I'm thinking standard Interdictors
The 418 Immobilizer was the standard Imperial Interdictor. The first and most prevalent. And it came with levers, standard.

I'm thinking standard Interdictors
Wes Quote:
The "The big ships are doing it" is simply noting that Wes thinks that only large ships can carry gravity well projectors.
Ahnk Quote:
The Immobilizer 418 is 600 meters; Loronar Strike Cruisers, which can be interdictors, are less than 500. I have several ship classes present over 800 meters.
This is using OOC knowledge IC. I call BS.
OS: In a world of bon-bons, you are a twinkie.
Ahnk: God damn you, I am Count Chocula and you know it.
I'm not spending my anniversary night thumping my head against the wall. - Damalis, on Moderating TRF
Then tell him you want it harder, damnit! - Ahnk, on Damalis
If it were me though, I'd still be arguing an accidental ram via hyperspace though.
And, as I say again, I am not with the rest of the Imperial fleet. Therefore, if you are aligned towards them, I am coming in at a different angle, which means it is possible and even probable. At the least, I am at 90 degrees in relation to them and you, and at best it's 180 degrees. Either way, or anywhere in between, and it is probable.
I think we're on the same page here. But yes, what you said is what Wes postulated. Note that it was just a theory until he fired his missiles. It's still a theory, at least until those scout TIEs finish their scanning run, if they do. But it's a working theory for now.
Oops. I forgot about them. I'm thinking standard Interdictors, which were large cruisers. Additionally, to create a field as big as the one you're claiming, or gravity shielding like you have, it would take a big ship, or a lot of them, actually. Again, it's a working theory for Wes. He doesn't know it.
If you want to get into that, I have to ask where your 5000 word RPs are for all those multi-galactic holdings you have. Otherwise, I will call BS on your "computer networks comprised of millions of neural processing centers that span several galxies."
Thylor.
Thylor was once a lush, green world, with flowing lakes and rivers crossing fields of endless of grass. Amongst it, children ran, chasing bugs, giggling in the noonday sun.
And then a decision was made. A decision that forever altered the Thylor system and all it’s neighboring worlds.
A company known as Opiette Technologies had slowly infested itself amongst the government of Thylor. It began to push more and more technology on them… new shields, new weapons, new starships… a new interplanetary communication system. Most of these technologies were not invasive, however, eventually every government that is run by a corporation will sell the dignity of its citizens. It is only a matter of time.
They called it The Opiette Pylon.
A combination of a transceiver and a decoder, it worked in conjunction with implants in a persons skull. Attached to the base of the cerebrum animalia, small nanotechnical fibers connected the implant to the nerve stem of the user. With it, he was offered a range of communication previously unavailable. He merely thought, and he called up information, or started conversation or telecommunication. It was a huge breakthrough in communicative engineering.
But such a gift could never be free.
The price in this instance was privacy and individuality. Each user was now linked to a network, and was constantly signaling it. Thus, at any time, any individual in Thylor society could be found. His movements now were recorded and logged for informative purposes. Even worse, nothing could be done to stop Opiette Technologies from opening a line from the pylon network into a users brain, and pick out the thoughts he believed he was merely amusing himself with. Of course, the government promised to keep a close eye on things… and they did, in a fashion, as it was more and more obvious that Opiette was the true government on Thylor.
And so it began. With one implant to help people communicate, another was soon added to help them concentrate, and then another to help them regulate their cardiovascular system. Slowly, Opiette Technologies began to improve the Thylor… one implant at a time.
Thylor was once a lush, green world, and then a decision was made. A decision that forever altered the Thylor system and all it’s neighboring worlds.
A decision that brought about the wraith of the Cree’Ar.
***
They came at night.
Like all conquerors, they hid in the shadows, using weapons to light their way. They shattered the silence of Ador’s night with explosions.
Announcing themselves as the Thylor Opiette, the massive warships in orbit claimed victory and announced that they were beginning, posthaste, aggressive terraforming operations and that all Skey’g’aar were advised to evacuate the system.
