
SS ASV-100 Adler
Name: ASV-100 AdlerDesignation: Atmospheric gunship
Crew: 5
Length: 12.5 meters
Wingspan: 15 meters
Protection Rating, Hull: 10 RU
Protection Rating, Shields: 25 SBD
Speed: 200 km/h atmospheric, 100 MGLT space
Weapons:
2x88mm Anti-Tank weapons (2xsingles, ammunition can either be High Explosive Anti-tank, Armour Piercing Anti-tank, or shrapnel for anti-infantry purposes)
2x20mm autoblasters (nose mounted, for strafing purposes on infantry or light armoured vehicles)
1xFirestorm Quad Laser Cannon (mounted ventrally aft, to defend bomber from enemy starfighters)
Description:
The Army Support Vehicle type one hundred, code-named the Adler, was designed to support Imperial infantry and armour from the air. The gunship is equipped with both anti-infantry and anti-tank weapons of the projectile kind, and with defenses against enemy starfighters. The vehicle has a good blend of both protection and speed, and is very versatile and effective.
The Adler is operated by a crew of five people. Two of them are gunners, one of them controlling the 88mm turrets, the other manning the Firestorm quad laser cannon mounted on top of the vehicle aft. Of the remaining three, one is a pilot, the other a navigator, and the third a communications/army liasion person that determines the gunship's target(s).
The Adler's protection is made up of a basic shield system, particle based, that can absorb up to 25 SBD of damage before failing. The recharge rate on the shield system is 1 to 5 SBD per a minute, depending on how much power is diverted from other systems. The hull armour is basic durasteel armour, not the best for protection, but adequate against flak and small lasers.
The armament consists mainly of two single 88mm cannons, mounted below the wings. Each turret can either be independently trained or coordinated targeted on enemy vehicles, and each cannon has a magazine of one hundred fifty rounds. Standard loadout is one hundred armour piercing rounds, twenty five high explosive shells, and twenty five shrapnel shells. The 88mm cannon have a fire rate of ten rounds per a minute. The ammo is belt fed from the main fuselage to the guns, since the wings wouldn't be able to hold much in the way of ammo. In addition, recoil is basically non-existant with the new feature that has no recoil. (I'll come up with an explanation later for what I'm thinking about).
Secondary armament consists of a pair of 20mm autoblaster cannons mounted under the cockpit, controlled by the pilot, which normally lays down a scatter field of fire when the aircraft is on a strafing run, discouraging infantry from shooting at the aircraft while it's attacking. The other secondary weapon is a firestorm quad cannon that is used against enemy starfighters that may try to attack the bomber.
Finally, the vehicle has a speed of one hundred MGLT in space, while atmospheric speed in most envoirements is rated at mach 2.0.
While this vehicle can be used in a space enviorement, it's best used in it's intended role, acting as support for the Imperial army and SS services, laying down supporting fire as needed on the battlefield.
Comments
#7 11:03pm 03/07/07
Sometimes we do R and Ds just to give us a base for our rps. For example, I have a set of ships I use and the R and Ds just allow someone who doesnt know what Im speaking about chance to understand and better see what I see in my mind.
#6 10:20pm 03/07/07
[quote]God, the amount of R&Ds TNO has shoveled out has progressed from "completely ridiculous" to "borderline retarded".
It wouldn't be so bad if more than half of them weren't completely useless.
Can anyone remember the last time an atmospheric gunship or a fucking tank made any kind of difference in a RP?[/quote]
Can we nominate this for the showcase?
#5 8:45pm 03/07/07
Zark, retarded. I agree. But boys will be boys, playing with toys. Not everyone has a massive penis to be contented with, like you and I.
#4 8:42pm 03/07/07
That seems reasonable enough. You didn't have to change it though. It was just my 2 cents.
#3 8:25pm 03/07/07
Let's see, reduced the number of 88mm cannon from four to two, explained the ammo belt system, and threw in a recoil system that I need to finish the explanation on. Is there anything else?
#2 8:18pm 03/07/07
Tanks...
*Points to Sands of Time*
The weapons and ammo load of this thing seem pretty ridiculous though. I mean, it literally has the armament of 4 Tiger Tanks in something not quite 150% the size, and having a weak hull deal with the recoil of those weapons...
#1 8:13pm 03/07/07
God, the amount of R&Ds TNO has shoveled out has progressed from "completely ridiculous" to "borderline retarded".
It wouldn't be so bad if more than half of them weren't completely useless.
Can [i]anyone[/i] remember the last time an atmospheric gunship or a fucking [i]tank[/i] made [i]any[/i] kind of difference in a RP?