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Lighter Cloaking Drive (Seren Ship Tech)

The Lighter Cloaking drive is a mark improvement over the previous drives in that it use's less power, provides longer cloaked time and also hides the ship better from enemy sensors and visual.

The Effect this drive gives off when cloaking however is very unique, and recognizable, a redish electrical current will flow over the ship cloaking it as it goes. This effect also contributes to it's fear factor.

This process is accomplished due to heat sinks placed around the ship to capture the heat being generated by the cloaking drive; this heat is kept between the hull and space. The heat sinks that come with this drive are able to hold up to at least ten hours of consecuetive heating, or over four days if just running on stealth systems and not the cloaking itself. However, if the ship remains cloaked for longer than ten hours, then there is a risk that the cummulated heat will cook the crew alive.

What make's the drive, however, more superior is the fact that unlike the older one's that used the ships own drive core to move the vessel while cloaked. This drive core is, instead, an engine in and of itself.

The drive, as just mentioned, is a cloaking drive but also a stealth drive. The stealth drive operates on the same function as the cloaking drive, except instead of cloaking the vessel, it merely renders it invisble to enemy sensors. It can, however, still be spotted by visual, but it becomes much harder. The Stealth Drive is a seperate 'engine' attached to the main Lighter Drive, this contributes to why the drive can't be removed from a ship by force without severing or destroying vital componants. It use's reduced power for the engines, allowing the ship to cruise at half it's normal speed, but yet have a much lower signature.

Another improvement over the previous drive's is how the crew inside of a cloaked vessel can 'see'. Before they relied on sensor data that was transmitted to the navigation terminal and from there they could plot a course. Now over, thanks to improvements in the cloaking field and sensors, the ship no longer has disadvantage of only seeing a couple hundred feet in front. They are now capable of a full three sixty view of the ship. Depending on the design of the ship, this could either mean through holographic technology, or from a bridges viewport.

Along with the improvement over cloaking time, reduced power consumption, improved sensor disruption. The ship is also more capable of firing while cloaked and remaining cloak, but the ship still decloak's briefly everytime it fires, this is a process that so far can't be fixed.

Certain 'special' drives exist in this drive core. Along with a phased cloaking drive that allows a ship to pass harmlessly through matter (like an asteriod field) but can't be operated when near a gravity well (like a planet or sun)

Do note: The following are additional componants that are 'not' included in the original Lighter Drive. These are only 'added' if requested, meaning, unless the RnD specifies that has that componant, then it just a normal 'Lighter Cloaking Drive'

*The Phase Drive was developed originally for the mining operations utilized on the outer rim, its development allowed miners to phase explosives into an asteriod and then dephase them, destroying the asteroid and thus allowing miners to access the minerals more easily. The Phase Drive, while still used in that capacity, was redesigned for combat use. However, due to it being very unstable, energy weapons and projectiles will pass cleanly through the ships phase field, however concussion torpedo's and other 'sonic' based weaponry can disrupt the field and either destroy the ship outright, or kill its crew in an instant. While the application of this drive is mainly onboard a ship, it could potentionally be used in another, more devastating way, of allowing a bomb to be phased into another ship and detonated within. However, this would require the target ship to be standing 'still', meaning a moving ship would be immune to this type of an attack. Though the power requirements make this component only usable on specific ships.

*Personel Cloaking Device was developed on the same technology as the phase cloaking drive, the difference however is an increased power usage, lower lifespan of the unit, and longer cooling times. The Personel Cloaking Device allows special operations units to phase through a solid wall. This however has it's own risks. Much like it's starship based cousin, the phased part of this drive is subseptible to concussion granades and other concussive forces.

*Mini-Ordanance Cloaking Units are designed for use on torpedo's and other small ordanances, this allows a missile, torpedo or bomb to be deployed while cloaked. This particuler cloaking device is different from the rest, because the unit it operates on is smaller, it doesn't need a cloaking field to be so large. This allows the unit to operate while cloaked for an extended period of time, decloaking only once every couple seconds to reaquire a target lock. These types of units are typically found in heavier ordanances, like anti-capital ship torpedoes, at current these drives do not work in the MAC gun's ammo shells, this is due to the tremendous speeds that the shells are fired at.

