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Galactic Citizen

Sieg-class Medium Cruiser

Name - Sieg-class Protected Cruiser

Designation – Protected Cruiser

Type – Pursuit and Engagement Vessel, 2nd Rank

Dimensions-
: Keel – 410 meters
: Beam – 110 meters
: Mast – 94 meters

Layout -
- View Attached Dossier

Armament –
- 3 Heavy Turbolaser Turrets (3 Turrets, dorsal superstructure)
- 10 Light Turbolaser Cannon (5 Port; 5 Starboard - casemates along flanks)
- 2 Ion Cannon (1 Port; 1 Starboard - either flank of conning tower)
- 3 Proton Torpedo Launchers (2 Bow tubes; 1 aft tube)
- 6 Laser Gatlings, Anti-fighter/projectile (Various)

Defenses –
- 4 Novaldex CG-20 Deflector Generators (2 Tower dome mounted; 2 ventral hull – sunken)
- 10 Light Flechette Launchers (Dispered throughout)
- Double-layered Armor belt

Engines – CEC (Corellian Engineering Corporation - Corellia) Tyle XII Drive Cluster, 3 drive units, all rear-mounted.

Power - Micro Solar Ionization Reactor

Speed – Average; comprable to a Strike II-class Medium Cruiser

Hyperdrive - x1 Rating

Shields – Particle and Energy Shields encompass entire ship

Launch Bay: single launch bay with launch doors on either side of the hull, aft of the command section

Vessel Compliment –
x1 TIE Shuttle
x4 TIE Defenders, MK IV

Vehicle Compliment –
x2 Light Assault Vehicles for recovery purposes

Crew Compliment –
(Numbers include Flight Operations Personnel)
Officers: 63
Crew: 940
Droids: 229


Description
History
The Sieg series of cruisers entered service shortly after the Strike Cruisers produced by Loronar as a counter to that company's monoply of cruiser development for the Imperial Navy. Early models delivered proved to be effective but lacked sufficient armor protection for a ship of its size.

As a stop gap measure, Rear Admiral Rovii, then adjutant Sector Fleet commander at Corellia ordered an additional two deflector generators installed on every new Sieg off the line. Sadly, while this added protection to the under-armored ship, it lead to a great power drain on the ionization reactor which reduced the ship's operational life between overhauls to unaccpetable levels. Slowly, the Sieg-class were replaced in priority sectors and written off as the problem children of the Fleet's mobile units.

Following the Wrath Virus, most of the galaxy's navies - including the Empire - were dangerously short of effective front-line craft of all designations, giving many older craft and designs new leases on life. Many Sieg Cruisers had been mothballed or relegated to border commands; a plan was brought forth by Dr. Kyanmin of the Bilbringi Yards development team to re-use the now 20 year old design. The problematic deflector generators would be replaced with more modern ones and reduced in number, with more traditional armor installed in a typical double-hull pattern. Weapons would be upgraded and an aft-firing torpedo tube added for rear-ward defense. This lead to the ship being redesignated a Protected Cruiser as its pursuit speed had been slowed with the new armor, though new engines kept that speed relative, comparabale to current vessels such as the Hammer-class Light Cruiser.

Present
The Sieg-class Cruisers of the current Fleet look like modern warships; those newly manufactured are far cries from the prototypes of two decades before. Operationally, the vessels are excellent patrol craft when paired together or with a frigate to deliver the killer blow when pursuit is complete. Their weaknesses is apparent in the design - only two of the turrets can be fired ahead as precedence has bene given to broadside capabilities. A Sieg can engage a ship of a relative enemy and come off with victory provided she is handled properly.

The ship was best described by the first Captain of the protoype, Sieg," She certainly will not win any races, but she can fight whatever gets in the way of her honorable mention trophy."



OOC Notes
The Sieg is just another ship in the Imperial registry, not a ground breaking design. One of the nameless ships I've used before and just am now putting concrete behind. They are average cruisers with a few extra guns and slower speed. The fighters are used for reconnaissance and escorting the shuttle.

Comments

#21 3:23am 14/02/07

[QUOTE=Omnae]ahh jeeezz...[/QUOTE]

I think that about sums it up.

#20 12:40am 14/02/07

lol .... ahh jeeezz... :ohwell

#19 12:29am 14/02/07

But yet the same thing doesn't at all apply to GC when arguing about our economy, right Drayson? Cause TNO is god and all. But regardless, this is not the proper area for this issue to be discussed (again). If people want to discuss it, how about they/we (if I choose to become invovled in it again) move this out of this topic. This is for discussion of Telan's R&D (which I haven't even read yet, the off-topic stuff is distracting me from that) not for debating what planets TNO may or may not control and/or the state of either GC's or TNO's economy. So, in summarizing, let's give Telan back his thread. You guys can go debate semantics on who owns what and what economy is what in the OOC forum, PM or best of all, AIM/MSN. Or get the staff to create a private forum for the debate somewhere so it doesn't reflect badly on us as a community once more.

#18 12:18am 14/02/07

[QUOTE=Michael]Okay. I know I am in no way a member of the staff or any of the factions involved blah blah rules etcetera, but I feel I must voice my opinion on the side of Beff.

Just because the rules of TRF have changed to a more storyline and free form style of writing does [i]not[/i] give you the right to be a jackass about it.

Saying that TNO has control over thousands of systems (but its okay, its only ICly!) is [i]godmoding[/i]. Plain and simple.[/QUOTE]TNO controls the majority of the canon core worlds, and controls many of the most major trade lanes as defined by the galaxy map. Any world that lies on these trade lines that relies on trade is, therefore, dependent upon the more major trade worlds for sustenance. By extension, then, they rely on TNO, as TNO controls said major worlds.

