OOC: True Jesmin, but you overlooked the last part of the R&D regarding the DSSD, of which five of the Mark IVs were from. It states the following.
"the Disruptor Star Destroyer will use a newer model of this weapon, the Arakyd Mark VI Cannon, able to disable and implode craft even quicker than its predecessor."
I would translate that into a faster, more efficient firing process. For computation sake, upgrading it to say, 1.5 of the normal Mark IV. That would add up to eight and a half of the normal Mark IV shots, still probably incapable of truly disabling the ESD, but that was not the purpose of firing them on the ESD. Our purpose was to short out as many circuits as we could, perhaps damage the firing lens in the process, hoping to delay it from firing as long as we could. Not something unimaginable, since the damage was directed only on the nose of the craft. We hadn't hoped for more than say, two or three posts.
Just another note. Your estimates regarding size really shouldn't be relevant, as a VSD has only approximately 10% more shields than a Battle Dragon, and actually more than an ISD(SWRPG's "Starships of the Galaxy" sourcebook) On shields alone, basing off the shields of the Battle Dragon(300 Shield Points in this system), 8.5(or thier equivilant) Mark IV shots would easily penetrate the shields of an SSD, with plenty of energy left over to help achieve it's purpose in shorting multitudes of circuits. True, the ESD is over twice it's size, but my calculations, if correct(they're based off your own examples, combined with my book) our tactic should be sufficient.
I will finally get to posting IC here in about an hour and a half. Thanks for your patience.
Hate to add to my complaints, but I did notice there wasn't a mention on exactly what fired on the Gunships to destroy them in a single post. Also, I would like to once again request an updated manifest. I simply don't have the time to delve through the forces both here and at Bimmisaari and count them out one by one to see what is still here. Thank you.
IC: In rare cases, anger and fury can fuel the efficiency of a warrior in combat. Such would be the case with the Phantoms, fighting for thier lives out in the middle of nowhere in the shadow of an Eclipse Star Destroyer, a sight far too common in the galaxy nowadays. Each and every Phantom burned for the chance to avenge thier fallen brothers and sisters, and they would have it.
Just as the TJE forces would do(still in the future) at Bimmisaari, the Phantoms new the advantages of thier ships. As the Mon Calamari charged all of the combined might of the Phantom and TJE fleet unloaded mercilessly into thier attackers, full barrages unlike any seen before as thier reinforcments took thier own positions.
All of the "Pandora's Box"s weaponry save the Mark IV cannon opened up on the weakend shields presented by the roll the Home One cruiser's roll. Hundreds of emplacements devastated the weakened ship, blasting away the shields and opening up it's exsposed hull for Ion fire. Through thier viewports gunners could see lights blinking out on the Mon Calamari ship as blue energy washed over it's hull from bow to stern. It was obvious a continued barrage would quickly fully disable the ship as its remaining shields began swiftly dropping.
The combined TJE/Phantom reinforcments jumped in to assist thier allies. The ASSD "Iron Katana" combined with the Mark IV cannons of the "Pandora's Box" and the newly arrived "Carnage" to devastate the approaching Super Cruiser "Vostok", peeling away at it's bow shields.
On the other flank, the SSD "Elrond's Majesty" approached the "Soyouz"(that is the Viscount in close to the DSSD correct?), trapping it between the two massive ships, each as large as itself and able to bring more guns to bear on the ship due to the short retreat of the Disruptor-class Star Destroyer.
The rest of the fleets joined in to complete thier own objectives. Lancers and Corellian Gunships joined the Interceptor and Protector Cruisers in anti-starfighter warfare. The four 418 series ships had been driving back and forth across the battle line for some time now at insane speeds for capital ships(Protectors can reach 80% speed of a TIE), battering at incoming warheads and fighters. Combined they made the surrounding space deadly for any fighter. It took great care to avoid friendly fire.
The fourteen newly arrived Victory Star Destroyers, combined with the four Phantom MC-200s, and the three TJE Redemption-class Battle Cruisers created carnage of a new kind, each unleashing a solid barrage of missile, torpedo, and heavy rocket fire before they two fired withering turbolaser barrages. Combined they ships fired thousands of warheads at the enemy, intent on destruction of thier foes. The Redemptions, by far the faster ships, were able to duck and dodge in closer to hit thier enemies with heavy rockets.
Smaller ships, like those of the Nebulon series, Carracks, Corvettes, and others used swarm tactics on thier larger opponents, once again relying on speed and maneuver ability to harass the Mon Calamari.
The Phantom pilots were intent on playing thier part as well. Legions of TIE Defenders assisted in keeping the Mon Calamari fighters off of thier home ships as well as escorting the larger, deadlier Deathravens. Nearly two hundred of these squadrons were being lead by the ships designer, smuggler and former Rebel pilot Erron Kell. Kell personally led a full wing of the double B-wing craft against one of the Mon Calamari Super Cruisers charging along with the "Vostok" Other wings performed similar maneuvers on other enemy ships.
Surprisingly agile for thier size due to the number of maneuvering jets on the trailing wing surfaces. They also had the power generators from both B-wings that had spawned them, allowing for powerful shields without sacrificing speed or weapons. They lanced out, protected by thier escorting TIE Defenders as well as the firepower they boasted with four assault laser cannons and eight light ion cannons. Reaching missile range the wing tied into Kell's targeting system and each fired off a torpedo from each of thier launchers. Four torpedoes each combined for a barrage of 288 torpedos inbound for the Mon Cal cruiser.
Fire from the cruiser picked off several torpedos, but a salvo of that size is always devastating. An growing exsplosion grew on the Mon Cals hull as torpedo after torpedo connected.
OOC: Generl overview for a better understanding. In general, all of the Viscount and Super Cruisers in direct combat are being hit either by Mark IVs, heavy barrages of turbolaser and ion fire, massive missile fire from the VSDs, MC-200s, and RBCs, or massive torpedo runs by Deathravens.
All Star Destroyers(other than those specifically listed) are concentrating all weapons into thier forward arcs and onto enemy ships, the smaller MC-40s and other ships as they come in.
Anti-starfighter ships(Lancers, Gunships, Interceptors, Protectors) are doing just that, killing anything within range.
Smaller capitals are swarming the larger Mon Cal ships, or facing off against small Mon Cal ships.
Fighters are either defending thier capital ships, or escorting Deathravens, which are bombing the larger capitals.
I personally would expect severe damage to many ships, particularly those hit by missile fire, either Deathraven or capital. Best of luck in the rest of the battle.
Response to Elian's post after mine:
The Mark IV doesn't require breaching the hull, or the armor. That would make it rather redundant, since if it was designed as such it would be much easier just to punch wholes in ships rather than use it's designed purpose of overloading circuits and reactors. It's effects are considered a massive power surge overloading whatever surge protection may be offered by the ship. There are ways around it of course, I thought of one off the top of my head just writing this, but I'm not about to give it away of course.
Regarding the shields, I said in my earlier post that the book I'm using does use a different system to show shield and hull strength. Different, but equal. I haven't yet quite figured out how to convert between the systems, but it's something I'm working on.
As for the placement of the "superlasers" as you've been calling them, it's one of the features that I dislike about them is that they are locked into the front firing arc, rather than spread throughout the firing arcs. But then, for thier purpose that is sufficient.
Lastly, I might note that the DSSD was developed as a result of the success of the GSDs Mark IV turbolaser against the TNA Eclipse Archammer, as said in the R&D itself.