*Station Cloaking still exists with this drive, however, at a much higher level. Because the stations possess reactor core's that are far more powerful than those found in starships, the stations are more than capable of remaining cloaked at longer periods of time. While this also means more heat build up, the stations typically have heat sinks located in areas that allows them to vent safely and away from enemy sensors.

Note: The station cloaking and phased cloaking can 'not' be present on the same drive, this is due to conflicting circuits and programming. Because of that, only one, or the other, can exist on a drive.

As a part of the security features of the drive, the ships that house it must be built around the drive itself. In the event of a possible boarding, the bridge crew can opt to fry all the drives curcuits, this includs those leading to the engine drive that's attached to the cloaking drive itself.

The drive also has it's own set of 'motion' sensors built into it, meaning that only authorized personnel are allowed to service the unit, in the event someone 'not' authorized is inside the drive then an electrical current is sent down the wires that the person is touching. The shock can range from just a small sore, to instant death.

In order to service the drive, a person qualifed must be present (for the most part this surrounds Serendivus personnel and anyone they train) however, for serious drive damage, the ship must visit a Seren shipyard for repairs. While the drive can't be swapped out for another, it can be repaired on site by a specialized team of technicians and mechanics.

As a precaution, some ships might have a Lighter Drive that's equiped with a 'guard' program. This program maintains a live connection to the bridge, in the event connection is lost (either due to the bridge being destroyed, or the connection itself is cut somewhere) the drive will auto-cloak the ship and override navigational control and plot a course on an emergency jump vector.

IC Summery:

It take's a full week for one drive to be created - they can't be mass produced due to complexity. While the outer shell 'can' be made without the interfence of human or organic hands, the delicate circuitry involved require's a firm touch.

Concussion weapons, as mentioned, are a phase cloak's worst enemy as it disrupts the space around the phase 'bubble'.

The Phase Drive can allow an object to pass through asteriods and other 'small' bodies of mass, this includs small ships like frigates, carriers and cruisers. Due note, dreadnaughts and super star destroyers are immune and can't be phased through. Moons and planets (and battle stations like the death star) can't be phased through due to their immense MASS and the fact they generate their own gravity.

As a note of worthy: The Phased Drive is still in it's infancy, and thus, it's usage is highly limited. Due to this, only a few specific ships can use it.

OOC Summery:

Because of how complex the drive is, it isn't possible for current Serendivus ships to just return to the nearest shipyard and be refitted, only new RnD'd ships and those with modified RnD's can be equiped with this drive. (In short, that includs the upcoming modification for the Shadow)

Comments

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#21 6:02pm 07/08/08

Thread completed, sorry it took so long.

[url=http://therebelfaction.com/forums/showthread.php?t=12772]Into the Abyss[/url]

#20 1:41am 19/03/08

^ /snore

Carry on, Kal. You are on the correct path, despite the derision of some (of one).

#19 1:28am 19/03/08

[QUOTE=Corise Lucerne]I find that terribly ironic, Heir, seeing that your empire is also smaller than the canonical Galactic Empire, and yet BDE seems to have developed a plethora of highly advanced technological systems. Instead of trying to create a whole field of technological advances far ahead of the galaxy, Serendivius has really only concentrated on one: stealth. The Lighter Cloaking Drive is another tech in a long line of advances by Serendivius in one single, research field. Serendivius arguably has a better basis for developing this technology than most factions can claim.[/QUOTE]

BDE began its life as a non-canon faction and based on such had to R&D an entire infrastructure to build its case up from. Groups like mine and the Cree'Ar are based around an alien feel in order to create a bit of diversity in the setting. So while The Imperium may have a wide range of advanced technologies, they were all built upon one another starting from a low base. This is in counter point to the size of the Imperium itself, as the Empire itself is wide ranging and has the resources to develop advanced systems, as demonstrated by the Sun Crusher and Deathstar.

