 in Stern ones), 100 proton launchers.

Top:
76 Turbolasers, 36 Ions, 200 proton launchers.

Bottom:
24 Turbolasers, 14 Ions, 200 proton launchers.


Note - If approved will replace MACC.

Comments

#69 8:53am 29/06/04

Technically Executor and Lusankya's length were actually 17.5km and the other ones followed were 12.8km before Battle of Endor and after the Battle of Endor were 8km

#68 5:15am 29/06/04

ESD? Don't know what your talking about. Eclipse's are 17,500 meters, and Executors are 12,500 meters.

#67 3:47pm 28/06/04

Plus, we would rather have the opinions of Kas, Ahnk, Raktus, and Zell to consider before we approve such a large ship.

#66 4:01am 28/06/04

Nah, Kraker, large ships typically get the run-around. It's a big thing, giving someone permission to build yet another ESD-sized class of craft.

Avatar
#65 1:08am 28/06/04

You still have to find the Jade monkey before sunrise.

#64 12:53am 28/06/04

I had hoped to get the final approval before I left for vacation. :-(

I did everything that the moderators had asked me to do. :-l

#63 4:40am 24/06/04

Ok, all that you have asked has been accomplished.

#62 1:21am 18/06/04

The acceleration rating would be about 2 MGLT per a minute. Would that not be appropriate?

#61 10:20pm 17/06/04

Yes.

#60 8:20pm 17/06/04

Did you still want me to add the acceleration rating?

#59 8:18pm 17/06/04

Hmmmm. This is getting flaky.

#58 6:33pm 17/06/04

I might. If it was reasonable.

#57 5:17pm 17/06/04

Damn straight.

#56 5:02pm 17/06/04

Yeah but then again these new moderators don't smoke crack either. They won't just approve anything that gets thrown at them out of the blue sky, not like the old ones would.

Avatar
#55 3:31am 17/06/04

Uhh... out of curiousity, Cracker, wtf are you smoking? The EvSSD has three times the shields, about 700 more fighters, more guns, and is probably just a little slower. Plus, it can survive a direct superlaser blast.

However, I do agree that a redesign of our large-scale command ship is needed, but as it stands, the Ev is superior to the Superior (ironic, eh?).

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