Not all ships that run into others would blow up. I personally would like that to happen but in terms of fairness and reasonableness, I would probably endorse a sliding scale as well.
In the manner of a capital ship I would use the same brick wall analogy.
If you were moving fast enough to see your world around you as a blur and you hit a big brick wall, you'd probably die. That's like a ship hitting a planet.
What if you strike the side of half that brick wall? like a large space station?
What if you strike a quarter of the brick wall? like a capital class vessel?
I would say that in some instances you would die and others you'd be really really hurt.
What if you struck a rock? like a fighter? I would say that you would be hurt but not killed unless it was a "money-shot".
The smaller the shadow, the less chance (1) that the object would be hit at all and (2) the collision would be fatal or even noticeable by either object.
In my opinion, the smaller the object, the smaller the shadow. But, I suppose it also depends on the mass of the object.
...the fact that a ship approaching a system must exit hyperspace before it actually reaches its destination in order to slow down to normal speeds - even an accelleration compensater can't handle going from 186,000+ miles per second to 10 MGLT instantly. Imagine the chaos in such a situation!
All ships traveling at lightspeed exit hyperspace before reaching their destination. The reason they exit hyperspace is to obtain new navigational data of what's inside the system, not to slow down to normal speeds.
I
know that is not why your fleet exited hyperspace outside of Coruscant system. How do I know this? Because you jumped back into lightspeed going into the system.
So my question then, would be, how far from the Cree Ar fleet did you come out of hyperspace to give yourself enough time to slow down?
I would imagine that 5 seconds after such deceleration from (how many times?) faster than the speed of light, when you started to fire your thousands of weapons, your ships would probably have slowed to about 186,000+ miles per second out-pacing or outrunning your own shots before reaching 10 MGLT in what? 60 seconds later? 30 seconds later?
In that case the Cree Ar would have seen you coming from the time you left the hyperspace speed of lightspeed + to when you slowed to 10 MGLT and would have had enough time to turn towards you and shoot you before your ships reached 10 MGLT.
Is that what would happen?
Therefore, I would say that the machinery involved in slowing a ship from lightspeed works quite well.
Regarding the slave circuit, the jury-rig was done by certified technicians from the hidden shipyards at Thoraza (I did mention that, though not exactly where they were from). I'll address that in my next post as well.
What I am saying here, is....either the slave circuit was put in well and therefore difficult to remove or it's not. I was willing to believe slave circuiting your fleet would be somewhat time consuming. But then you saying, "Well, we'll just have it all disabled in my next post" made me think, well how well put together is this thing?
It either is easy to put in and remove or hard to put in and hard to remove (without damaging stuff).
As I understand it, if a ship is wired for slave circuitry, whoever has the signal can control it by remote. Now you can turn off the signal which will free the ship from remote control until the signal is turned on or you can remove the slave circuitry.
I guess it really depends on how you play it. If it's easy for you, it will be easy for others. If it's hard for you, then you can expect it to be hard for others.
One example of the Sith not controlling the tactics is Thrawn and C'baoth. Yes, I know C'baoth was insane and that Thrawn had ysalimari.
C'baoth was a Dark Jedi. Not Sith. Therefore you cannot really say he was using the "Sith" Technique.
But Skygge has been reshaping the Sith to be team players over the past year - not backstabbing. She's integrating some Jedi training into the Sith training as well. And the Sith are about spent after the hyperspace jump - all but Yuagith - and aren't going to be controlling much of anything anytime soon (again, next post).
That's all well and good regarding Skygge's training. But the battle-meditation techniques your Sith were asked about were
Sith techniques. Not Jedi or whatnot techniques. You know? So, it stands to reason, if you did end up trying to perform the Battle Meditation, it would be the Sith technique.
It won't be the absolute disaster you indicated, but he will lose something like a fourth of his fleet.
That's about what I expected.
And yet the day is not over.
:dead