Most factions start with actual cloaking technology. The I'm-right-here-and-you-can't-see-me stuff, thats the sort of technology that a single research field would abide by. Passing physical objects through solid matter is a completely different field entirely. It may come to you to poke out and mention the Imperium has such technology, and I would note to you that it came under heavy scrutiny as well. Hard limit on the number of ships, watched usage to prevent misuse with the threat of complete removal if so. Most of all, and this is the highest of the holies, the Quantum technology that the Imperium based it on is of the highest levels of technology they posses, built up from layers of advancing technologies on the way. One doesn't just jump from a cloaking engine to 'My arm just went through this wall' without something in between.


[QUOTE=Corise Lucerne]I'm not sure if you're still looking for a scientifical explanation. It certainly is nice, but it's not necessary provided that the device itself is well-balanced. There are plenty of things that TRF has used that really don't have much of a scientifical basis, for example, BDE's long-range turbolasers. I believe the explanation for the longer range is that it uses an artificially formed crystal. Funny thing, that most tri-prismatic crystals used in standard turbolasers are already artificially made. At least according to EGWT.[/QUOTE]

Qouting Kyric's R&D's have little to do with me, though I will say those are used on Farfalen vessels which I also had very little to do with. Basically, your saying I'm a bad boy cause the dog I let into the house had fleas before I got it. I would LOVE a scientific explanation, but I'm also aware that not everyone around here is willing enough to go around and do research on the field they want to cover to come up with an all encompassing R&D to do what they desire to do. No, I think I might be just as satisfied with some sort of veiled explanation on how it actually works, something more than a paragraph to say what it does. Yes, there will be an RP, and that RP will likely do the same thing the paragraph did... which is not tell me [b]how[/b]

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#18 9:28pm 18/03/08

[QUOTE] No offense to you Kal, been doing a fine job of answer and response. [/QUOTE]
No offense taken; I can understand your reasons for asking these questions.

However, most of those questions will be answered in the thread "Into the Abyss"

#17 9:05pm 18/03/08

[QUOTE]Where does Seren Shipping gather the technology to preform such a feat anyways? Even canon Empire didn't come up with something like this, with all their research posts and weapons funding. This is a way out there thing, not just something you develop willy nilly. I mean to say, its levels on levels of built up technology to create a device that allows one to phase something out of synch with reality, let alone a crew and living material.[/QUOTE]

I find that terribly ironic, Heir, seeing that your empire is also smaller than the canonical Galactic Empire, and yet BDE seems to have developed a plethora of highly advanced technological systems. Instead of trying to create a whole field of technological advances far ahead of the galaxy, Serendivius has really only concentrated on one: stealth. The Lighter Cloaking Drive is another tech in a long line of advances by Serendivius in one single, research field. Serendivius arguably has a better basis for developing this technology than most factions can claim.

[QUOTE]As for Beffs remark, he does indeed need to answer questions. As a community we are all culpable to what we bring into the interaction. If some of us have question/comment or, dare I say, objection to content therein. Well, that should be answered to the best of that persons ability. The story might be the rule of law, but even an author won't just toss in magical faries of death on the whim. No offense to you Kal, been doing a fine job of answer and response.[/QUOTE]

[QUOTE]Why not wait for the roleplay to describe it's operation rather than force people to get a PhD in Fictional Science. There is a second part to the R&D Submission after all.

If people still don't understand it then they can ask questions.
~Omnae (from the thread on the first Serendivius Cloaking Drive...)[/QUOTE]

I'm not sure if you're still looking for a scientifical explanation. It certainly is nice, but it's not necessary provided that the device itself is well-balanced. There are plenty of things that TRF has used that really don't have much of a scientifical basis, for example, BDE's long-range turbolasers. I believe the explanation for the longer range is that it uses an artificially formed crystal. Funny thing, that most tri-prismatic crystals used in standard turbolasers are already artificially made. At least according to EGWT.