They came at night.
And salvation came with the dawning of the red sun.
***
The Cree’Ar had allowed them sovereignty. They had respected their will to be free and unmolested by the Judicaste, but now the Cree’Ar regretted that decision. The Skey’g’aar had wanted to live free, but they would not live would the Cree’Ar not come to aide them. Surely, their intent for freedom was not to die free?
As politicians often do, they put the issue to debate. In the end, however, the answer was obvious. The Skey’g’aar, as disrespectful as their will to abandon the Red Sun may be, deserved to live. The gods ordained it and now they ordained the reunification of the two peoples.
The gods, sometimes, act in mysterious ways.
With battlements prepared, the Cree’Ar warfleet proceeded to Ador, above which hung a fleet of Thylor Opiette warcruisers, who were systematically laying waste to the world below. Summoning Borleas Quayver himself, the Cree’Ar sent the Thylor Opiette back to the planet from which they came. In short order, the Cree’Ar followed.
Thylor was a much different world then it once was. Orbited by innumerous satellites either capturing or rerouting information, and hundreds of orbital weapons and defense platforms, the world of Thylor was also defended by a huge fleet. Nevertheless, the Cree’Ar knew that victory would come on the ground. The battle in the air was only a terribly costly distraction.
As the warfleets of the two massive empires collided, and Cree’Ar battleships fell one by one, members of the shadowcaste infiltrated the very heart of Thylor. They knew of a complex somewhere, which according to intercepted transmissions, was the starting point for millions of transmissions. They knew this was a command center of a sort.
Or so they thought.
As the shadowcaste returned to their vessels in the sky, a massive explosion ripped through the center of the Thylor world. The explosive charges had succeeded in leveling the complex amongst which they were laid. As the shadowcaste members spoke to Judicators of the strange sights on the planets service, all the Cree’Ar suddenly noticed that no attack was forthcoming from the Thylor Opiette vessels.
No movement whatsoever amongst their fleet.
The Cree’Ar considered. They began firing again, with no effect. They stopped firing, they moved forward, turned as if to retreat, and none of which was enough to provoke a reaction from the opposing vessels. Finally, the shadowcaste stepped forward. They would go to the Thylor vessels directly, and see why they no longer moved.
The stories they had told of the previous strangeness aboard the world of Thylor were incomparable to the stories they now told. The Thylor had stopped.
Aboard the Thylor vessels, the crews stood frozen in mid-motion. Crews’ fingertips hovered over weapons controls. Wounded officers stopped, mid walk, on the way to medical facilities. It was as if the entire Thylor society was suddenly suspended in time, and the Cree’Ar walked among it like Borleas Quayver, unfearing and afraid, calm and very nervous.
The Judicaste, again, debated about the cause of the Thylor Opiette’s demise and what they would do. Of course, as is often the case amongst the Cree’Ar Judicaste, the answer was never really in doubt.
The Thylor Opiette were no longer a people.
Years ago, they had begun a progression towards a state of collective cybernetics. Where every being was not so much a person as he was merely another robotic hand for a robotic brain. The command center the Cree’Ar destroyed was not so much a command center as it was the command. A single source for all the movements, actions, and indeed, the very thoughts of the Thylor Opiette for the last hundred years. Without their collective brain, the Thylor Opiette, long ago weaned off of independent thought and the concept of reaction, simply shut down, waiting for some day, when a new communication would send them to life again, to continue to forward the goals of the Thylor Opiette.
That communication would never arrive, although, one did arrive in its place.
To the Cree’Ar, the body is perfect. Crafted by the gods to carry out his will. Thus, they would never defile it in such a manner. However, a godless people who have defiled themselves obviously no longer support or respect a god, and likewise, a god would no longer support or respect them. The Cree’Ar then had little hesitation in turning the Thylor Opiette’s technology against them. They used the Thylor Opiette pylons, in conjunction with the implants in the Thylor’s heads, to form the cybernetic nexus network. Small at first, it rapidly grew to encompass the entire Thylor Opiette Empire, and continued beyond that, even growing this day. But one thing was for certain.
