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Sorry about that. I assumed you had more than that in the system, something like 20-30, considering the size of your fleet. That seemed reasonable, but I guess I was underestimating the actual power of these things.
Still, without that impact, I pretty much have no post, because that chance happening is the basis of the whole post. I'll see if I can figure out a way to remedy that, but otherwise I would appreciate it if you would let it go - just RP that you have a couple extra shieldships.
Regarding fleet positions, though, as I said I'm willing to say I'm at 90 degrees to you and the other Imperial fleet. The angle on which I'm coming in makes it reasonable that one of my ships, if it overshoots, would likely hit the shieldship closest to your flank. After that, I would say it's reasonable that you shift your fleet to protect the others, so destroying any more is going to be quite difficult.
My point in saying that is that those resources are not something that we can affect, other than a virus (assuming we knew that you were using such a network, which we don't).
While it may have been mentioned in passing, there is a certain aspect of ambiguity there that makes it hard to even write a post in response to you.
Far be it from me to suggest a return to bean counting, but there is a balance that I think we all need to find regarding resources that will be used with/against other players.
Re: Jamming
The reason they took so long to clear the code was not the delay in transmission/decoding, but the fact that it was an older code.
Interaction between an astromech and a computer, such as when R2 plugs into a system and immediately pulls up diagnostics, etc., is a better example of interaction between droids and binary code.
Furthermore, we are 35-40 years removed from RotJ by this point, How much has technology on earth advanced during the last 30-40 years? Wouldn't it be reasonable to think that Star Wars technology has advanced at least that much, if not more? So the processing speed of a computer, not to mention the capacity of an astromech brain, would have drastically increased.
Fine. Any ships that make the jump to lightspeed can fly through other ships. Whatever.
Fine. You can take out Reigns with two shots of your PL Battleship.
It just had too many impossibilities that you just couldn't live with, work around or proceed forward with and requires massive rewrites. Yes, we get it.
Great work, by the way. Probably one of the best fleet-related posts (individually) that I have read in, literally, years. You know it's a hit when your reader can actually see the events unfolding in his minds eye. I thought it was totally bonus!
What is/are the Cre'Ar?
If, for Cataclysm, they are a plot device... they will have to be overcome. Flaws will have to be found, flaws will have to be exploited so that, in the end, we can all, "Win the day!"
OS: In a world of bon-bons, you are a twinkie.
Ahnk: God damn you, I am Count Chocula and you know it.
I'm not spending my anniversary night thumping my head against the wall. - Damalis, on Moderating TRF
Then tell him you want it harder, damnit! - Ahnk, on Damalis
"Beff Pike":
Every time a nub grows up an icon dies.
So thanks, Kach - you killed David Carradine!
"Omnae":
"What? What? Where are the nipples?" enters Seth Vinda.
"NIF. But I will find them! I am god like that." Kach Thorton speaks up.
OS: In a world of bon-bons, you are a twinkie.
Ahnk: God damn you, I am Count Chocula and you know it.
I'm not spending my anniversary night thumping my head against the wall. - Damalis, on Moderating TRF
Then tell him you want it harder, damnit! - Ahnk, on Damalis