#16 7:10pm 18/03/08

Where does Seren Shipping gather the technology to preform such a feat anyways? Even canon Empire didn't come up with something like this, with all their research posts and weapons funding. This is a way out there thing, not just something you develop willy nilly. I mean to say, its levels on levels of built up technology to create a device that allows one to phase something out of synch with reality, let alone a crew and living material.

As for Beffs remark, he does indeed need to answer questions. As a community we are all culpable to what we bring into the interaction. If some of us have question/comment or, dare I say, objection to content therein. Well, that should be answered to the best of that persons ability. The story might be the rule of law, but even an author won't just toss in magical faries of death on the whim. No offense to you Kal, been doing a fine job of answer and response.

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#15 5:13am 17/03/08

Edit: Ok I understand now.

I do realize my error in that the smaller the device the less power required to [b]phase[/b] it. I will correct that:

As I have already agree'd, only specific ships can use the phased portion of this Lighter Drive. Not to mention that it's usage requires a lot of power.

I will make those mark corrections in the original post.

However, I must apologize, in my original post I made it sound like all those optiosn were already included, I meant to say those where just additional options that COULD be added if requested.

#14 5:09am 17/03/08

Thats good, then you'll know exactly what limitations to implement into the R&D itself ^_^

#13 5:05am 17/03/08

The difference between one another is merely semantic. More-over you already indicated that significant power is required to power this phase generator of yours which leads me to ask; how do you intend on miniaturizing the device and still expect it to function as per your parameters? Additionally, a certain level of expense seems implied in your R&D documentation which also leads me to wonder; would this not be prohibitively expensive as a weapon?

You [B]do not[/B] need to answer any of my questions here, nor those posed by Heir for that matter. The RP portion of your R&D will explain its usage. Just do note that anything out of the ordinary, if not covered in your RP submission, will not be allowed. Strictly speaking the content and context of your RP will determine how your R&D functions. And any issues raised there-in can be addressed at that time by concerned members.

Edit: "do not" added.

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#12 4:54am 17/03/08

Mean reason why I don't plan on equiping it onto a bomb and use it in combat, that application will remain outside of IC (IE: Non-combat)

I've been on this board long enough to know that certain applications of created technology are not welcome here.

#11 4:44am 17/03/08

I would vhenemently be against to the equiping of Phase generating device's to bomb and missile devices. It would also require a set, defined limit to its operations. What the ship can and cannot do while operating, how long it can operate it and other various effects that should be mentioned.

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#10 4:37am 17/03/08

I believe I did already make mention of that possibility Beff, in the description it does say that it's orignal application was in mining operations, where explosives would be phased into an asteriod and detonated.

In that event, it could also be used in the application of phasing a bomb into the bowels of a ship (near the reactor persay) so yes, I can see where you are going with this. It 'is' possible for that to happen.

As for how it's used; I'll explain it in the 'Into the Abyss' thread, as that's where I'll be portraying the phased drive. Of course, the small the object the less power needed to 'phase' that object.

In short; one compromise I can make with the 'phased bomb' is that it's usage can only be when a target is not moving. However, do note, I haven't yet made an RnD about a Phased Bomb, and at current, don't plan to.

#9 4:26am 17/03/08

My query pertains to this technology being used as a weapon directly, not indirectly in the sense supporting other weapons technologies.

Consider; a phased object occupies space already occupied by another object (regardless of that objects mass), or moves in to space already occupied, at which point the phased object realigns itself with 'normality'...

With a little creative extrapolation this Phased Drive could be turned in to a devastating weapon the likes of which have not been brought out since Heir did so long ago.

Not that I have any problem with such a logical evolution of technology, I simply want it stated in the open that such a possibility exists and, should it come to bare, will not present itself as an untoward method by which to employ such an idea.

#8 4:22am 17/03/08

Would also like to see a bit more explanation on how it works, both from a science of it and operational viewpoint. Of course thats covered in the RP nowadays... Just thinking how hard I had to work to get five of my things approved on a watched basis, needs to continue to be a limited technology....

Next thing you know we'll be beaming...

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#7 4:20am 17/03/08

I hear ya Heir.

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