Thylor was once a lush, green world, and then a decision was made. A decision that brought about the wraith of the Cree’Ar. Now, Thylor stands like many worlds.
A cold, desolate rock, upon which is mounted technology that maintains the backbone of the Cree’Ar Dominion. Even now, its population continues to live on long past their empires demise, as servants of Borleas Quayver inside the Cybernetic Nexus.
And had they left the Skey’g’aar alone, even now, there may not be a Dominion, and the Thylor may well have lived on, perhaps, one day even conquering the Cree’Ar. But that did not happen, because the gods did not wish it to happen.
The gods, sometimes, act in mysterious ways.
Then again… they sometimes act exactly as one would want them to act…
I don't mind you having the holdings for storyline purposes - but please don't use them in fleet threads. It's not fair to those of us who put work in on taking planets for resources.
And actually, yes, they would be. A scan for patterns in jamming such as this would be standard procedure, since it would be looking for ways to crack the jamming codes. Additionally, the droid would have to be on alert for any attempts by the commanders to crack the jamming or break through it. And like I said, this process is slow, cumbersome, and pretty much useless for more than basic commands (go here, do this, etc.). It allows basic ship-to-fighter communication, essentially the same signals that would be sent through light signals, but without the necessity of line of sight or visibility.
Ahhh.. come on, Ahnk.
If he had a droid insert a virus into your computer networks which are comprised of millions of neural processing centers that span several galaxies (basically infecting the shit out of them since you allude to them all being connected), he'd be slapped for using OOC knowledge for IC use.
But then, when he rp'd something temporary and unique to him (the fact that his fighters use droids when TNO proper fighters do not) in responding to your transmissions of random numbers to limited effect, you again slap him for not knowing your computer networks are comprised of millions of neural processing centers that span several galaxies?
WTF?
How much processing power does it fucking take to send out random numbers?
What you're basically talking about is akin to putting a person in a room with several thousand speakers. On each of these speakers a different voice is reading a different, seemingly random, stream of numbers. You then come in with your speaker and have it play a series of numbers, and you expect your droids to be able to differentiate one set of numbers from another?
(nevermind Wes is coming from behind which would put your hiding bitch in the very front)
then you say his character cannot think that there is a reason your biggest (who we associate also with being the baddest) mutha is hiding like a little girl?
So, who cares if he hits a shield ship flying through your fleet?
If it were me though, I'd still be arguing an accidental ram via hyperspace though.
Mark it down. This is a 1 in 1 million chance happening. No more such happenings for the rest of the thread. Or for the next four or five threads. At least.
Heck, you probably have several in the system since, in describing the Cree Ar fleet I was going for a more spread out approaching, the Cree Ar thinking that the humans would not want to pay for jumping through their anomalies, wormholes, etc.. with the lives of their ships and fleet or that the cost would be too much.
Wes proved them wrong in paying that cost but he's not necessarily in a better position.
Wes - The writing still puts your ships in No Man's Land (between planet and Cree Ar Fleet).
I thought his mentioning of the uniqueness of his fighters having droids was interesting and if an astromech can perform tons of equations for hyperspace traveling, I am sure they can insert some form of rudimentary code within random numbers. While a gray area of how other fighter droids can figure out which numbers are code and which ones are random, I would imagine the answer would be in locating patterns. Maybe if the numbers were transmitted onto monitor and, oh, I don't know, the droids simply changed the color of their numbers to help in picking out the pattern?? I mean, shit. You're arguing this?
I actually liked Wes' post.
OS: In a world of bon-bons, you are a twinkie.
Ahnk: God damn you, I am Count Chocula and you know it.
I'm not spending my anniversary night thumping my head against the wall. - Damalis, on Moderating TRF
Then tell him you want it harder, damnit! - Ahnk, on Damalis
Granted, I’m not an insufferable prick like he is...