Consider, too, the thousands of worlds within TNO's borders that have far more to gain by going along with TNO's way of thinking than by not doing so.

As has been said many times in the past, this does not mean TNO owns that worlds in any major sense. But, as they lie within the borders of the Empire, they are within our "sphere of influence", so to speak.

For example, I do not think many will argue that, while the Hapan Consortium does not "own" every world in the Cluster as per the rules, they have a great deal of de facto "control" (that is, influence) over the majority of the systems in the region. Similarly, BDE's "sphere of influence" includes most of the Tion cluster, Vinda-Corp's includes most of the former CSA, etc. TNO's "sphere" includes "thousands" of worlds simply by virtue of the fact that TNO is the largest group here, and by virtue of the fact that we are the Empire. It's a sphere beaten, trodden upon, and coerced into submission, but a sphere nonetheless.

You might even be interested to know that the idea of a "sphere of influence" as discussed here has been practiced on TRF for as long as I can remember. In fact, if you look at the staff-endorsed galaxy map, specifically the representation of BDE, you will see this idea in action. This is how it has been played on TRF for years, and until I hear otherwise, will continue to be played. Regardless of how the rules are set up.

Now, do you have an objection to the realism? Or are you angry because TNO suddenly seems a bunch more powerful? Need I point out that TNO is not the only group with a "sphere of influence"? Need I point out that, for OOC purposes, this gives TNO no additional power? Need I point out that TNO is, relatively, no more powerful than they are otherwise, because all groups have these "spheres" to some extent?

Or is this just a "let's gang up on TNO!" attack? Because from my end, I don't hear any attacks against the concept, or against the realism. What I do hear is "um... you can't do that", with no reasoning or logic behind it.

#17 11:02pm 13/02/07

Nice ship Telan.

[QUOTE]Only a dozen types of any vessel simply are insufficient given the vast range of operational environments they would encounter. That is why there are many different profiles for ships - some based on deployment location, some against the enemies they will encounter, some for singular purposes.[/QUOTE]

Coming from a military and IC standpoint, I tend to agree with Telan on this. Obviously, there's going to be specialized warships, or warships with emphasis on one attribuate over another for those profiles described above. However, I've been under the impression recently that this is something TRF trying to get away from because of trying to keep track of all of the different designs. It doesn't realistic IC to me, but perhaps it's more practical for OOC persons.

If we're going into economy and numbers, this is something I missed my chance to reply in the Pegasus Mk II thread. I have some ammo if we're going into a debate about this.

#16 9:58pm 13/02/07

Okay. I know I am in no way a member of the staff or any of the factions involved blah blah rules etcetera, but I feel I must voice my opinion on the side of Beff.

Just because the rules of TRF have changed to a more storyline and free form style of writing does [i]not[/i] give you the right to be a jackass about it.

Saying that TNO has control over thousands of systems (but its okay, its only ICly!) is [i]godmoding[/i]. Plain and simple.

#15 9:20pm 13/02/07

It's well established IC, Beff. You not liking it or crying "nuh-uh" doesn't change these things.

#14 8:35pm 13/02/07

Yeah, let's not because that's the last thing TNO wants.

The GC has sway over billions, but they're not OOC planets as supported by the rules. All of them are named Steve and contribute zillions of credits and hoards of starships.

Right.

You sure you want to open that can of worms, Drayson?

#13 8:28pm 13/02/07

Let's not get into the economies of the Empire again, nor the well-established difference between planets "owned" on an OOC level (as mandated by the rules) and planets that fall under the sway of the Empire IC (which number in the thousands).

#12 7:59pm 13/02/07

[QUOTE]Something people seem to neglect - the Empire is massive, spanning thousands of systems.[/QUOTE]

Thousands, Telan? 'Cos, yeh know, I just checked the planet list and lemme just tell you... the Empire is no fucking where near one thousand systems, let alone one thousand systems.

If the riches of the GC are finite, so too are the resources of the Empire.

[QUOTE]Either way, the vast nature of the Empire makes what would seem like redundancy neccessary. [/QUOTE]

That is certainly one perspective, Telan and one I would expect from a military minded person such as yourself. But it's not fact, it's opinion.

[QUOTE]Also - this isnt a new ship, it's just now being fully explained[/QUOTE]

But it still exists, yes? So then it has even more impact...

I like the R&D, Telan.

#11 3:09pm 13/02/07

Something people seem to neglect - the Empire is massive, spanning thousands of systems. Only a dozen types of any vessel simply are insufficient given the vast range of operational environments they would encounter. That is why there are many different profiles for ships - some based on deployment location, some against the enemies they will encounter, some for singular purposes. Either way, the vast nature of the Empire makes what would seem like redundancy neccessary.

Also - this isnt a new ship, it's just now being fully explained

#10 4:40am 13/02/07

Well yeah...


Okay Telan. My bad.


APPROVED




Hah.

#9 4:34am 13/02/07

Hey, Joren... stfu.

If the Empire wants to support military misspending, who are you to complain? Particularly considering Omnae's observations regarding the economy of the the GC...

So, shaddup and let the military bozos spend spend spend. It only helps you.

#8 4:27am 13/02/07

Thats precisely the reason you should not design something like this.

Doesn't the Empire have like thirty ships already designed (including movies and EU) that would easily fill the role this is intended to fill?

#7 5:46am 12/02/07

it is original in it is the first non ship of the line I've designed. As I stated, it IS just another warship in its type in the registry

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