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Revanche-class Star Defender



Name/Type: Revanche-class Star Defender
Designer/Manufacturer: Mon Calamari Shipyards / Contegorian Confederation
Designation: Battleship / Command Ship
Crew: 52,174
Length: 6250 meters
Speed: 10 MGLT
Hyperdrive: x1
Shield Rating: 45,000 SBD + 45,000 SBD Backup
Hull Rating: 47618 RU
Weapons: 100 Heavy Modular Blisters, 100 Heavy Turbolaser Batteries,100 Heavy Ion Cannon Batteries, 180 Starflare-class Missile Tubes, 20 Tractor Beam Projectors.
Fighter Complement: 14 Squadrons (168 Medium Starfighters or equivalent).
Troops: 6500 Infantry.
Support Craft: 24 Light Transports or Shuttles.
Other: Caltrop 5 Flechette Launcher Network, Anticoncussion Field Generators

Basics:

The Revanche-class Star Defender through sheer size can intimidate enemies into submission without having to fire a single shot. After the multiple engagements with Imperial forces, Rear-Admiral Lucerne urged the Contegorian Council, the ruling body of the Contegorian Confederation, to order the production of a massive warship with which to counter the massive warships of the Empire. The decided to produce a slightly modified Viscount-class Star Defender at Abhean yards. However, because the Viscount and its components were of Mon Calamari design, it quickly became apparent that the original design would not be compatible with Abhean’s building technologies. Thus, many minor revisions began to make it more easily manufactured, adaptable through modular blisters, and the internal environment similar to most Confederation starships. After the designing process, the resulting dura-armoured warship was startling different from the Mon Calamari design in actual performance, though its origin is easily apparent through its outward aesthetics.

Effectively, a single Revanche is easily equivalent to a squadron of heavy cruisers, and has a cost to match. Due to its considerable expense, only one is currently planned to be produced, though there are talks that in the long-term future, more might be produced as the Confederation expands. The sole Revanche currently being constructed will become the flagship of the Confederation fleet and Rear-Admiral Lucerne.

Explanations:

Modular Blisters: Adaptability is key on the battlefield. With this in mind, part of the Confederation restructing of the Star Defender design was to move multiple weapon’s emplacements and blisters and replace them with larger, modular blisters made out of hardened dura-armor, like the rest of the warship. Each blister always includes several point defence lasers and its own internal power generator. There are blister designs for nearly every Confederation space weapon ever made, whether it be a dual-purpose defence cannon or a capital-scale railgun. In general, the larger weapon, the less of them are in a blister and the smaller the weapon, the more of them are. For example, a blister can only carry a single, medium capital-scale railgun like those used on the Cavalier-class. However, the same blister could be replaced with an anti-starfighter emplacement with multiple quad laser cannons and/or dual defence cannons. Other than typical weapons, there is a starfighter hangar blister which can hold 8 medium starfighters or equivalent, a small gravity-well generator, a cargo hold blister, a KDY SIG-220 jammer emplacement, and science module with advanced sensors and/or a miniature lab.

Caltrop Five Network: This chaff gun was produced by Arakyd during the years leading up to the Clone Wars. It fired a spray of sensor-distorting durasteel particles into the air, which created clouds on nearby sensors. When fired at aircraft, the durasteel particles also acted as shrapnel, perforating hulls and flesh with deadly results (CUSWE).

A large number of surplus Caltrop Fives were found on Metalorn in a governmental warehouse; extras from a CIS factory based on the planet but never used because of ownership changes. They were added to Revanche to work as point-defences against starfighters and projectile weapons.

Anti-Concussion Field Generators: An Anticoncussion field was a highly advanced type of force field used at the Stars' End prison facility. To create the field, numerous anticoncussion projectors honeycombed the interior of the vehicle or building it was designed to protect. When activated, the field dramatically improved the integrity of floors, walls, ceilings and other internal surfaces. The projector's umbrella-shaped magnetic fields created a single cohesive anticoncussion field that absorbed and dispersed kinetic energy and was powerful enough to render blasts, collisions, and other impacts inert. The system used at Stars' End consumed as much energy as did a Star Destroyer's ion engines (Wookiepedia).

The Revanche can utilize Anti-concussion Field Generators by shunting all energy from either its engines or weapons to power the field. While the field is up, it significantly lessens the damage dealt from projectile weapons including various electromagnetic weapons and missiles. This does not make the Revanche immune to the said weapons. It is similar in effect and strenght as a laser cannon taking down a corvette’s shields; it can be done, but it takes a fair amount of time. Turbolasers, other energy based weapons, gravitic weapons, and other weapons that do not depend on physical contact or kinetic energy are unaffected by Anti-concussion field.

Test Thread: Confederate Might: Revanche

Comments

#14 9:42pm 03/06/07

Guys,


Why are we fighting over this at this stage?


Can the Confederation design such a ship and begin to lay the keel? Sure.

Even in the old rules, TNO started it's ESD pretty much off the bat of the restart and had to wait the 6-7 OOC months before it could be launched. No one complained then that we were what? 5 planets?

Back then we had to make the OOC rules make IC sense and we still have to do the same. The only difference affecting IC that I see is completion time and there is a level of "fudging" that goes on.

Can the Confederation start the project? Sure.

But any reference to their newly independent status is premature as it's very new. Any number of things can happen in roleplay...

1. The Coalition not ratify the Confederation's decision to leave in which case it becomes a Coalition civil war.. that would put some crinks in this project.

2. The Confederation goes to war as an independent and loses half their Confederation member worlds. That would also put a crink it this project.

