just leave the "real world" out of it, because the real world has no bearing on the Force, hyperdrive, astromech droids, or the pretend deductions of a pretend person trying to pretend he accidentally blew up a pretend spaceship, which in turn was serving a pretend function for a pretend warfleet, which in turn is pretendly besieging a pretend planet located within a pretend galaxy
Comparing combat, technology, or even "common sense" from the real world to the things that have happened in the Star War universe (not to mention our nerdy little spinoff here at TRF) has got to be the least sensible thing I have ever heard one nerd try to justify to another
I've been up on my soapbox making the same proclimations for years Smarts.
Recalling now,
"And if you get through to just one person..."
Sorry about that. I assumed you had more than that in the system, something like 20-30, considering the size of your fleet. That seemed reasonable, but I guess I was underestimating the actual power of these things. Still, without that impact, I pretty much have no post, because that chance happening is the basis of the whole post. I'll see if I can figure out a way to remedy that, but otherwise I would appreciate it if you would let it go - just RP that you have a couple extra shieldships.
But that's a big chunk of the problem.
No one wants to "let it go".
You didn't want to "let it go" and just run with your fleet getting in to a bit of a light-speed fender bender (note; I had all these heroic images of Wes in my head, knowing full well the dangers and ordering his course of action followed because, "Damn the torpedoes man. Coruscant is under siege!") and only after great debate did you go ahead with it.
Great work, by the way. Probably one of the best fleet-related posts (individually) that I have read in, literally, years. You know it's a hit when your reader can actually see the events unfolding in his minds eye. I thought it was totally bonus!
The only bones of contention I had, and since we're airing our opinions (like assholes; everyone has one... ) my only real beef is that two minor events took place in the span of your thread which, imho, should have taken a lot more deductive logic... not because I'm a Sci-Fi nerd about to argue the merits of imaginary imagination imaginings... but because I felt they hurt what was otherwise a bang up thread.
1. Wes arrives, his fleet gets a bit fuckered, and amidst all the chaos (keeping in mind he did not take the heroes stance and damn the torpedoes but came in thinking, "Damn, this will work!") his super-brilliant tacticians brain, again amidst all the other shit that is going down, that he thinks... thinks mind you (as if that's somehow okay, that he thinks it now so that next post he gets to know it. Semantic progression is bogus.) "Ah ha! As I was monitoring the gravitational data, when all my shit was blowing up, or at least one of my puny crew-men, what with their OUTSTANDING discipline, was watching this display at that moment when this happened and we just, amidst the noise and other shit going down, luckily in that fraction of time, that WE AFFECTED THEIR INTERDICTION!"
And then you make another, imho, silly jump.
This, to me, is the sort of thing that gets a one liner, and it's as subtle as subtle can be. Not, as you did it, as subtle as a brick coming through your window. It gets a hardly noticiable notation and then, posts down the line when they have already dealt with the priority, ie; counting your losses, assembling in to some sort of strategic formatiom, reading damage reports and all that other shit... then, only then, does some tech nerd, or Wes himself, put the pieces together.
And then he saves the day.
But you were so transparent about it. Like, as if anyone reading your post does NOT know that in your next post that 'thought' will become fact and used to your advantage.
2. Jamming.
Now it's my turn.
C'mon, Wes!
Do I really need to explain why this sucks?
It's... Jamming.
If it dosen't work, and you can circumvent it so damn easily, why bother at all?
It's like building a sail boat and then drilling holes in the hull and saying, "Well, I know a boat is supposed to float... I just wanted to get around that."
"Well, I know Jamming is supposed to jam... I just wanted to get around it with as little effort as possible..."
... so that next 'turn' I can kick some ass!
Other then those little quibbles, great post. And as I tend to ramble when I rant, you can safely assume that I went in to way more depth and made way less sense then I would have liked.
So, you see the light.
Your ships crash, at least some. And it's great!
But of course, that can't be enough.
Ahnk...
You know I love you, and you can tie me up and beat me for going against you (rawr!) but I just have to say it.
What is/are the Cre'Ar?
Are they a story device for the sake of Cataclysm?
Or...
Are they a faction, like any other?
Because your arguments seem contrary. You seem to be arguing that they are not just some regular faction, that for the sake of Cataclysm and changing the face of the Galaxy they are a powerful, incentive driven, plot device. Which has many benefits, which you have mentioned.
And then you state, by way of referencing how long you have been writing the Cree'Ar, and the demands of real life, and the demands of administration, how this and that is the case... as it would apply to a normal faction.
Which has me confused.
Perhaps the truth, for the sake of Cataclysm lies somewhere in between.
Because...
Downplaying how awesome I am is frustrating.
If the Cree'Ar are, for the sake of future arguments, a faction like any other (here in Cataclysm or anywhere else) then it's a good bet (as you know) that you'll have to argue for every inch and fight not to give up a centimeter.
But...
If, for Cataclysm, they are a plot device... they will have to be overcome. Flaws will have to be found, flaws will have to be exploited so that, in the end, we can all, "Win the day!"
V-Day!
Otherwise, treating them like a normal old faction and behaving as such, the Cree'Ar role in Cataclysm will continue until the galaxy is dominated. Or so I surmise.