OOC: I am unaware of this bikcering, so take out your pistols, go to ten paces, kill, and get back to the rp. The manifest of Sluis Van defenes was chasnged, Isstal, try looking at the revised official category in the fleet forum...hmm, maybe that would tell you some thing....maybe that change has occured.
IC/
Rear Admiral Proteus, officer commanding, First Jutraalian Defense Flotilla, had lead his fleet on a massive war game, in preparation for the upcoming attack on the heart of their Empire. The drill was slated for execution above the Sluis Van construction yards, but was deemed would interfere with yard operations. Agreeably, the exercise was moved to the second planet of the system.
After all, a newly formed fleet had to act as unit, new or not.
The arrival of the GDI fleet was not shcoking nor did it inspire mass hysteria. Every man in the fleet above and the Army below knew that an attack was immenent. It's arrival had been planned for, and Rear Admiral Proteus had sufficient forces on hand to stall the enemy and make him feel the effect of war.
Battle is pursued less enthusiastically when the sting hits you.
" Commander, deploy all fighter squadrons on the ground, and order all troops moblizied: bomber wings in the air. I want minimal losses if they get through the shield."
The young surface liaison officer turned and went right to work, a product of rapid training and promotion, but excellent verve and potential. The older cadre of officers made sure the newer ones were not promoted above their ceiling.
There were many dozens of squadrons kept safe in the bays ofthe Jutraalian warships, but their berth would not be a cozy one for long: Admiral Proteus had given the advance order to deploy into attack wings. This entailed seventy percent of the fighters, bombers, and assault craft forming into wing and flotilla wedges, while thirty percent, the most potent of the fleet, laid in wait by the ships, ready to repulse the attack.
There would be no reserves here. The risk could not be taken of losing a whole wing if an ISD went down.
The wargame completed only a half hour before the GDI commenced its attack, had planned for this exact contingency- a direct attack. Only the exit vectors need be altered for it to have been a live reenactment of the simulation.
And thus the same tactics would be employed.
Squadron I-D would hold its formation, acting as the schwerpunkt of the assault. Squadron !! had been designed specifically for smaller unit operations within the whole, and thusly they would break down into small assault squads, harassing the attackers for all they were worth. Speed would be their ally, and strength their weapon. The gunners would fire at their best, but slow broadsides would not be the order of the day.
The GDI gunners would not be able to rbing all their guns to bear, for many hundreds of targets would be presented to them.
To have escaped the notice of the attackers was easily explainable: the Fleet was hidden behind a pair of twin moons of the third planet, and radiation from the nearby sun had buzzed their scanners.
Thank the Emperor for TJE probe droids.
" Commence assault. Waves one and two around the first moon, three around the far side of Sluis Van. Fighter Wings 1 through 5 are to break up and commence harassing fire...don't get stuck in dog fights. Bomber and gunboat command, advance at your discretion but keep pace."
With that, the second squadron broek into small groups of one and two ships, maneuvering themselves into position and making ready for the rapid lunge at the unprepared GDI fleet.
All this whilst the Primary Force, Squadron I, moved itself to a hugh position to attack the GDI fleet at a near perpendicular angle....
A move their could not have foreseen.
Battle would soon be joined....
First Defense Flotilla
Squadron I-D
Disruptor-Class Super Star Destroyer Behemoth
Imperial-Class Mark II Star Destroyer Eternal Fire
Imperial-Class Mark II Star Destroyer Eliminator
Imperial-Class Star Destroyer Vengeance
Victory-Class Star Destroyer Raging Contempt
Victory-Class Star Destroyer Stilleto
Victory-Class Mark II Star Destroyer Prefect
MC200-Class Battlecruiser Bimmissari
Interdictor-Class Immobilizer Cruiser Morning Star
Nebulan-Class C Frigate Cerulean Flame
Nebulan-Class C Frigate Imperial Bounds
Lancer-Class Frigate Tantive VII
Corellian-Class Corvette Ghost Rider One
Corellian-Class Corvette Ghost Rider Two
Corellian-Class Corvette Ghost Rider Three
Corellian-Class Corvette Ghost Rider Four
Squadron II-D
Imperial-Class Star Destroyer Praxeum
Imperial-Class Star Destroyer Extinction
Imperial-Class Star Destroyer Intact Ego
Imperial-Class Star Destroyer Aborrhent
Imperial-Class Star Destroyer Hecuva
Victory-Class Mark II Star Destroyer Deturrent
Victory-Class Star Destroyer Current
Victory-Class Star Destroyer Excuse
MC200-Class Battlecruiser Swift Liberty
Interdictor-Class (Im-41 Cruiser Star Heap
Nebulan-Class B Frigate Redemption
Nebulan-Class B Frigate Carniverous
Corellian-Class Corvette Runner
Corellian-Class Corvette General
Corellian-Class Corvette Yellow Fire
Corellian-Class Corvette Mithril Flame
1 DSSD, 8 ISD, 6 VSD, 2 MC-200, 2 Int, 4 Neb-B, 1 LF, 8 CRV