3. The Confederation goes to war as an independent and wins 10 planets... That would hurry this project along as those worlds become firmer members into the Confederation.

4. The Confederation, as an independent, creates all sorts of trade agreements and funding for this project is moved along..


Any number of things can happen that either allows for the construction of this one ship or halts the project entirely.

The only thing I see is the extra work to be involved in making the metal all bubbly like the Mon Cal's grown coral structure of their ships. Then again, it does give people jobs....that extra work..as they hammer away at the metal.


If you are going to argue, argue it's use...whenever that stage is reached.

#13 3:55am 03/06/07

[QUOTE]Aren't intangibles fun?[/QUOTE]

So, the Empire trades an intangible for a tangible? That's fair. We should treat the Empire like the kid in the red helmet who rides the short-bus to school and has to be minded lest he pee on the floor.

#12 3:37am 03/06/07

I don't recall saying that, Demos. If I did, that was probably when the Confederation was during its infancy. Times have changed, and so has the Confederation.

[QUOTE]As to your point about smaller ships costing less... untrue when you consider that your smaller ships are packed full of more expensive equipment and materials (i.e. ultrachrome). With the Empire's size, I'll wager it costs us less to build a single ISD than it costs you to build a PSD[/QUOTE].

We go back and forth on the costs of an ISD compared to that of a PSD. It would be like us in the H&G OOC thread comparing the mass of a SOB compared to a Pegasus. If you really want to go there, then fine, we can discuss this, but it won't solve anything. Moreover, the Confederation prefers the construction of Nebula-class Star Destroyers over Pegasus SDs because they simply are cheaper to build because of their age and relative uncomplicatedness.

I'm going to be pretty blunt. We can discuss economics OOC, ship size, and ship costs. The harder you push me, the harder I push back. We've done that before in numerous other threads, and it seems to have gotten us completely nowhere. Given its general lack of going anywhere, I'm not going to debate this any further unless the staff disagree with the feasibility of the Confederation constructing such a vessel. And I already have talked to several, but not all, of the staff members to make sure it is okay in their opinion.

#11 3:36am 03/06/07

What disadvantage does the United States suffer for having one of the most powerful fighting forces in the world?

In our case, of course, the Empire's military dominance is paid for by the fact that we're a tyrannical, evil regime, which makes us a target of everyone else...

*shrug*

Aren't intangibles fun?

#10 2:27am 03/06/07

[QUOTE]I'll wager it costs us less to build a single ISD than it costs you to build a PSD.[/QUOTE]

While, logistically, I may tend to agree; I have to highlight a problem I see as being the core of this issue - Legislation of Rules and their perception as they apply to the community. What we cannot do is begin to establish a situation in which one set of rules applies to one person while another applies to someone else unless we are very clear in balancing those 'rules'.

If indeed the Empire in all its glory can out-produce everyone in the galaxy in the way of ship manufacture, what is the disadvantage that comes with this clear advantage over the rest of the community?

Conversely we can apply an 'old rules' set of guidelines where-in the size of ones factions dictates what one may and may not do logistically and with an even keel for all factions without bias lent to such intangibles.

Of course, that's in the abstract. I'll leave the issue of this ship specifically to the R&D hounds.

#9 9:26pm 02/06/07

For the record Kach, there are no Contegori SDs, I scrapped the project. That's all.

#8 9:26pm 02/06/07

[QUOTE=Corise Lucerne]The Confederation never relied on the Coalition for getting it's money; especially considering that it was tied for being the largest subfaction. Simply put, taxes.[/QUOTE]When confronted as to where you got the money to build so many Pegasus SDs, your answer was the Coalition. Now you're saying you never relied on them for money.

As to your point about smaller ships costing less... untrue when you consider that your smaller ships are packed full of more expensive equipment and materials (i.e. ultrachrome). With the Empire's size, I'll wager it costs us less to build a single ISD than it costs you to build a PSD.

#7 7:40pm 02/06/07

[QUOTE]I Know that the confederation cannot afford this.[/QUOTE]

How, exactly?

[QUOTE]... where is the money coming from?[/QUOTE]

Disregarding the validity of that question as it may or may not apply here, I have to reiterate that this sort of investigation is best reserved for the In Character medium and that with each discussion of the same based in the Out Of Character is a disservice done. The more we demand a quantifiable explanation Out Of Character the more damage we do to the credibility of the R&D system we currently employ.

#6 12:16pm 02/06/07

Still, where will you get the money for this? You spent your resources building Pegasuses and then Contegoris and then those new gun turrets. This would be the largest single expendature you've ever made, and much of your money has already been spent on other things.

I Know that the confederation cannot afford this.

#5 11:43am 02/06/07

The Confederation never relied on the Coalition for getting it's money; especially considering that it was tied for being the largest subfaction. Simply put, taxes.

Alternatively, you could consider that in general, the Confederation uses smaller ships compared to most other factions. Where someone uses a 1605 meter Imperator star Destroyer, the COnfederation uses a 1205 meter Pegasus or more commonly, a 1040 meter Nebula-class Star Destroyer. And we're not fielding any more of them than our opponents. In the old days, that would give me more meterage to work with. Or in real-life terms, smaller ships cost less to build and operate...

#4 8:02am 02/06/07

My cat's breath smells like cat food.

#3 3:39am 02/06/07

And (I know you're gonna hate me for this), since the Confederation is no longer part of the Coalition, where is the money coming from?

#2 3:36am 02/06/07

Yes, yes it would. That's why the R&D states it's getting built at Abhean...

#1 3:30am 02/06/07

A little late to have something built on Mon Cal. :P